Player Matchup

Sun Wukong
Sun Wukong
Batcam33
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,531 Elo+
Party 2
Loki
Loki
BerrysaNdJuICe
Loki
Level 121
God Stats
3W - 2L
1,772 SR
Queue Stats
32W - 23L
1,295 Elo+
Party 2
Achilles
Achilles
Bu77Sand
Achilles
Level 140
God Stats
2W - 0L
1,662 SR
Queue Stats
26W - 27L
1,434 Elo+
Party 2
Chang'e
Chang'e
WrittenAxe
Chang'e
Level 154
God Stats
1W - 0L
1,736 SR
Queue Stats
38W - 29L
1,478 Elo+
Party 2
Sol
Sol
cartermaster02
Sol
Level 83
God Stats
15W - 13L
1,346 SR
Queue Stats
97W - 93L
1,407 Elo+
Party 2
Team Averages
Level 101
1,603 SR
1,429 Elo+

VS

Team Averages
Level 57
1,553 SR
1,490 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
BenderHoverme
Chiron
Level 61
God Stats
47W - 37L
1,515 SR
Queue Stats
468W - 489L
1,474 Elo+
Solo
Persephone
Persephone
Dibb43
Persephone
Level 47
God Stats
9W - 6L
1,551 SR
Queue Stats
144W - 87L
1,620 Elo+
Party 1
Bellona
Bellona
Whoneedstano34
Bellona
Level 7
God Stats
1W - 1L
1,698 SR
Queue Stats
13W - 11L
1,369 Elo+
Party 1
Yemoja
Yemoja
hawktopus9
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 66L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Batcam33
Sun Wukong
15
0 / 2 / 6
9,630
875
1,344
5,548
4,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
14 / 4 / 15
13,799
1,254
16,988
13,261
5,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Bu77Sand
Achilles
18
11 / 6 / 13
12,654
1,150
19,189
15,148
4,200
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
WrittenAxe
Chang'e
20
10 / 0 / 17
13,556
1,232
18,403
10,014
3,208
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
7 / 2 / 21
12,647
1,150
18,658
11,592
3,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

229

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
3 / 11 / 7
10,466
951
14,331
19,654
9,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 9 / 8
11,690
1,063
9,601
14,684
5,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Dibb43
Persephone
16
5 / 11 / 5
11,526
1,048
13,126
16,890
6,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 8 / 7
10,190
926
8,027
17,054
9,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
hawktopus9
Yemoja
17
0 / 3 / 9
11,203
1,018
4,814
12,206
10,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
49
42
Kills
13
14
Deaths
42
72
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
11
7
0.59
W
Sun Wukong
Batcam33
Sun Wukong
0
2
6
1.5
L
4
9
8
0.89
W
14
4
15
5.38
W
Achilles
Bu77Sand
Achilles
11
6
13
2.92
L
Persephone
Dibb43
Persephone
5
11
5
0.68
L
1
8
7
0.56
W
Chang'e
WrittenAxe
Chang'e
10
0
17
18.5
W
7
2
21
8.75
L
Yemoja
hawktopus9
Yemoja
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,582
Damage
49,899
55,563
Taken
80,488
21,280
Mitigated
41,904
13,931
Healing
7,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
14,331
3,413
0
1,546
19,654
9,251
0
7,906
11,748
0
24,290
W
Sun Wukong
Batcam33
Sun Wukong
1,344
292
0
497
5,548
4,935
0
1,944
3,604
0
2,780
L
9,601
3,577
472
1,688
14,684
5,596
0
5,324
9,301
0
49,154
W
16,988
4,740
0
718
13,261
5,361
0
4,785
8,476
0
28,004
W
Achilles
Bu77Sand
Achilles
19,189
6,363
0
1,590
15,148
4,200
0
4,747
10,079
0
27,397
L
Persephone
Dibb43
Persephone
13,126
320
154
622
16,890
6,137
0
6,963
9,916
36,869
0
L
8,027
2,994
0
402
17,054
9,924
0
9,605
7,449
0
22,851
W
Chang'e
WrittenAxe
Chang'e
18,403
1,537
2,439
5,571
10,014
3,208
0
3,185
6,829
57,196
0
W
18,658
6,597
0
3,116
11,592
3,576
0
3,279
8,313
40,992
0
L
Yemoja
hawktopus9
Yemoja
4,814
1,278
2,177
936
12,206
10,996
0
7,258
4,948
13,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,286
Gold Earned
55,075
198
Minions Killed
175
9
Camps Cleared
6
878,740
Distance Traveled
969,274
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,466
951
13
1
1
203,128
0
W
Sun Wukong
9,630
875
0
0
0
87,344
0
L
Chiron
11,690
1,063
73
7
1
178,768
0
W
Loki
13,799
1,254
21
2
0
193,603
0
W
Achilles
12,654
1,150
16
1
4
178,092
0
L
Persephone
11,526
1,048
46
4
3
184,087
0
L
Bellona
10,190
926
25
2
0
214,617
0
W
Chang'e
13,556
1,232
96
9
3
218,628
0
W
Sol
12,647
1,150
65
6
2
201,073
0
L
Yemoja
11,203
1,018
18
2
1
188,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role