Player Matchup

Gilgamesh
Gilgamesh
ADAMAS316
Gilgamesh
Level 118
God Stats
4W - 5L
1,605 SR
Queue Stats
151W - 107L
1,605 Elo+
Party 1
Fenrir
Fenrir
Hidenni
Fenrir
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 66L
1,679 Elo+
Party 1
Poseidon
Poseidon
Rocko R64
Poseidon
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 46L
1,577 Elo+
Party 1
Team Averages
Level 80
1,535 SR
1,620 Elo+

VS

Team Averages
Level 137
1,552 SR
1,481 Elo+
Tyr
Tyr
BrunoEcq
Tyr
Level 143
God Stats
7W - 6L
1,656 SR
Queue Stats
185W - 271L
1,524 Elo+
Solo
Chang'e
Chang'e
Dashbaugh29
Chang'e
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 49L
1,456 Elo+
Party 2
Ganesha
Ganesha
WillyWonkYA
Ganesha
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ADAMAS316
Gilgamesh
13
3 / 0 / 10
9,696
808
12,833
12,305
8,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Hidenni
Fenrir
13
6 / 3 / 6
9,950
829
7,271
10,963
8,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Rocko R64
Poseidon
14
4 / 1 / 7
8,999
750
10,060
6,606
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
8,162
680
7,286
14,564
10,208
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Chang'e
Dashbaugh29
Chang'e
11
1 / 4 / 3
7,751
646
8,139
10,831
4,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
WillyWonkYA
Ganesha
11
0 / 6 / 3
7,261
605
4,802
11,490
7,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
4
4
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ADAMAS316
Gilgamesh
3
0
10
8
L
3
3
1
1.17
L
Chang'e
Dashbaugh29
Chang'e
1
4
3
0.63
W
Fenrir
Hidenni
Fenrir
6
3
6
3
W
Poseidon
Rocko R64
Poseidon
4
1
7
7.5
L
Ganesha
WillyWonkYA
Ganesha
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,164
Damage
20,227
29,874
Taken
36,885
18,399
Mitigated
22,028
3,728
Healing
10,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ADAMAS316
Gilgamesh
12,833
3,144
0
790
12,305
8,109
246
5,910
6,395
0
29,439
L
7,286
373
0
2,961
14,564
10,208
132
4,376
9,888
7,421
13,619
L
Chang'e
Dashbaugh29
Chang'e
8,139
458
2,039
4,448
10,831
4,199
63
2,473
8,148
26,171
0
W
Fenrir
Hidenni
Fenrir
7,271
2,274
0
950
10,963
8,258
0
5,170
5,793
0
23,854
W
Poseidon
Rocko R64
Poseidon
10,060
1,397
236
1,752
6,606
2,032
540
4,063
2,543
44,506
0
L
Ganesha
WillyWonkYA
Ganesha
4,802
407
961
410
11,490
7,621
0
2,555
8,789
20,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,645
Gold Earned
23,174
125
Minions Killed
115
0
Camps Cleared
0
707,833
Distance Traveled
661,191
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,696
808
17
1
0
239,044
1
L
Tyr
8,162
680
45
4
0
232,298
2
L
Chang'e
7,751
646
54
5
0
229,336
2
W
Fenrir
9,950
829
24
2
0
243,940
2
W
Poseidon
8,999
750
84
7
0
224,849
0
L
Ganesha
7,261
605
16
1
0
199,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role