Player Matchup

Chaac
Chaac
BE BURN FC
Chaac
Level 142
God Stats
188W - 155L
1,565 SR
Queue Stats
920W - 1,033L
1,451 Elo+
Solo
Ah Puch
Ah Puch
Calibrate16k
Ah Puch
Level 107
God Stats
21W - 9L
1,465 SR
Queue Stats
240W - 197L
1,540 Elo+
Party 2
Fenrir
Fenrir
Rimethefox
Fenrir
Level 108
God Stats
9W - 8L
1,524 SR
Queue Stats
238W - 201L
1,528 Elo+
Party 2
Team Averages
Level 119
1,518 SR
1,506 Elo+

VS

Team Averages
Level 31
1,504 SR
1,483 Elo+
Nox
Nox
Andrew-83101
Nox
Level 59
God Stats
23W - 21L
1,518 SR
Queue Stats
132W - 137L
1,489 Elo+
Party 1
Skadi
Skadi
LittleSnowBoat
Skadi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 89L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
Lucki8x
Sun Wukong
Level 5
God Stats
3W - 7L
1,494 SR
Queue Stats
8W - 18L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
6 / 2 / 8
9,393
854
9,442
10,597
10,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
Calibrate16k
Ah Puch
13
7 / 2 / 8
9,058
823
9,289
5,567
1,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Rimethefox
Fenrir
12
7 / 4 / 9
8,946
813
6,302
7,845
3,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 5
8,362
760
3,976
10,129
3,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 6 / 7
7,875
716
2,457
8,534
2,928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Lucki8x
Sun Wukong
11
4 / 5 / 3
8,202
746
3,784
8,540
6,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
20
Kills
8
8
Deaths
20
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
9
5
0.61
W
Chaac
6
2
8
5
W
Ah Puch
Calibrate16k
Ah Puch
7
2
8
5.5
L
1
6
7
0.75
L
Sun Wukong
Lucki8x
Sun Wukong
4
5
3
1.1
W
Fenrir
Rimethefox
Fenrir
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,033
Damage
10,217
24,009
Taken
27,203
16,267
Mitigated
13,395
5,372
Healing
1,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,976
241
0
406
10,129
3,569
0
3,001
7,128
14,973
0
W
Chaac
9,442
1,819
0
3,090
10,597
10,996
135
2,040
8,557
0
47,072
W
Ah Puch
Calibrate16k
Ah Puch
9,289
451
0
965
5,567
1,996
577
398
5,169
31,926
0
L
2,457
941
0
535
8,534
2,928
66
3,219
5,315
0
14,730
L
Sun Wukong
Lucki8x
Sun Wukong
3,784
1,134
0
181
8,540
6,898
0
3,069
5,471
0
11,466
W
Fenrir
Rimethefox
Fenrir
6,302
1,392
363
954
7,845
3,275
756
1,538
6,307
0
14,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,397
Gold Earned
24,439
135
Minions Killed
86
0
Camps Cleared
0
633,912
Distance Traveled
496,649
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,362
760
31
3
0
149,805
2
W
Chaac
9,393
854
69
6
0
220,743
2
W
Ah Puch
9,058
823
52
5
0
194,731
0
L
Skadi
7,875
716
29
3
0
153,689
2
L
Sun Wukong
8,202
746
26
2
0
193,155
1
W
Fenrir
8,946
813
14
1
0
218,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role