Player Matchup

Cthulhu
Cthulhu
Lazyking77
Cthulhu
Level 126
God Stats
92W - 83L
1,566 SR
Queue Stats
610W - 550L
1,549 Elo+
Solo
Rama
Rama
MustyOrangeJuice
Rama
Level 121
God Stats
6W - 7L
1,738 SR
Queue Stats
538W - 505L
1,526 Elo+
Solo
Zhong Kui
Zhong Kui
PapiiQueso
Zhong Kui
Level 105
God Stats
30W - 23L
1,624 SR
Queue Stats
318W - 296L
1,549 Elo+
Solo
Ratatoskr
Ratatoskr
Stephen334
Ratatoskr
Level 109
God Stats
1W - 4L
1,272 SR
Queue Stats
433W - 411L
1,569 Elo+
Solo
Thoth
Thoth
cracker171762
Thoth
Level 87
God Stats
1W - 1L
1,254 SR
Queue Stats
51W - 51L
1,579 Elo+
Solo
Team Averages
Level 110
1,491 SR
1,555 Elo+

VS

Team Averages
Level 137
1,666 SR
1,581 Elo+
Awilix
Awilix
DREAM x Eagle
Awilix
Level 141
God Stats
3W - 0L
1,716 SR
Queue Stats
80W - 70L
1,551 Elo+
Solo
Izanami
Izanami
Im Goldberg8045
Izanami
Level 128
God Stats
10W - 4L
1,593 SR
Queue Stats
157W - 142L
1,604 Elo+
Party 1
Nu Wa
Nu Wa
ItsTheFiend8776
Nu Wa
Level 147
God Stats
5W - 1L
2,006 SR
Queue Stats
245W - 236L
1,579 Elo+
Party 1
Amaterasu
Amaterasu
NonYaBeznez
Amaterasu
Level 129
God Stats
8W - 6L
1,500 SR
Queue Stats
284W - 251L
1,584 Elo+
Solo
Sylvanus
Sylvanus
Papa Nurgle9460
Sylvanus
Level 142
God Stats
9W - 6L
1,515 SR
Queue Stats
82W - 76L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lazyking77
Cthulhu
15
2 / 6 / 2
9,914
451
10,425
20,722
13,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
0 / 5 / 0
9,830
447
3,734
15,657
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
PapiiQueso
Zhong Kui
17
5 / 5 / 0
11,178
508
22,265
21,091
22,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Stephen334
Ratatoskr
16
2 / 11 / 6
10,235
465
7,415
22,170
7,623
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 6 / 3
11,051
502
9,570
13,127
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 9
14,155
643
15,119
16,611
7,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
7 / 2 / 10
13,507
614
12,521
16,094
7,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
8 / 3 / 15
13,215
601
18,338
10,305
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
NonYaBeznez
Amaterasu
20
4 / 2 / 11
13,891
631
13,900
28,055
23,985
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
17
4 / 0 / 16
11,898
541
10,266
16,761
21,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
94
12
Kills
33
33
Deaths
12
11
Assists
61
Player
Kills
Deaths
Assists
KDA
W
10
5
9
2.9
W
7
2
10
6
W
8
3
15
5.17
L
Cthulhu
Lazyking77
Cthulhu
2
6
2
0.5
L
0
5
0
0
W
Amaterasu
NonYaBeznez
Amaterasu
4
2
11
4.75
W
Sylvanus
4
0
16
12
L
Zhong Kui
PapiiQueso
Zhong Kui
5
5
0
1
L
Ratatoskr
Stephen334
Ratatoskr
2
11
6
0.45
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,409
Damage
70,144
92,767
Taken
87,826
51,971
Mitigated
63,933
22,689
Healing
41,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,119
6,724
0
4,804
16,611
7,790
1,389
4,264
12,197
0
103,051
W
12,521
8,776
0
5,291
16,094
7,092
7,577
6,006
9,980
0
126,931
W
18,338
3,906
0
1,740
10,305
3,571
2,049
6,148
3,625
86,437
0
L
Cthulhu
Lazyking77
Cthulhu
10,425
613
85
2,567
20,722
13,394
0
10,506
9,950
42,505
0
L
3,734
3,572
0
4,931
15,657
4,243
0
3,170
12,379
0
75,342
W
Amaterasu
NonYaBeznez
Amaterasu
13,900
5,546
0
12,684
28,055
23,985
1,691
17,615
10,383
8,653
67,040
W
Sylvanus
10,266
2,185
8,400
8,512
16,761
21,495
1,272
7,230
9,381
29,767
0
L
Zhong Kui
PapiiQueso
Zhong Kui
22,265
3,595
0
10,287
21,091
22,816
1,044
5,751
15,235
79,383
0
L
Ratatoskr
Stephen334
Ratatoskr
7,415
1,920
0
2,176
22,170
7,623
0
4,873
17,115
0
67,997
L
9,570
475
98
2,545
13,127
3,895
0
6,207
6,760
73,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,208
Gold Earned
66,666
609
Minions Killed
711
0
Camps Cleared
0
1,801,369
Distance Traveled
2,082,995
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,155
643
168
8
0
455,199
1
W
Izanami
13,507
614
210
10
0
380,823
2
W
Nu Wa
13,215
601
153
7
0
397,237
1
L
Cthulhu
9,914
451
65
3
0
402,166
4
L
Rama
9,830
447
155
7
0
326,968
2
W
Amaterasu
13,891
631
136
6
0
436,201
2
W
Sylvanus
11,898
541
44
2
0
413,535
1
L
Zhong Kui
11,178
508
135
6
0
347,590
4
L
Ratatoskr
10,235
465
110
5
0
360,710
5
L
Thoth
11,051
502
144
7
0
363,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role