Player Matchup

Janus
Janus
Gold I
 
Janus
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold IV
FailingIcarus
Bakasura
Gold IV
Level 86
God Stats
7W - 8L
1,758 SR
Queue Stats
243W - 237L
1,398 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
KingEuphoric
Gilgamesh
Gold III
Level 108
God Stats
1W - 2L
1,531 SR
Queue Stats
52W - 59L
1,342 MMR
Solo
Xbalanque
Xbalanque
Gold V
ThiccBiscuit24
Xbalanque
Gold V
Level 127
God Stats
2W - 1L
1,706 SR
Queue Stats
214W - 205L
1,334 MMR
Solo
Thoth
Thoth
Gold V
ibrahim214MR
Thoth
Gold V
Level 80
God Stats
15W - 11L
1,655 SR
Queue Stats
158W - 162L
1,326 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,630 SR
1,380 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,470 SR
1,366 MMR
King Arthur
King Arthur
Gold V
AXWELLPUNK
King Arthur
Gold V
Level 138
God Stats
2W - 3L
1,520 SR
Queue Stats
35W - 44L
1,366 MMR
Party 1
Sylvanus
Sylvanus
Silver III
PepinVio
Sylvanus
Silver III
Level 127
God Stats
1W - 2L
1,529 SR
Queue Stats
33W - 41L
1,271 MMR
Solo
Discordia
Discordia
Gold V
TH3 SHREDDER777
Discordia
Gold V
Level 108
God Stats
2W - 4L
1,158 SR
Queue Stats
102W - 114L
1,367 MMR
Solo
Ratatoskr
Ratatoskr
Silver IV
WCBC_Menxce
Ratatoskr
Silver IV
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,221 MMR
Solo
Artemis
Artemis
Gold II
uri5l
Artemis
Gold II
Level 149
God Stats
2W - 3L
1,644 SR
Queue Stats
159W - 159L
1,604 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 1 / 4
8,652
618
11,298
7,035
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
FailingIcarus
Bakasura
15
6 / 1 / 4
8,636
617
8,192
10,011
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
KingEuphoric
Gilgamesh
12
2 / 1 / 5
7,888
563
3,942
10,730
6,668
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Bow

Short Bow

+15%
Attack Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Xbalanque
ThiccBiscuit24
Xbalanque
14
2 / 0 / 4
8,446
603
6,857
6,818
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 3
7,593
542
7,777
6,094
1,937
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatSetAthenaScyllaTsukuyomi

VS

Bans
KumbhakarnaApolloSobekKhepriChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AXWELLPUNK
King Arthur
12
0 / 4 / 1
7,454
532
6,687
16,598
7,442
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
PepinVio
Sylvanus
10
0 / 3 / 3
6,569
469
3,751
12,365
6,488
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
TH3 SHREDDER777
Discordia
11
1 / 4 / 1
6,877
491
5,615
7,251
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
WCBC_Menxce
Ratatoskr
12
2 / 3 / 0
7,302
522
2,758
10,172
3,404
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
uri5l
Artemis
14
2 / 3 / 0
7,954
568
6,320
9,688
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
17
Kills
5
5
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
4
6
L
King Arthur
AXWELLPUNK
King Arthur
0
4
1
0.13
W
Bakasura
FailingIcarus
Bakasura
6
1
4
8
W
Gilgamesh
KingEuphoric
Gilgamesh
2
1
5
4.5
L
Sylvanus
PepinVio
Sylvanus
0
3
3
0.5
L
Discordia
TH3 SHREDDER777
Discordia
1
4
1
0.38
W
Xbalanque
ThiccBiscuit24
Xbalanque
2
0
4
4
L
Ratatoskr
WCBC_Menxce
Ratatoskr
2
3
0
0.67
W
3
2
3
2.25
L
Artemis
uri5l
Artemis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,066
Damage
25,131
40,688
Taken
56,074
17,137
Mitigated
22,638
9,831
Healing
16,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,298
607
0
3,691
7,035
2,296
27
585
6,450
50,215
0
L
King Arthur
AXWELLPUNK
King Arthur
6,687
513
0
5,973
16,598
7,442
0
8,805
6,891
0
44,146
W
Bakasura
FailingIcarus
Bakasura
8,192
5,910
0
2,120
10,011
3,712
90
1,066
8,945
0
59,683
W
Gilgamesh
KingEuphoric
Gilgamesh
3,942
1,013
0
1,399
10,730
6,668
0
3,799
6,931
0
25,309
L
Sylvanus
PepinVio
Sylvanus
3,751
1,343
885
4,342
12,365
6,488
0
4,117
8,188
17,586
0
L
Discordia
TH3 SHREDDER777
Discordia
5,615
173
0
1,122
7,251
2,125
120
2,995
4,224
47,198
0
W
Xbalanque
ThiccBiscuit24
Xbalanque
6,857
1,888
0
1,158
6,818
2,524
0
76
6,742
0
55,277
L
Ratatoskr
WCBC_Menxce
Ratatoskr
2,758
571
0
960
10,172
3,404
0
2,393
7,689
0
43,284
W
7,777
261
0
1,463
6,094
1,937
84
3,840
2,254
35,920
0
L
Artemis
uri5l
Artemis
6,320
3,698
0
3,103
9,688
3,179
0
133
9,555
0
55,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,215
Gold Earned
36,156
469
Minions Killed
431
0
Camps Cleared
0
1,459,210
Distance Traveled
1,396,906
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,652
618
116
8
0
294,773
7
L
King Arthur
7,454
532
111
8
0
283,741
2
W
Bakasura
8,636
617
116
8
0
326,065
4
W
Gilgamesh
7,888
563
49
4
0
303,070
5
L
Sylvanus
6,569
469
18
1
0
275,258
11
L
Discordia
6,877
491
89
6
0
274,429
8
W
Xbalanque
8,446
603
115
8
0
263,609
3
L
Ratatoskr
7,302
522
93
7
0
319,316
4
W
Thoth
7,593
542
73
5
0
271,693
6
L
Artemis
7,954
568
120
9
0
244,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role