Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DoubledMint
Odin
Level 28
God Stats
8W - 6L
1,806 SR
Queue Stats
65W - 65L
1,578 Elo+
Solo
Sol
Sol
angelito2018
Sol
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 5L
1,658 Elo+
Party 1
Ymir
Ymir
robot_salvaje075
Ymir
Level 29
God Stats
4W - 4L
1,530 SR
Queue Stats
104W - 103L
1,615 Elo+
Party 1
Neith
Neith
xXDROGUIXx
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 8L
1,850 Elo+
Party 1
Team Averages
Level 19
1,567 SR
1,640 Elo+

VS

Team Averages
Level 18
1,529 SR
1,568 Elo+
Medusa
Medusa
BelmontSmurf
Medusa
Level 11
God Stats
1W - 2L
1,686 SR
Queue Stats
97W - 54L
1,632 Elo+
Party 2
Ares
Ares
IAmASmurfAccount
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,647 Elo+
Party 2
Poseidon
Poseidon
RacerX132
Poseidon
Level 16
God Stats
1W - 2L
1,609 SR
Queue Stats
23W - 26L
1,502 Elo+
Solo
King Arthur
King Arthur
SSFernando
King Arthur
Level 20
God Stats
34W - 39L
1,198 SR
Queue Stats
379W - 354L
1,464 Elo+
Party 2
Ao Kuang
Ao Kuang
hunt2cold
Ao Kuang
Level 22
God Stats
39W - 30L
1,650 SR
Queue Stats
129W - 122L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 0 / 4
6,790
679
2,491
6,346
2,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 1 / 1
6,445
645
4,959
5,980
3,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 2 / 2
7,073
707
7,137
8,678
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 1 / 5
6,339
634
5,097
7,234
2,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
12
6 / 2 / 2
7,123
712
5,384
5,765
1,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 3 / 1
6,435
644
4,677
5,333
1,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 4 / 0
5,066
507
2,546
8,825
3,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
RacerX132
Poseidon
9
1 / 3 / 1
5,381
538
4,603
5,548
1,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
SSFernando
King Arthur
9
0 / 3 / 1
5,263
526
2,408
7,576
3,190
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
hunt2cold
Ao Kuang
8
0 / 5 / 0
5,019
502
4,124
8,197
2,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
18
Kills
5
6
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
4
5
L
Medusa
3
3
1
1.17
W
3
1
1
3.5
L
1
4
0
0.25
L
Poseidon
RacerX132
Poseidon
1
3
1
0.5
L
King Arthur
SSFernando
King Arthur
0
3
1
0.17
W
4
2
2
2.5
L
Ao Kuang
hunt2cold
Ao Kuang
0
5
0
0
W
2
1
5
4.5
W
Neith
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,068
Damage
18,358
34,003
Taken
35,479
12,705
Mitigated
12,197
10,393
Healing
7,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,491
1,347
0
735
6,346
2,050
0
1,199
5,107
0
38,951
L
Medusa
4,677
1,857
0
250
5,333
1,419
0
1,507
3,826
0
29,431
W
4,959
740
0
2,100
5,980
3,643
0
1,105
4,875
0
29,434
L
2,546
102
0
2,885
8,825
3,522
0
3,474
5,351
11,154
0
L
Poseidon
RacerX132
Poseidon
4,603
605
0
1,408
5,548
1,633
0
4,295
1,253
18,454
0
L
King Arthur
SSFernando
King Arthur
2,408
331
0
1,676
7,576
3,190
0
0
7,249
0
20,302
W
7,137
2,236
0
4,681
8,678
2,760
2,969
4,830
3,418
45,481
0
L
Ao Kuang
hunt2cold
Ao Kuang
4,124
1,376
0
1,230
8,197
2,433
0
2,958
5,179
28,082
0
W
5,097
491
0
1,136
7,234
2,532
0
2,456
4,736
24,716
0
W
Neith
5,384
2,733
0
1,741
5,765
1,720
1,282
1,171
4,594
0
39,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,770
Gold Earned
27,164
367
Minions Killed
211
0
Camps Cleared
0
1,029,003
Distance Traveled
954,349
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,790
679
78
8
0
228,167
3
L
Medusa
6,435
644
59
6
0
173,766
1
W
Odin
6,445
645
72
7
0
212,975
3
L
Ares
5,066
507
13
1
0
201,438
2
L
Poseidon
5,381
538
39
4
0
182,955
3
L
King Arthur
5,263
526
52
5
0
201,883
0
W
Sol
7,073
707
100
10
0
175,806
2
L
Ao Kuang
5,019
502
48
5
0
194,307
0
W
Ymir
6,339
634
25
3
0
217,458
2
W
Neith
7,123
712
92
9
0
194,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role