Player Matchup

Terra
Terra
 
Terra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
DoinDamage
Heimdallr
Level 21
God Stats
8W - 5L
1,545 SR
Queue Stats
49W - 62L
1,442 Elo+
Party 1
Gilgamesh
Gilgamesh
HjuanNjuan
Gilgamesh
Level 8
God Stats
5W - 2L
1,776 SR
Queue Stats
5W - 3L
1,738 Elo+
Party 1
Baron Samedi
Baron Samedi
HouYiTRIPLEshot
Baron Samedi
Level 29
God Stats
3W - 0L
1,722 SR
Queue Stats
16W - 21L
1,556 Elo+
Party 1
Mercury
Mercury
bobbzity
Mercury
Level 107
God Stats
11W - 14L
1,575 SR
Queue Stats
48W - 53L
1,428 Elo+
Party 1
Team Averages
Level 38
1,624 SR
1,533 Elo+

VS

Team Averages
Level 31
1,536 SR
1,515 Elo+
Amaterasu
Amaterasu
Kapzzit
Amaterasu
Level 11
God Stats
0W - 1L
1,641 SR
Queue Stats
21W - 20L
1,589 Elo+
Party 2
Tsukuyomi
Tsukuyomi
StandingAtFG
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 80L
1,543 Elo+
Solo
Athena
Athena
SyferMordis
Athena
Level 28
God Stats
42W - 36L
1,674 SR
Queue Stats
58W - 61L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ensutance
Morgan Le Fay
Level 29
God Stats
9W - 13L
1,463 SR
Queue Stats
123W - 142L
1,455 Elo+
Solo
Danzaburou
Danzaburou
lKubel
Danzaburou
Level 58
God Stats
2W - 1L
1,404 SR
Queue Stats
21W - 21L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 3 / 2
4,793
436
1,348
5,065
4,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
DoinDamage
Heimdallr
9
0 / 3 / 1
5,338
485
3,512
5,901
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
HjuanNjuan
Gilgamesh
10
1 / 2 / 2
6,570
597
3,955
7,633
2,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
HouYiTRIPLEshot
Baron Samedi
13
3 / 1 / 3
7,058
642
4,934
6,231
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
bobbzity
Mercury
12
10 / 3 / 1
7,431
676
6,850
7,827
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kapzzit
Amaterasu
12
2 / 3 / 1
6,643
604
3,953
8,028
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
StandingAtFG
Tsukuyomi
10
2 / 3 / 1
6,450
586
3,905
7,017
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
10
0 / 3 / 5
5,727
521
2,735
7,202
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
ensutance
Morgan Le Fay
11
2 / 5 / 1
6,845
622
3,148
6,919
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
lKubel
Danzaburou
11
6 / 0 / 0
6,930
630
4,535
4,407
1,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
14
Kills
12
12
Deaths
14
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
3
2
0.33
W
Heimdallr
DoinDamage
Heimdallr
0
3
1
0.17
W
Gilgamesh
HjuanNjuan
Gilgamesh
1
2
2
1
W
Baron Samedi
HouYiTRIPLEshot
Baron Samedi
3
1
3
4.5
L
Amaterasu
Kapzzit
Amaterasu
2
3
1
0.83
L
Tsukuyomi
StandingAtFG
Tsukuyomi
2
3
1
0.83
L
Athena
0
3
5
0.83
W
Mercury
bobbzity
Mercury
10
3
1
3.5
L
Morgan Le Fay
ensutance
Morgan Le Fay
2
5
1
0.5
L
Danzaburou
lKubel
Danzaburou
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,599
Damage
18,276
32,657
Taken
33,573
13,809
Mitigated
14,041
9,130
Healing
9,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
1,348
382
306
1,142
5,065
4,036
0
960
4,105
7,390
0
W
Heimdallr
DoinDamage
Heimdallr
3,512
940
0
1,866
5,901
2,151
0
1,238
4,663
0
33,382
W
Gilgamesh
HjuanNjuan
Gilgamesh
3,955
925
0
755
7,633
2,697
0
0
7,633
0
26,684
W
Baron Samedi
HouYiTRIPLEshot
Baron Samedi
4,934
790
0
2,743
6,231
2,611
272
2,233
3,998
43,061
0
L
Amaterasu
Kapzzit
Amaterasu
3,953
1,754
0
2,165
8,028
4,465
0
0
8,028
0
33,496
L
Tsukuyomi
StandingAtFG
Tsukuyomi
3,905
1,131
0
2,360
7,017
2,154
0
1,169
5,848
0
28,310
L
Athena
2,735
949
430
1,370
7,202
3,646
120
1,440
5,762
17,961
0
W
Mercury
bobbzity
Mercury
6,850
3,400
0
2,318
7,827
2,314
0
1,452
6,375
0
34,767
L
Morgan Le Fay
ensutance
Morgan Le Fay
3,148
453
0
522
6,919
2,356
0
3,107
3,812
36,349
0
L
Danzaburou
lKubel
Danzaburou
4,535
2,520
0
2,562
4,407
1,420
368
566
3,841
0
36,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,190
Gold Earned
32,595
288
Minions Killed
324
0
Camps Cleared
0
1,081,872
Distance Traveled
1,086,482
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
4,793
436
15
1
0
226,385
2
W
Heimdallr
5,338
485
61
6
0
202,019
2
W
Gilgamesh
6,570
597
54
5
0
175,069
2
W
Baron Samedi
7,058
642
88
8
0
206,309
3
L
Amaterasu
6,643
604
72
7
0
218,030
2
L
Tsukuyomi
6,450
586
63
6
0
257,267
5
L
Athena
5,727
521
30
3
0
250,367
5
W
Mercury
7,431
676
70
6
0
272,090
1
L
Morgan Le Fay
6,845
622
77
7
0
165,729
3
L
Danzaburou
6,930
630
82
7
0
195,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role