Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Krebskrum
Cu Chulainn
Level 64
God Stats
9W - 10L
1,490 SR
Queue Stats
304W - 331L
1,383 Elo+
Party 2
Bakasura
Bakasura
Xx-tomascrack
Bakasura
Level 96
God Stats
4W - 5L
1,318 SR
Queue Stats
426W - 426L
1,436 Elo+
Solo
Ra
Ra
mauparody666
Ra
Level 72
God Stats
2W - 3L
1,637 SR
Queue Stats
418W - 462L
1,375 Elo+
Party 2
Kumbhakarna
Kumbhakarna
sleepypiscean
Kumbhakarna
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 193L
1,423 Elo+
Solo
Team Averages
Level 92
1,489 SR
1,423 Elo+

VS

Team Averages
Level 125
1,488 SR
1,438 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
A-M-E-T-H16
Sylvanus
Level 104
God Stats
3W - 2L
1,320 SR
Queue Stats
143W - 158L
1,413 Elo+
Solo
Rama
Rama
Darcktemplary
Rama
Level 82
God Stats
33W - 31L
1,680 SR
Queue Stats
121W - 123L
1,493 Elo+
Party 1
Thor
Thor
DocParanoia
Thor
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,370 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ricardacus
Morgan Le Fay
Level 154
God Stats
16W - 12L
1,439 SR
Queue Stats
241W - 253L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 2 / 0
5,914
538
3,000
5,055
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Krebskrum
Cu Chulainn
11
1 / 0 / 0
6,253
568
5,684
7,425
5,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Bakasura
Xx-tomascrack
Bakasura
11
2 / 1 / 0
6,247
568
4,416
8,414
2,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 0 / 2
4,781
435
2,352
4,528
1,030
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
sleepypiscean
Kumbhakarna
9
1 / 3 / 2
5,486
499
3,524
10,524
3,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 1 / 0
6,004
546
4,928
8,920
4,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
A-M-E-T-H16
Sylvanus
9
2 / 1 / 2
5,330
485
3,252
7,312
3,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 0 / 4
5,299
482
5,052
5,437
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
2 / 2 / 1
6,046
550
3,668
7,030
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Ricardacus
Morgan Le Fay
12
2 / 0 / 0
7,053
641
3,318
4,255
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
6
6
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
2
0
0
W
Gilgamesh
 
Gilgamesh
0
1
0
0
W
Sylvanus
A-M-E-T-H16
Sylvanus
2
1
2
3
W
0
0
4
2
W
2
2
1
1.25
L
Cu Chulainn
Krebskrum
Cu Chulainn
1
0
0
1
W
Morgan Le Fay
Ricardacus
Morgan Le Fay
2
0
0
2
L
Bakasura
Xx-tomascrack
Bakasura
2
1
0
2
L
0
0
2
1
L
Kumbhakarna
sleepypiscean
Kumbhakarna
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,976
Damage
20,218
35,946
Taken
32,954
15,022
Mitigated
13,652
12,684
Healing
13,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,000
244
0
1,495
5,055
1,519
0
2,148
2,642
36,502
0
W
Gilgamesh
 
Gilgamesh
4,928
1,138
0
2,677
8,920
4,968
0
0
8,215
0
36,583
W
Sylvanus
A-M-E-T-H16
Sylvanus
3,252
630
1,522
3,467
7,312
3,781
341
2,980
4,237
17,718
0
W
5,052
3,781
0
1,518
5,437
1,496
535
2,370
2,957
0
29,876
W
3,668
775
0
3,025
7,030
1,983
0
916
5,905
0
32,105
L
Cu Chulainn
Krebskrum
Cu Chulainn
5,684
1,202
0
3,216
7,425
5,957
38
0
7,425
0
33,793
W
Morgan Le Fay
Ricardacus
Morgan Le Fay
3,318
224
0
1,631
4,255
1,424
0
2,316
1,601
43,010
0
L
Bakasura
Xx-tomascrack
Bakasura
4,416
3,343
0
2,237
8,414
2,538
0
1,367
6,979
0
33,634
L
2,352
209
933
1,344
4,528
1,030
0
955
3,573
16,374
0
L
Kumbhakarna
sleepypiscean
Kumbhakarna
3,524
857
373
3,086
10,524
3,978
0
1,767
8,757
19,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,681
Gold Earned
29,732
318
Minions Killed
320
0
Camps Cleared
0
1,059,963
Distance Traveled
1,037,320
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,914
538
84
8
0
192,689
0
W
Gilgamesh
6,004
546
75
7
0
201,014
2
W
Sylvanus
5,330
485
28
3
0
213,975
2
W
Rama
5,299
482
56
5
0
194,428
2
W
Thor
6,046
550
60
5
0
208,663
0
L
Cu Chulainn
6,253
568
79
7
0
204,681
0
W
Morgan Le Fay
7,053
641
101
9
0
219,240
3
L
Bakasura
6,247
568
93
8
0
248,081
0
L
Ra
4,781
435
40
4
0
215,879
0
L
Kumbhakarna
5,486
499
22
2
0
198,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role