Player Matchup

Arachne
Arachne
Ander_Ghost_
Arachne
Level 7
God Stats
1W - 2L
1,504 SR
Queue Stats
16W - 21L
1,166 Elo+
Party 2
Neith
Neith
Omar8097
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,122 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
anggorot22
Morgan Le Fay
Level 26
God Stats
1W - 1L
1,699 SR
Queue Stats
2W - 8L
1,050 Elo+
Solo
Nike
Nike
koala892timide
Nike
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 398L
1,308 Elo+
Solo
Medusa
Medusa
l__THE_BLACK__l
Medusa
Level 16
God Stats
15W - 15L
1,753 SR
Queue Stats
16W - 25L
1,139 Elo+
Party 2
Team Averages
Level 16
1,591 SR
1,157 Elo+

VS

Team Averages
Level 32
1,498 SR
1,381 Elo+
Gilgamesh
Gilgamesh
EzyFromStateFarm
Gilgamesh
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
157W - 141L
1,411 Elo+
Party 1
Ares
Ares
HeThatCures
Ares
Level 28
God Stats
8W - 4L
1,624 SR
Queue Stats
57W - 50L
1,411 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Moe012-laquesrob
Tsukuyomi
Level 18
God Stats
4W - 1L
1,366 SR
Queue Stats
7W - 6L
1,244 Elo+
Solo
Ra
Ra
RafFromStateFarm
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 47L
1,500 Elo+
Party 1
Artemis
Artemis
X_Br_HaDeS_X
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 121L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ander_Ghost_
Arachne
15
2 / 7 / 1
9,568
435
5,579
16,563
7,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Omar8097
Neith
13
2 / 10 / 3
8,348
379
9,282
16,700
6,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
anggorot22
Morgan Le Fay
11
4 / 4 / 3
8,678
394
6,439
6,676
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 9 / 3
9,327
424
9,874
26,968
18,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 5 / 3
8,565
389
6,439
13,216
5,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
10 / 2 / 3
14,063
639
19,984
16,458
17,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 4 / 9
11,881
540
12,809
16,977
17,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
17
4 / 2 / 5
11,262
512
7,465
12,210
9,038
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 2 / 7
10,665
485
7,456
6,439
6,139
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
X_Br_HaDeS_X
Artemis
17
7 / 3 / 9
11,585
527
17,049
16,206
8,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
11
Kills
34
35
Deaths
13
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ander_Ghost_
Arachne
2
7
1
0.36
W
Gilgamesh
10
2
3
5.75
W
7
4
9
2.88
W
Tsukuyomi
4
2
5
3.25
L
Neith
Omar8097
Neith
2
10
3
0.35
W
6
2
7
4.75
W
Artemis
X_Br_HaDeS_X
Artemis
7
3
9
3.83
L
Morgan Le Fay
anggorot22
Morgan Le Fay
4
4
3
1.38
L
2
9
3
0.39
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,613
Damage
64,763
80,123
Taken
68,290
39,974
Mitigated
59,375
10,568
Healing
21,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ander_Ghost_
Arachne
5,579
4,194
0
2,223
16,563
7,487
0
1,770
14,793
0
40,535
W
Gilgamesh
19,984
5,626
0
4,133
16,458
17,506
4,326
1,064
15,288
0
102,808
W
12,809
1,756
828
4,532
16,977
17,904
2,027
1,355
15,550
44,319
0
W
Tsukuyomi
7,465
2,374
0
2,595
12,210
9,038
2,466
1,794
10,260
0
59,716
L
Neith
Omar8097
Neith
9,282
2,687
0
1,594
16,700
6,468
105
4,613
12,087
0
34,988
W
7,456
961
1,093
1,558
6,439
6,139
667
312
6,051
45,674
0
W
Artemis
X_Br_HaDeS_X
Artemis
17,049
10,993
0
6,561
16,206
8,788
5,557
1,340
14,702
0
70,779
L
Morgan Le Fay
anggorot22
Morgan Le Fay
6,439
1,233
0
1,012
6,676
2,266
374
643
6,033
27,644
0
L
9,874
2,072
0
4,100
26,968
18,533
0
11,248
15,720
0
33,891
L
6,439
2,945
0
1,639
13,216
5,220
919
1,991
11,225
0
40,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,486
Gold Earned
59,456
264
Minions Killed
517
0
Camps Cleared
0
1,685,353
Distance Traveled
1,751,436
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,568
435
78
4
0
452,706
0
W
Gilgamesh
14,063
639
204
9
0
389,652
0
W
Ares
11,881
540
44
2
0
376,584
0
W
Tsukuyomi
11,262
512
101
5
0
414,939
2
L
Neith
8,348
379
48
2
0
325,005
2
W
Ra
10,665
485
65
3
0
283,183
2
W
Artemis
11,585
527
103
5
0
287,078
0
L
Morgan Le Fay
8,678
394
43
2
0
197,751
0
L
Nike
9,327
424
42
2
0
359,097
0
L
Medusa
8,565
389
53
2
0
350,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role