Player Matchup

Chiron
Chiron
Masters
Hawk 1500
Chiron
Masters
Level 160
God Stats
54W - 39L
1,732 SR
Queue Stats
285W - 249L
3,070 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
JKLSLAYZ44
Guan Yu
Diamond IV
Level 59
God Stats
15W - 9L
1,825 SR
Queue Stats
74W - 56L
2,332 MMR
Solo
Janus
Janus
Diamond V
NeZuRRi
Janus
Diamond V
Level 40
God Stats
7W - 3L
1,818 SR
Queue Stats
76W - 36L
2,412 MMR
Solo
Thanatos
Thanatos
Diamond I
UVVProtein
Thanatos
Diamond I
Level 158
God Stats
14W - 8L
1,879 SR
Queue Stats
107W - 62L
2,717 MMR
Party 2
Artio
Artio
Masters
firetrai7
Artio
Masters
Level 60
God Stats
3W - 1L
2,034 SR
Queue Stats
70W - 33L
2,629 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 95
1,858 SR
2,632 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 137
1,613 SR
2,640 MMR
Yemoja
Yemoja
Masters
Bobmango12
Yemoja
Masters
Level 129
God Stats
1W - 0L
1,823 SR
Queue Stats
243W - 235L
2,636 MMR
Solo
Fenrir
Fenrir
Diamond II
CookingUpNades
Fenrir
Diamond II
Level 158
God Stats
32W - 24L
1,618 SR
Queue Stats
430W - 419L
2,250 MMR
Solo
Sol
Sol
Masters
Vequixs
Sol
Masters
Level 137
God Stats
1W - 1L
1,249 SR
Queue Stats
346W - 277L
2,881 MMR
Party 1
King Arthur
King Arthur
Masters
Zesru
King Arthur
Masters
Level 157
God Stats
67W - 50L
1,718 SR
Queue Stats
269W - 230L
2,811 MMR
Party 1
Chang'e
Chang'e
Masters
lFreedomI
Chang'e
Masters
Level 106
God Stats
18W - 19L
1,655 SR
Queue Stats
559W - 522L
2,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hawk 1500
Chiron
20
1 / 4 / 2
15,447
515
18,770
23,739
8,254
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
JKLSLAYZ44
Guan Yu
20
3 / 4 / 1
14,465
482
17,521
35,930
46,544
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
NeZuRRi
Janus
20
3 / 1 / 1
14,599
487
23,984
18,480
6,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
UVVProtein
Thanatos
20
2 / 5 / 3
13,668
456
13,623
28,408
11,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artio
firetrai7
Artio
17
1 / 4 / 4
12,024
401
7,376
28,794
29,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
GilgameshTiamatPersephoneSet

VS

Bans
LokiAthenaSobekHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bobmango12
Yemoja
20
0 / 2 / 10
16,196
540
6,577
32,825
49,998
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 0 / 9
17,357
579
16,659
23,250
16,414
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sol
20
5 / 2 / 2
18,383
613
27,448
32,967
16,140
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Zesru
King Arthur
20
7 / 3 / 6
17,817
594
36,758
26,616
31,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
lFreedomI
Chang'e
20
3 / 3 / 4
16,147
538
15,480
19,202
12,276
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
10
Kills
18
18
Deaths
10
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Bobmango12
Yemoja
0
2
10
2.5
W
3
0
9
7.5
L
Chiron
Hawk 1500
Chiron
1
4
2
0.5
L
Guan Yu
JKLSLAYZ44
Guan Yu
3
4
1
0.88
L
Janus
NeZuRRi
Janus
3
1
1
3.5
L
Thanatos
UVVProtein
Thanatos
2
5
3
0.7
W
Sol
5
2
2
3
W
King Arthur
Zesru
King Arthur
7
3
6
3.33
L
Artio
firetrai7
Artio
1
4
4
0.75
W
Chang'e
lFreedomI
Chang'e
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,274
Damage
102,922
135,351
Taken
134,860
102,558
Mitigated
126,509
61,778
Healing
81,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Bobmango12
Yemoja
6,577
1,841
7,766
11,942
32,825
49,998
1,302
7,385
25,222
34,865
0
W
16,659
3,122
0
11,510
23,250
16,414
1,114
7,815
15,114
0
141,755
L
Chiron
Hawk 1500
Chiron
18,770
10,883
1,103
9,213
23,739
8,254
2,911
15,408
8,287
0
161,200
L
Guan Yu
JKLSLAYZ44
Guan Yu
17,521
1,017
2,620
17,937
35,930
46,544
0
9,440
26,490
0
100,641
L
Janus
NeZuRRi
Janus
23,984
838
369
4,552
18,480
6,836
0
3,884
14,596
147,578
0
L
Thanatos
UVVProtein
Thanatos
13,623
3,341
0
19,032
28,408
11,522
342
9,130
19,278
0
124,951
W
Sol
27,448
11,131
0
22,915
32,967
16,140
7,922
6,764
26,024
191,483
0
W
King Arthur
Zesru
King Arthur
36,758
3,830
0
8,404
26,616
31,681
862
2,536
24,009
352
145,988
L
Artio
firetrai7
Artio
7,376
1,151
1,044
5,908
28,794
29,402
0
11,974
16,740
41,351
0
W
Chang'e
lFreedomI
Chang'e
15,480
298
10,078
9,310
19,202
12,276
2,342
7,372
11,625
134,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,203
Gold Earned
85,900
948
Minions Killed
904
0
Camps Cleared
0
3,050,414
Distance Traveled
3,019,367
59
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
16,196
540
41
1
0
574,916
9
W
Fenrir
17,357
579
196
7
0
673,539
7
L
Chiron
15,447
515
269
9
0
551,890
5
L
Guan Yu
14,465
482
178
6
0
600,269
13
L
Janus
14,599
487
260
9
0
647,308
14
L
Thanatos
13,668
456
180
6
0
664,331
13
W
Sol
18,383
613
248
8
0
540,307
10
W
King Arthur
17,817
594
184
6
0
620,827
2
L
Artio
12,024
401
61
2
0
586,616
14
W
Chang'e
16,147
538
235
8
0
609,778
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role