Player Matchup

Neith
Neith
Firesparkle72
Neith
Level 18
God Stats
1W - 4L
1,471 SR
Queue Stats
4W - 10L
1,349 Elo+
Party 1
Bellona
Bellona
Glenderbolt
Bellona
Level 35
God Stats
16W - 22L
1,460 SR
Queue Stats
37W - 54L
1,489 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RedTyranno
Morgan Le Fay
Level 66
God Stats
16W - 13L
1,567 SR
Queue Stats
81W - 97L
1,463 Elo+
Party 1
Ymir
Ymir
ryan234awesome
Ymir
Level 108
God Stats
5W - 3L
1,677 SR
Queue Stats
125W - 117L
1,574 Elo+
Party 1
Team Averages
Level 57
1,544 SR
1,469 Elo+

VS

Team Averages
Level 122
1,588 SR
1,538 Elo+
Merlin
Merlin
Alexuno
Merlin
Level 108
God Stats
1W - 2L
1,626 SR
Queue Stats
32W - 29L
1,453 Elo+
Party 2
King Arthur
King Arthur
DanSpartan127
King Arthur
Level 148
God Stats
2W - 5L
1,726 SR
Queue Stats
33W - 29L
1,546 Elo+
Party 2
Achilles
Achilles
Oscar95alex
Achilles
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,651 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SparedFour52
Morgan Le Fay
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 7
15,283
611
7,140
10,203
4,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Glenderbolt
Bellona
20
3 / 5 / 8
17,344
694
19,475
27,349
26,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
RedTyranno
Morgan Le Fay
20
10 / 7 / 6
18,307
732
24,460
21,842
18,076
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 6 / 9
18,086
723
23,509
34,378
30,373
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alexuno
Merlin
20
3 / 2 / 10
18,106
724
16,532
14,669
6,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
DanSpartan127
King Arthur
20
6 / 6 / 10
18,288
732
23,956
37,682
42,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Achilles
Oscar95alex
Achilles
20
10 / 7 / 6
18,149
726
26,470
29,231
22,170
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
SparedFour52
Morgan Le Fay
20
4 / 5 / 3
16,289
652
10,339
13,080
5,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
52
20
Kills
23
23
Deaths
20
30
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
Alexuno
Merlin
3
2
10
4
W
King Arthur
DanSpartan127
King Arthur
6
6
10
1.83
L
2
5
7
1.1
L
Bellona
Glenderbolt
Bellona
3
5
8
1.4
W
Achilles
Oscar95alex
Achilles
10
7
6
1.86
L
Morgan Le Fay
RedTyranno
Morgan Le Fay
10
7
6
1.86
W
Morgan Le Fay
SparedFour52
Morgan Le Fay
4
5
3
1.1
L
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,584
Damage
77,297
93,772
Taken
94,662
79,968
Mitigated
75,991
12,979
Healing
30,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Alexuno
Merlin
16,532
2,158
125
2,959
14,669
6,113
2,878
6,779
7,890
106,670
0
W
King Arthur
DanSpartan127
King Arthur
23,956
1,858
0
15,804
37,682
42,440
233
19,699
17,983
0
92,038
L
7,140
1,978
0
427
10,203
4,747
1,175
2,799
7,404
0
32,129
L
Bellona
Glenderbolt
Bellona
19,475
6,424
330
7,721
27,349
26,772
1,579
9,309
18,040
0
88,219
W
Achilles
Oscar95alex
Achilles
26,470
8,095
0
8,419
29,231
22,170
1,386
15,920
13,311
0
61,659
L
Morgan Le Fay
RedTyranno
Morgan Le Fay
24,460
1,202
0
2,784
21,842
18,076
642
6,876
14,966
95,250
0
W
Morgan Le Fay
SparedFour52
Morgan Le Fay
10,339
1,158
0
3,491
13,080
5,268
590
6,250
6,830
38,768
0
L
23,509
3,336
0
1,717
34,378
30,373
135
8,576
25,802
56,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,020
Gold Earned
70,832
384
Minions Killed
415
11
Camps Cleared
18
1,857,409
Distance Traveled
1,659,207
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
18,106
724
159
6
5
441,501
2
W
King Arthur
18,288
732
133
5
5
442,772
2
L
Neith
15,283
611
63
3
1
442,321
5
L
Bellona
17,344
694
152
6
4
505,608
3
W
Achilles
18,149
726
54
2
6
457,495
1
L
Morgan Le Fay
18,307
732
114
5
3
439,901
3
W
Morgan Le Fay
16,289
652
69
3
2
317,439
0
L
Ymir
18,086
723
55
2
3
469,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role