Player Matchup

Baron Samedi
Baron Samedi
DangerWildman69
Baron Samedi
Level 79
God Stats
0W - 3L
1,313 SR
Queue Stats
372W - 355L
1,551 Elo+
Party 2
Bacchus
Bacchus
DistantRealm
Bacchus
Level 78
God Stats
2W - 7L
1,295 SR
Queue Stats
358W - 335L
1,560 Elo+
Party 2
Chiron
Chiron
Kuzcoz
Chiron
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
417W - 341L
1,549 Elo+
Party 2
Team Averages
Level 88
1,369 SR
1,553 Elo+

VS

Team Averages
Level 75
1,534 SR
1,564 Elo+
Rama
Rama
Jalop2
Rama
Level 17
God Stats
14W - 4L
1,500 SR
Queue Stats
219W - 171L
1,686 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Selfffaw
Kumbhakarna
Level 87
God Stats
13W - 12L
1,780 SR
Queue Stats
155W - 110L
1,521 Elo+
Party 1
Hun Batz
Hun Batz
Socotruer
Hun Batz
Level 122
God Stats
3W - 5L
1,321 SR
Queue Stats
411W - 363L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DangerWildman69
Baron Samedi
16
3 / 3 / 7
11,134
655
15,186
12,024
6,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
DistantRealm
Bacchus
13
2 / 7 / 3
10,923
643
12,629
20,460
15,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Kuzcoz
Chiron
16
6 / 4 / 3
11,782
693
13,324
11,106
5,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Jalop2
Rama
17
8 / 3 / 5
13,098
770
14,181
11,333
3,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Selfffaw
Kumbhakarna
16
2 / 2 / 11
11,261
662
9,534
25,596
16,437
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Socotruer
Hun Batz
16
4 / 6 / 6
11,433
673
9,393
14,622
6,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
11
Kills
14
14
Deaths
11
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DangerWildman69
Baron Samedi
3
3
7
2.17
L
Bacchus
DistantRealm
Bacchus
2
7
3
0.5
W
Rama
Jalop2
Rama
8
3
5
3.5
L
Chiron
Kuzcoz
Chiron
6
4
3
1.88
W
Kumbhakarna
Selfffaw
Kumbhakarna
2
2
11
3.75
W
Hun Batz
Socotruer
Hun Batz
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,139
Damage
33,108
43,590
Taken
51,551
27,034
Mitigated
26,568
12,654
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DangerWildman69
Baron Samedi
15,186
2,006
1,662
2,577
12,024
6,096
637
3,677
8,347
52,317
0
L
Bacchus
DistantRealm
Bacchus
12,629
1,611
513
3,805
20,460
15,882
0
3,931
16,529
34,051
0
W
Rama
Jalop2
Rama
14,181
11,906
0
315
11,333
3,819
1,979
5,843
5,490
0
39,502
L
Chiron
Kuzcoz
Chiron
13,324
6,195
1,626
2,471
11,106
5,056
494
1,926
9,163
0
58,443
W
Kumbhakarna
Selfffaw
Kumbhakarna
9,534
869
501
9,776
25,596
16,437
145
14,457
11,139
46,863
0
W
Hun Batz
Socotruer
Hun Batz
9,393
2,638
0
0
14,622
6,312
875
7,515
7,107
0
38,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,839
Gold Earned
35,792
194
Minions Killed
176
0
Camps Cleared
0
831,498
Distance Traveled
975,074
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,134
655
62
4
0
268,898
0
L
Bacchus
10,923
643
36
2
0
275,892
5
W
Rama
13,098
770
69
4
0
298,375
1
L
Chiron
11,782
693
96
6
0
286,708
0
W
Kumbhakarna
11,261
662
50
3
0
329,239
4
W
Hun Batz
11,433
673
57
3
0
347,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role