Player Matchup

Izanami
Izanami
Cromalis xMGDx
Izanami
Level 158
God Stats
9W - 6L
1,754 SR
Queue Stats
105W - 90L
1,578 Elo+
Party 2
Fenrir
Fenrir
EM TARGET
Fenrir
Level 27
God Stats
3W - 4L
1,550 SR
Queue Stats
56W - 15L
1,708 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Penguine Slayer
Morgan Le Fay
Level 159
God Stats
4W - 8L
1,238 SR
Queue Stats
190W - 144L
1,682 Elo+
Party 2
Team Averages
Level 115
1,514 SR
1,656 Elo+

VS

Team Averages
Level 32
1,703 SR
1,610 Elo+
Persephone
Persephone
Oh So Sleek69
Persephone
Level 18
God Stats
5W - 1L
1,900 SR
Queue Stats
5W - 1L
1,665 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sidedsamwich
Tsukuyomi
Level 69
God Stats
3W - 2L
1,632 SR
Queue Stats
147W - 123L
1,551 Elo+
Party 1
Discordia
Discordia
VVetXD
Discordia
Level 8
God Stats
2W - 1L
1,576 SR
Queue Stats
7W - 4L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
7,287
521
905
4,562
1,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Fenrir
EM TARGET
Fenrir
14
7 / 7 / 3
10,569
755
8,126
22,726
22,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Penguine Slayer
Morgan Le Fay
14
3 / 6 / 5
9,233
660
10,354
16,278
6,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Oh So Sleek69
Persephone
16
7 / 1 / 6
11,844
846
13,909
7,563
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Sidedsamwich
Tsukuyomi
14
5 / 6 / 6
10,288
735
12,259
11,772
5,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
VVetXD
Discordia
13
3 / 4 / 10
10,309
736
6,964
7,234
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
10
Kills
15
15
Deaths
11
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Fenrir
EM TARGET
Fenrir
7
7
3
1.21
W
Persephone
Oh So Sleek69
Persephone
7
1
6
10
L
Morgan Le Fay
Penguine Slayer
Morgan Le Fay
3
6
5
0.92
W
Tsukuyomi
Sidedsamwich
Tsukuyomi
5
6
6
1.33
W
Discordia
VVetXD
Discordia
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,385
Damage
33,132
43,566
Taken
26,569
29,828
Mitigated
10,730
8,866
Healing
3,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
905
644
0
520
4,562
1,582
0
2,643
1,919
0
11,890
L
Fenrir
EM TARGET
Fenrir
8,126
1,363
0
3,600
22,726
22,005
0
9,263
13,463
0
22,068
W
Persephone
Oh So Sleek69
Persephone
13,909
820
175
2,592
7,563
2,627
1,052
3,781
3,781
60,542
0
L
Morgan Le Fay
Penguine Slayer
Morgan Le Fay
10,354
257
212
4,534
16,278
6,241
0
8,967
7,311
46,239
0
W
Tsukuyomi
Sidedsamwich
Tsukuyomi
12,259
3,801
0
81
11,772
5,579
707
4,480
7,292
0
22,286
W
Discordia
VVetXD
Discordia
6,964
481
0
257
7,234
2,524
752
2,093
5,141
27,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,089
Gold Earned
32,441
109
Minions Killed
139
0
Camps Cleared
0
542,908
Distance Traveled
750,143
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,287
521
22
2
0
110,489
1
L
Fenrir
10,569
755
23
2
0
239,262
1
W
Persephone
11,844
846
94
7
0
270,120
2
L
Morgan Le Fay
9,233
660
64
5
0
193,157
4
W
Tsukuyomi
10,288
735
15
1
0
255,047
1
W
Discordia
10,309
736
30
2
0
224,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role