Player Matchup

Agni
Agni
CacnYvens
Agni
Level 149
God Stats
5W - 4L
1,556 SR
Queue Stats
202W - 144L
1,620 Elo+
Party 2
Cthulhu
Cthulhu
Trarknight
Cthulhu
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 45L
1,559 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
zheiyess
Ah Muzen Cab
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 47L
1,490 Elo+
Party 2
Team Averages
Level 135
1,519 SR
1,556 Elo+

VS

Team Averages
Level 101
1,438 SR
1,460 Elo+
Janus
Janus
BodinhoAlado
Janus
Level 146
God Stats
0W - 2L
1,232 SR
Queue Stats
44W - 46L
1,547 Elo+
Party 1
Cernunnos
Cernunnos
Iserah
Cernunnos
Level 140
God Stats
0W - 3L
1,739 SR
Queue Stats
41W - 37L
1,572 Elo+
Party 1
Serqet
Serqet
Neozz41
Serqet
Level 17
God Stats
6W - 14L
1,343 SR
Queue Stats
7W - 19L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
4 / 5 / 6
11,517
640
11,352
10,227
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Trarknight
Cthulhu
17
5 / 2 / 11
12,647
703
14,939
17,266
17,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
zheiyess
Ah Muzen Cab
17
8 / 5 / 8
13,149
731
13,616
15,703
6,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 2
12,200
678
15,497
15,019
5,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Iserah
Cernunnos
17
2 / 6 / 5
11,561
642
10,613
16,576
7,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Neozz41
Serqet
15
3 / 4 / 7
11,273
626
5,201
14,892
6,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
17
Kills
12
12
Deaths
17
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
7
7
2
1.14
W
Agni
4
5
6
1.4
L
Cernunnos
Iserah
Cernunnos
2
6
5
0.75
L
Serqet
Neozz41
Serqet
3
4
7
1.63
W
Cthulhu
Trarknight
Cthulhu
5
2
11
5.25
W
Ah Muzen Cab
zheiyess
Ah Muzen Cab
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,907
Damage
31,311
43,196
Taken
46,487
26,485
Mitigated
19,495
8,896
Healing
7,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,497
154
0
1,844
15,019
5,411
0
9,576
5,137
61,214
0
W
Agni
11,352
275
0
1,503
10,227
3,254
507
3,431
6,555
32,593
0
L
Cernunnos
Iserah
Cernunnos
10,613
5,928
0
5,354
16,576
7,291
659
6,895
9,455
0
58,150
L
Serqet
Neozz41
Serqet
5,201
845
0
465
14,892
6,793
802
9,092
5,604
0
14,415
W
Cthulhu
Trarknight
Cthulhu
14,939
293
0
2,022
17,266
17,159
219
5,084
11,637
45,790
0
W
Ah Muzen Cab
zheiyess
Ah Muzen Cab
13,616
4,648
0
5,371
15,703
6,072
1,712
6,068
8,845
0
47,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,313
Gold Earned
35,034
185
Minions Killed
227
0
Camps Cleared
0
950,095
Distance Traveled
888,817
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,200
678
113
6
0
305,183
2
W
Agni
11,517
640
59
3
0
296,946
5
L
Cernunnos
11,561
642
92
5
0
265,540
2
L
Serqet
11,273
626
22
1
0
318,094
3
W
Cthulhu
12,647
703
65
4
0
335,344
5
W
Ah Muzen Cab
13,149
731
61
3
0
317,805
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role