Player Matchup

Ra
Ra
Me0brigu3
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,139 Elo+
Solo
Skadi
Skadi
Sogarum
Skadi
Level 5
God Stats
3W - 1L
1,715 SR
Queue Stats
6W - 6L
1,338 Elo+
Party 2
Thanatos
Thanatos
crf_portuga
Thanatos
Level 29
God Stats
17W - 46L
1,332 SR
Queue Stats
141W - 276L
1,131 Elo+
Solo
Ares
Ares
dvnitooo
Ares
Level 3
God Stats
1W - 1L
1,322 SR
Queue Stats
3W - 5L
987 Elo+
Party 2
Mulan
Mulan
gianinosca
Mulan
Level 54
God Stats
5W - 2L
1,563 SR
Queue Stats
12W - 11L
1,418 Elo+
Party 2
Team Averages
Level 19
1,487 SR
1,203 Elo+

VS

Team Averages
Level 17
1,158 SR
977 Elo+
Loki
Loki
DraikooJ
Loki
Level 9
God Stats
20W - 56L
889 SR
Queue Stats
24W - 72L
667 Elo+
Party 1
Izanami
Izanami
MandraK_11
Izanami
Level 25
God Stats
23W - 23L
1,513 SR
Queue Stats
36W - 44L
1,398 Elo+
Solo
Thoth
Thoth
Poisoned_Dog
Thoth
Level 29
God Stats
8W - 16L
1,432 SR
Queue Stats
179W - 230L
1,334 Elo+
Solo
Thanatos
Thanatos
Wizzar_74
Thanatos
Level 14
God Stats
54W - 115L
820 SR
Queue Stats
80W - 168L
667 Elo+
Party 1
Amaterasu
Amaterasu
takumichep-_-
Amaterasu
Level 8
God Stats
14W - 32L
1,136 SR
Queue Stats
254W - 439L
820 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 11
17,662
631
24,200
10,994
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Sogarum
Skadi
19
4 / 8 / 7
13,060
466
9,438
16,971
5,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
crf_portuga
Thanatos
20
10 / 1 / 6
15,324
547
12,253
16,778
7,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
17
1 / 8 / 6
11,904
425
5,026
21,048
19,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
20
8 / 3 / 9
13,940
498
15,470
24,489
20,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
2 / 4 / 8
11,165
399
8,535
16,072
8,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
MandraK_11
Izanami
19
4 / 7 / 6
12,047
430
16,220
20,682
8,984
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 5 / 4
12,354
441
20,833
19,784
7,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Wizzar_74
Thanatos
16
6 / 7 / 3
11,599
414
8,892
16,166
11,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
takumichep-_-
Amaterasu
15
2 / 11 / 2
9,923
354
469
20,708
7,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
42
33
Kills
19
20
Deaths
34
39
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Loki
2
4
8
1.5
L
Izanami
MandraK_11
Izanami
4
7
6
1
W
10
0
11
15.5
L
5
5
4
1.4
W
Skadi
Sogarum
Skadi
4
8
7
0.94
L
Thanatos
Wizzar_74
Thanatos
6
7
3
1.07
W
Thanatos
crf_portuga
Thanatos
10
1
6
13
W
Ares
1
8
6
0.5
W
Mulan
8
3
9
4.17
L
Amaterasu
takumichep-_-
Amaterasu
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,387
Damage
54,949
90,280
Taken
93,412
58,928
Mitigated
43,925
42,807
Healing
25,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
8,535
2,369
0
887
16,072
8,618
173
4,721
11,054
0
54,526
L
Izanami
MandraK_11
Izanami
16,220
11,092
0
5,029
20,682
8,984
0
4,048
16,214
0
85,967
W
24,200
1,243
2,826
6,467
10,994
5,565
2,786
3,127
7,747
167,509
0
L
20,833
2,299
1,025
8,007
19,784
7,255
313
7,901
11,763
95,223
0
W
Skadi
Sogarum
Skadi
9,438
4,666
0
1,399
16,971
5,414
4,120
3,571
13,148
0
56,591
L
Thanatos
Wizzar_74
Thanatos
8,892
2,064
0
8,476
16,166
11,467
1,112
6,001
10,015
0
41,852
W
Thanatos
crf_portuga
Thanatos
12,253
2,641
0
18,426
16,778
7,565
3,039
2,024
14,606
0
119,643
W
Ares
5,026
574
0
3,740
21,048
19,675
951
8,513
11,909
30,872
0
W
Mulan
15,470
2,459
1,008
8,941
24,489
20,709
3,455
2,394
21,767
0
69,792
L
Amaterasu
takumichep-_-
Amaterasu
469
201
0
1,829
20,708
7,601
0
6,555
14,124
0
19,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,890
Gold Earned
57,088
708
Minions Killed
486
0
Camps Cleared
0
2,518,815
Distance Traveled
2,381,633
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,165
399
84
3
0
596,007
0
L
Izanami
12,047
430
136
5
0
423,374
7
W
Ra
17,662
631
317
11
0
622,430
5
L
Thoth
12,354
441
151
5
0
448,864
3
W
Skadi
13,060
466
80
3
0
365,275
0
L
Thanatos
11,599
414
69
2
0
531,721
1
W
Thanatos
15,324
547
168
6
0
628,372
0
W
Ares
11,904
425
33
1
0
431,277
3
W
Mulan
13,940
498
110
4
0
471,461
0
L
Amaterasu
9,923
354
46
2
0
381,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role