Player Matchup

Chaac
Chaac
Admrlgnrlaladeen
Chaac
Level 100
God Stats
5W - 6L
1,568 SR
Queue Stats
125W - 84L
1,579 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CharlesDeBold
Morgan Le Fay
Level 112
God Stats
19W - 10L
1,551 SR
Queue Stats
183W - 103L
1,636 Elo+
Party 2
Medusa
Medusa
Shodestroyer
Medusa
Level 60
God Stats
29W - 9L
1,624 SR
Queue Stats
118W - 76L
1,634 Elo+
Party 2
Team Averages
Level 91
1,581 SR
1,616 Elo+

VS

Team Averages
Level 36
1,649 SR
1,531 Elo+
Ra
Ra
Pigeon67Oni
Ra
Level 16
God Stats
1W - 1L
1,858 SR
Queue Stats
29W - 16L
1,542 Elo+
Party 1
Neith
Neith
Whitewolf600
Neith
Level 5
God Stats
33W - 12L
1,590 SR
Queue Stats
54W - 31L
1,590 Elo+
Party 1
Ganesha
Ganesha
tigolbittys6661
Ganesha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 8
9,031
821
8,230
13,586
7,062
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
CharlesDeBold
Morgan Le Fay
12
3 / 0 / 12
8,199
745
8,805
6,635
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
12
7 / 4 / 9
8,919
811
7,827
7,989
2,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 4
7,799
709
6,059
9,524
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 6 / 2
8,141
740
5,881
9,111
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 4 / 5
7,254
659
3,497
12,684
7,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
18
Kills
6
6
Deaths
18
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
W
Morgan Le Fay
CharlesDeBold
Morgan Le Fay
3
0
12
9
L
2
8
4
0.5
W
Medusa
7
4
9
2.88
L
4
6
2
0.83
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,862
Damage
15,437
28,210
Taken
31,319
12,117
Mitigated
14,267
8,550
Healing
5,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,230
1,834
903
5,690
13,586
7,062
436
3,268
10,318
0
23,318
W
Morgan Le Fay
CharlesDeBold
Morgan Le Fay
8,805
486
0
1,957
6,635
2,434
760
2,973
3,662
26,348
0
L
6,059
141
554
1,101
9,524
3,458
0
1,793
7,731
32,640
0
W
Medusa
7,827
2,775
0
0
7,989
2,621
1,354
3,315
4,674
0
31,054
L
5,881
2,609
0
1,412
9,111
3,232
0
3,097
6,014
0
17,343
L
3,497
747
0
2,276
12,684
7,577
0
3,915
8,769
10,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,149
Gold Earned
23,194
109
Minions Killed
90
0
Camps Cleared
0
606,147
Distance Traveled
502,908
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,031
821
33
3
0
195,882
0
W
Morgan Le Fay
8,199
745
40
4
0
217,872
0
L
Ra
7,799
709
55
5
0
156,528
2
W
Medusa
8,919
811
36
3
0
192,393
0
L
Neith
8,141
740
33
3
0
143,651
0
L
Ganesha
7,254
659
2
0
0
202,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role