Player Matchup

Anubis
Anubis
Cptcatbeard
Anubis
Level 22
God Stats
2W - 5L
1,484 SR
Queue Stats
19W - 25L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
Ivohnix
Danzaburou
Level 106
God Stats
33W - 38L
1,397 SR
Queue Stats
506W - 585L
1,427 Elo+
Party 1
Cerberus
Cerberus
VGuardianWolfV
Cerberus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,238 Elo+
Solo
Team Averages
Level 52
1,460 SR
1,361 Elo+

VS

Team Averages
Level 102
1,427 SR
1,518 Elo+
Gilgamesh
Gilgamesh
Berserker019
Gilgamesh
Level 122
God Stats
5W - 1L
1,322 SR
Queue Stats
59W - 59L
1,591 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Soulnight90
Morgan Le Fay
Level 106
God Stats
3W - 1L
1,525 SR
Queue Stats
33W - 43L
1,449 Elo+
Party 2
Bacchus
Bacchus
xSasquatchx9854
Bacchus
Level 79
God Stats
2W - 3L
1,436 SR
Queue Stats
121W - 117L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 2 / 0
6,396
640
2,314
4,754
2,141
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Ivohnix
Danzaburou
10
1 / 3 / 0
6,510
651
4,486
7,577
2,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
9
0 / 5 / 1
6,072
607
2,100
7,592
2,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Berserker019
Gilgamesh
11
5 / 0 / 5
8,502
850
6,786
6,633
2,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Soulnight90
Morgan Le Fay
12
3 / 1 / 6
7,400
740
6,927
3,212
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 8
7,142
714
3,306
6,640
5,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
10
10
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Berserker019
Gilgamesh
5
0
5
7.5
L
Anubis
1
2
0
0.5
L
Danzaburou
Ivohnix
Danzaburou
1
3
0
0.33
W
Morgan Le Fay
Soulnight90
Morgan Le Fay
3
1
6
6
L
Cerberus
0
5
1
0.1
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,900
Damage
17,019
19,923
Taken
16,485
7,603
Mitigated
9,799
2,361
Healing
899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Berserker019
Gilgamesh
6,786
1,454
0
49
6,633
2,726
0
2,497
4,136
0
20,515
L
Anubis
2,314
151
0
177
4,754
2,141
0
2,581
1,999
19,376
0
L
Danzaburou
Ivohnix
Danzaburou
4,486
856
0
656
7,577
2,589
0
4,156
3,179
0
22,628
W
Morgan Le Fay
Soulnight90
Morgan Le Fay
6,927
296
0
839
3,212
1,159
672
275
2,937
30,498
0
L
Cerberus
2,100
164
394
1,134
7,592
2,873
0
2,948
4,512
10,653
0
W
3,306
274
0
11
6,640
5,914
124
1,642
4,998
9,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,978
Gold Earned
23,044
125
Minions Killed
97
0
Camps Cleared
0
496,040
Distance Traveled
534,302
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,502
850
33
3
0
195,415
2
L
Anubis
6,396
640
45
5
0
152,834
3
L
Danzaburou
6,510
651
49
5
0
174,285
2
W
Morgan Le Fay
7,400
740
53
5
0
170,425
0
L
Cerberus
6,072
607
31
3
0
168,921
1
W
Bacchus
7,142
714
11
1
0
168,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role