Player Matchup

Gilgamesh
Gilgamesh
Capt_Redfield_
Gilgamesh
Level 28
God Stats
29W - 20L
1,566 SR
Queue Stats
71W - 66L
1,467 Elo+
Party 1
Susano
Susano
Frankenstein712
Susano
Level 15
God Stats
17W - 10L
1,585 SR
Queue Stats
26W - 14L
1,483 Elo+
Party 1
Arachne
Arachne
JonboyMahbooty
Arachne
Level 26
God Stats
47W - 37L
1,622 SR
Queue Stats
75W - 70L
1,473 Elo+
Party 1
Ra
Ra
daynsoraty
Ra
Level 22
God Stats
4W - 1L
1,537 SR
Queue Stats
28W - 33L
1,372 Elo+
Party 1
Danzaburou
Danzaburou
winterfox124
Danzaburou
Level 28
God Stats
52W - 37L
1,564 SR
Queue Stats
69W - 65L
1,476 Elo+
Party 1
Team Averages
Level 24
1,575 SR
1,454 Elo+

VS

Team Averages
Level 30
1,416 SR
1,391 Elo+
Neith
Neith
Nacru
Neith
Level 4
God Stats
2W - 7L
1,231 SR
Queue Stats
13W - 26L
1,209 Elo+
Solo
Hachiman
Hachiman
PATRY4747
Hachiman
Level 113
God Stats
9W - 12L
1,472 SR
Queue Stats
284W - 261L
1,417 Elo+
Party 2
Anubis
Anubis
knowfreed0m
Anubis
Level 21
God Stats
23W - 26L
1,482 SR
Queue Stats
56W - 69L
1,434 Elo+
Solo
Bellona
Bellona
mathis31416
Bellona
Level 5
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 2
Cerberus
Cerberus
medical-matrix96
Cerberus
Level 6
God Stats
0W - 1L
1,188 SR
Queue Stats
0W - 2L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Capt_Redfield_
Gilgamesh
6
3 / 1 / 4
4,171
695
2,145
2,211
550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 1 / 2
3,494
582
348
1,912
435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
3 / 2 / 2
4,067
678
1,286
2,902
683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
1 / 0 / 0
3,408
568
503
543
283
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
winterfox124
Danzaburou
5
0 / 1 / 3
3,480
580
775
1,514
329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nacru
Neith
1
0 / 0 / 0
2,658
443
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hachiman
PATRY4747
Hachiman
6
1 / 2 / 3
3,990
665
1,362
3,911
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
6
0 / 1 / 0
3,477
580
323
1,788
790
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
mathis31416
Bellona
4
0 / 0 / 0
3,165
528
0
1,768
671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 5 / 0
3,127
521
340
3,961
1,208
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
7
Kills
1
5
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Capt_Redfield_
Gilgamesh
3
1
4
5
W
0
1
2
1
W
3
2
2
2
L
Neith
Nacru
Neith
0
0
0
0
L
Hachiman
PATRY4747
Hachiman
1
2
3
1.25
W
1
0
0
1
L
Anubis
0
1
0
0
L
Bellona
mathis31416
Bellona
0
0
0
0
L
0
5
0
0
W
Danzaburou
winterfox124
Danzaburou
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,057
Damage
2,025
9,082
Taken
11,428
2,280
Mitigated
3,554
608
Healing
3,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Capt_Redfield_
Gilgamesh
2,145
708
0
81
2,211
550
72
283
1,928
0
12,834
W
348
0
0
17
1,912
435
105
116
1,796
0
8,219
W
1,286
938
0
242
2,902
683
385
56
2,846
0
7,326
L
Neith
Nacru
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
PATRY4747
Hachiman
1,362
713
0
1,648
3,911
885
0
273
3,638
0
13,890
W
503
30
99
55
543
283
322
121
422
8,538
0
L
Anubis
323
0
0
826
1,788
790
0
0
1,788
14,111
0
L
Bellona
mathis31416
Bellona
0
0
0
765
1,768
671
0
0
1,768
0
6,985
L
340
0
0
110
3,961
1,208
401
230
3,731
3,557
0
W
Danzaburou
winterfox124
Danzaburou
775
86
0
114
1,514
329
294
87
1,427
0
7,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,620
Gold Earned
16,417
95
Minions Killed
79
0
Camps Cleared
0
601,076
Distance Traveled
323,598
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,171
695
15
3
0
144,156
0
W
Susano
3,494
582
27
5
0
124,488
0
W
Arachne
4,067
678
23
4
0
128,941
0
L
Neith
2,658
443
0
0
0
0
0
L
Hachiman
3,990
665
25
4
0
75,412
0
W
Ra
3,408
568
17
3
0
102,776
3
L
Anubis
3,477
580
25
4
0
92,865
2
L
Bellona
3,165
528
21
4
0
60,172
0
L
Cerberus
3,127
521
8
1
0
95,149
1
W
Danzaburou
3,480
580
13
2
0
100,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role