Player Matchup

Fenrir
Fenrir
Journout
Fenrir
Level 107
God Stats
2W - 0L
1,661 SR
Queue Stats
51W - 43L
1,534 Elo+
Party 1
Xbalanque
Xbalanque
SirSulley
Xbalanque
Level 17
God Stats
1W - 0L
1,381 SR
Queue Stats
37W - 20L
1,779 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Torunil
Morgan Le Fay
Level 149
God Stats
1W - 1L
1,291 SR
Queue Stats
58W - 48L
1,571 Elo+
Party 1
Team Averages
Level 91
1,444 SR
1,628 Elo+

VS

Team Averages
Level 73
1,597 SR
1,448 Elo+
Cerberus
Cerberus
Greev
Cerberus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 101L
1,459 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Spookl
Ah Muzen Cab
Level 48
God Stats
3W - 1L
1,591 SR
Queue Stats
14W - 22L
1,397 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheEbonRaven
Morgan Le Fay
Level 109
God Stats
23W - 16L
1,700 SR
Queue Stats
100W - 156L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Journout
Fenrir
13
1 / 4 / 12
8,971
641
5,231
10,171
6,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Xbalanque
SirSulley
Xbalanque
16
8 / 0 / 6
11,048
789
12,376
7,960
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Torunil
Morgan Le Fay
15
6 / 2 / 9
10,418
744
13,322
8,847
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Greev
Cerberus
11
0 / 4 / 5
7,978
570
5,102
11,717
6,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ah Muzen Cab
Spookl
Ah Muzen Cab
11
1 / 6 / 4
8,214
587
5,785
13,192
4,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
TheEbonRaven
Morgan Le Fay
12
5 / 5 / 1
9,162
654
8,604
9,559
3,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
15
Kills
6
6
Deaths
15
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Greev
Cerberus
0
4
5
0.63
W
Fenrir
Journout
Fenrir
1
4
12
1.75
W
Xbalanque
SirSulley
Xbalanque
8
0
6
11
L
Ah Muzen Cab
Spookl
Ah Muzen Cab
1
6
4
0.5
L
Morgan Le Fay
TheEbonRaven
Morgan Le Fay
5
5
1
1.1
W
Morgan Le Fay
Torunil
Morgan Le Fay
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,929
Damage
19,491
26,978
Taken
34,468
13,333
Mitigated
15,251
8,250
Healing
7,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Greev
Cerberus
5,102
379
0
2,034
11,717
6,713
0
4,004
7,593
16,498
0
W
Fenrir
Journout
Fenrir
5,231
741
0
933
10,171
6,948
90
5,456
4,519
0
12,296
W
Xbalanque
SirSulley
Xbalanque
12,376
5,895
0
3,053
7,960
3,285
1,200
3,638
4,074
0
56,731
L
Ah Muzen Cab
Spookl
Ah Muzen Cab
5,785
1,965
0
4,298
13,192
4,789
37
6,106
6,936
0
31,400
L
Morgan Le Fay
TheEbonRaven
Morgan Le Fay
8,604
311
0
1,293
9,559
3,749
0
3,212
6,167
29,139
0
W
Morgan Le Fay
Torunil
Morgan Le Fay
13,322
996
0
4,264
8,847
3,100
1,033
3,920
4,679
59,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,437
Gold Earned
25,354
205
Minions Killed
158
0
Camps Cleared
0
790,536
Distance Traveled
731,059
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,978
570
48
3
0
262,105
1
W
Fenrir
8,971
641
23
2
0
269,023
3
W
Xbalanque
11,048
789
105
8
0
255,408
3
L
Ah Muzen Cab
8,214
587
43
3
0
227,694
1
L
Morgan Le Fay
9,162
654
67
5
0
241,260
3
W
Morgan Le Fay
10,418
744
77
6
0
266,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role