Player Matchup

Jing Wei
Jing Wei
CoastReflex
Jing Wei
Level 6
God Stats
3W - 4L
1,570 SR
Queue Stats
3W - 4L
1,498 Elo+
Party 2
Cerberus
Cerberus
Conchudo0
Cerberus
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 113L
1,606 Elo+
Solo
Eset
Eset
FirstTimeKnM
Eset
Level 9
God Stats
1W - 0L
1,822 SR
Queue Stats
5W - 5L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
SlyShadoe
Gilgamesh
Level 21
God Stats
33W - 7L
2,034 SR
Queue Stats
588W - 153L
1,838 Elo+
Party 2
Ullr
Ullr
tablero-nebuloso
Ullr
Level 27
God Stats
1W - 2L
1,317 SR
Queue Stats
85W - 79L
1,622 Elo+
Solo
Team Averages
Level 18
1,649 SR
1,616 Elo+

VS

Team Averages
Level 24
1,530 SR
1,453 Elo+
Zeus
Zeus
El_Gutti1
Zeus
Level 7
God Stats
3W - 3L
1,764 SR
Queue Stats
27W - 36L
1,433 Elo+
Party 1
Chaac
Chaac
Miigue042022
Chaac
Level 14
God Stats
2W - 4L
1,271 SR
Queue Stats
15W - 14L
1,512 Elo+
Party 1
Xing Tian
Xing Tian
OkarBocanegra22
Xing Tian
Level 17
God Stats
3W - 2L
1,723 SR
Queue Stats
38W - 46L
1,503 Elo+
Party 1
Xbalanque
Xbalanque
ShadowDC015
Xbalanque
Level 55
God Stats
3W - 3L
1,505 SR
Queue Stats
308W - 316L
1,404 Elo+
Party 1
Fenrir
Fenrir
sebasthor32
Fenrir
Level 29
God Stats
9W - 11L
1,388 SR
Queue Stats
91W - 97L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CoastReflex
Jing Wei
11
1 / 3 / 4
6,871
529
4,258
7,068
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Conchudo0
Cerberus
12
4 / 2 / 13
7,288
561
6,352
9,825
4,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
11 / 3 / 7
8,241
634
8,427
6,906
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SlyShadoe
Gilgamesh
13
9 / 0 / 5
8,379
645
9,115
7,443
3,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 0 / 2
8,382
645
6,087
6,551
2,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
7
0 / 7 / 2
5,095
392
1,469
6,060
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 0
5,041
388
3,987
9,154
5,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
OkarBocanegra22
Xing Tian
10
4 / 5 / 1
6,400
492
5,184
10,089
5,535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
ShadowDC015
Xbalanque
11
2 / 7 / 4
6,659
512
6,323
11,293
3,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
8
2 / 7 / 0
5,495
423
4,966
10,642
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
27
Kills
8
8
Deaths
28
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CoastReflex
Jing Wei
1
3
4
1
W
Cerberus
Conchudo0
Cerberus
4
2
13
5.25
L
Zeus
0
7
2
0.14
W
11
3
7
4.83
L
0
2
0
0
L
Xing Tian
OkarBocanegra22
Xing Tian
4
5
1
0.9
L
Xbalanque
ShadowDC015
Xbalanque
2
7
4
0.57
W
Gilgamesh
SlyShadoe
Gilgamesh
9
0
5
11.5
L
Fenrir
2
7
0
0.29
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,239
Damage
21,929
37,793
Taken
47,238
15,094
Mitigated
18,827
9,867
Healing
9,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CoastReflex
Jing Wei
4,258
3,882
0
1,549
7,068
1,882
633
1,579
5,489
0
24,799
W
Cerberus
Conchudo0
Cerberus
6,352
659
457
4,184
9,825
4,607
69
1,628
8,101
24,366
0
L
Zeus
1,469
455
0
6
6,060
1,209
0
3,656
2,404
9,950
0
W
8,427
1,913
580
867
6,906
2,171
36
1,582
5,156
49,301
0
L
3,987
295
0
3,072
9,154
5,408
0
2,922
6,232
0
20,594
L
Xing Tian
OkarBocanegra22
Xing Tian
5,184
735
143
2,294
10,089
5,535
0
1,835
8,254
17,243
0
L
Xbalanque
ShadowDC015
Xbalanque
6,323
1,967
0
2,470
11,293
3,544
176
2,259
9,034
0
37,608
W
Gilgamesh
SlyShadoe
Gilgamesh
9,115
3,806
0
742
7,443
3,653
704
1,684
5,693
0
49,592
L
Fenrir
4,966
618
111
1,790
10,642
3,131
0
4,107
6,535
0
18,410
W
6,087
3,340
0
1,488
6,551
2,781
2,530
0
6,341
0
54,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,161
Gold Earned
28,690
399
Minions Killed
176
0
Camps Cleared
0
1,217,079
Distance Traveled
1,180,981
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,871
529
62
5
0
220,841
2
W
Cerberus
7,288
561
49
4
0
279,475
2
L
Zeus
5,095
392
22
2
0
206,735
0
W
Eset
8,241
634
82
6
0
214,255
0
L
Chaac
5,041
388
31
2
0
227,462
1
L
Xing Tian
6,400
492
26
2
0
267,208
0
L
Xbalanque
6,659
512
65
5
0
205,065
1
W
Gilgamesh
8,379
645
91
7
0
282,640
3
L
Fenrir
5,495
423
32
2
0
274,511
0
W
Ullr
8,382
645
115
9
0
219,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role