Player Matchup

Izanami
Izanami
PattyMayo59_
Izanami
Level 104
God Stats
2W - 3L
1,548 SR
Queue Stats
70W - 66L
1,654 Elo+
Party 1
Guan Yu
Guan Yu
UnspokenMercy
Guan Yu
Level 106
God Stats
0W - 1L
1,367 SR
Queue Stats
36W - 36L
1,645 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tsmith1223
Morgan Le Fay
Level 150
God Stats
6W - 10L
1,610 SR
Queue Stats
159W - 127L
1,596 Elo+
Party 1
Team Averages
Level 120
1,509 SR
1,632 Elo+

VS

Team Averages
Level 131
1,523 SR
1,639 Elo+
Chiron
Chiron
Eclipse1693
Chiron
Level 116
God Stats
1W - 1L
1,318 SR
Queue Stats
309W - 307L
1,657 Elo+
Solo
Bacchus
Bacchus
KILLJOY364340
Bacchus
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
216W - 283L
1,498 Elo+
Solo
Thoth
Thoth
RankedCommander
Thoth
Level 158
God Stats
6W - 1L
1,752 SR
Queue Stats
826W - 233L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PattyMayo59_
Izanami
9
0 / 4 / 0
6,020
602
3,415
7,043
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
9
0 / 2 / 0
5,802
580
2,327
9,135
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morgan Le Fay
tsmith1223
Morgan Le Fay
9
0 / 1 / 0
6,017
602
7,211
7,442
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
2 / 0 / 3
7,046
705
6,073
7,217
2,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
10
2 / 0 / 4
7,509
751
3,836
6,246
4,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 0 / 4
7,487
749
10,915
4,696
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
7
7
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
2
0
3
3.5
W
Bacchus
2
0
4
4
L
Izanami
PattyMayo59_
Izanami
0
4
0
0
W
3
0
4
5
L
Guan Yu
0
2
0
0
L
Morgan Le Fay
tsmith1223
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,953
Damage
20,824
23,620
Taken
18,159
11,763
Mitigated
8,891
7,080
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
6,073
1,736
360
2,354
7,217
2,319
685
2,982
3,823
0
26,491
W
Bacchus
3,836
126
720
1,819
6,246
4,997
224
1,855
4,047
7,338
0
L
Izanami
PattyMayo59_
Izanami
3,415
1,211
0
215
7,043
2,535
0
4,653
2,390
0
20,943
W
10,915
87
0
1,807
4,696
1,575
743
1,774
2,676
36,892
0
L
Guan Yu
2,327
178
1,006
4,426
9,135
7,041
0
4,962
4,173
0
6,320
L
Morgan Le Fay
tsmith1223
Morgan Le Fay
7,211
39
0
1,433
7,442
2,187
0
5,136
2,306
27,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,839
Gold Earned
22,042
104
Minions Killed
124
0
Camps Cleared
0
559,183
Distance Traveled
601,604
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,046
705
54
5
0
195,556
1
W
Bacchus
7,509
751
6
1
0
219,409
4
L
Izanami
6,020
602
62
6
0
171,257
4
W
Thoth
7,487
749
64
6
0
186,639
2
L
Guan Yu
5,802
580
3
0
0
189,819
2
L
Morgan Le Fay
6,017
602
39
4
0
198,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role