Player Matchup

Da Ji
Da Ji
Gold II
BUNNY-Reborn
Da Ji
Gold II
Level 147
God Stats
1W - 0L
1,795 SR
Queue Stats
81W - 71L
1,659 MMR
Party 1
Agni
Agni
Gold I
II Doughty II
Agni
Gold I
Level 149
God Stats
3W - 2L
1,733 SR
Queue Stats
87W - 75L
1,764 MMR
Party 3
Hachiman
Hachiman
Gold IV
Mojoman-56
Hachiman
Gold IV
Level 148
God Stats
1W - 0L
1,562 SR
Queue Stats
20W - 14L
1,677 MMR
Solo
Geb
Geb
Gold I
SewItUp288
Geb
Gold I
Level 126
God Stats
4W - 2L
1,769 SR
Queue Stats
72W - 64L
1,661 MMR
Party 1
Achilles
Achilles
Gold II
Vendetta102396
Achilles
Gold II
Level 120
God Stats
18W - 10L
1,543 SR
Queue Stats
78W - 81L
1,569 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,680 SR
1,666 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 101
1,666 SR
1,666 MMR
Ne Zha
Ne Zha
Gold I
Kast-a-Way
Ne Zha
Gold I
Level 110
God Stats
5W - 4L
1,647 SR
Queue Stats
158W - 154L
1,698 MMR
Party 2
Anubis
Anubis
Gold II
LilSaltyDude
Anubis
Gold II
Level 120
God Stats
3W - 2L
1,712 SR
Queue Stats
243W - 228L
1,641 MMR
Solo
Izanami
Izanami
Platinum V
Mr Wafool
Izanami
Platinum V
Level 44
God Stats
3W - 3L
1,692 SR
Queue Stats
25W - 25L
1,852 MMR
Party 4
Nemesis
Nemesis
Gold II
Y0urGxyUncle
Nemesis
Gold II
Level 116
God Stats
2W - 3L
1,575 SR
Queue Stats
158W - 154L
1,652 MMR
Party 2
Chaac
Chaac
Gold IV
buzz3434
Chaac
Gold IV
Level 114
God Stats
9W - 5L
1,704 SR
Queue Stats
146W - 153L
1,486 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 11 / 13
18,501
529
32,877
34,134
15,399
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 8 / 13
18,485
528
34,975
24,304
9,839
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Mojoman-56
Hachiman
20
5 / 7 / 10
17,023
486
24,517
28,516
18,105
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 9 / 17
16,473
471
13,034
36,820
43,763
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
20
5 / 2 / 20
18,006
514
21,369
35,826
65,417
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
DanzaburouAthenaGilgameshSetTiamat

VS

Bans
ScyllaCthulhuKing ArthurGuan YuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kast-a-Way
Ne Zha
20
2 / 6 / 25
18,014
515
11,694
26,609
35,362
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
20
7 / 12 / 8
17,319
495
25,268
30,026
17,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Mr Wafool
Izanami
20
16 / 6 / 2
23,505
672
41,002
38,492
18,886
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Y0urGxyUncle
Nemesis
20
7 / 6 / 12
19,947
570
18,412
32,436
21,507
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
buzz3434
Chaac
20
5 / 5 / 7
19,859
567
29,872
41,750
59,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
91
35
Kills
37
37
Deaths
35
73
Assists
54
Player
Kills
Deaths
Assists
KDA
W
15
11
13
1.95
W
9
8
13
1.94
L
Ne Zha
Kast-a-Way
Ne Zha
2
6
25
2.42
L
Anubis
7
12
8
0.92
W
Hachiman
Mojoman-56
Hachiman
5
7
10
1.43
L
Izanami
Mr Wafool
Izanami
16
6
2
2.83
W
1
9
17
1.06
W
Achilles
5
2
20
7.5
L
Nemesis
Y0urGxyUncle
Nemesis
7
6
12
2.17
L
Chaac
buzz3434
Chaac
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,772
Damage
126,248
159,600
Taken
169,313
152,523
Mitigated
153,444
39,988
Healing
62,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,877
11,098
0
5,262
34,134
15,399
1,128
8,073
26,061
0
93,966
W
34,975
2,036
118
7,377
24,304
9,839
1,095
3,909
20,395
168,514
0
L
Ne Zha
Kast-a-Way
Ne Zha
11,694
2,517
0
4,482
26,609
35,362
107
8,729
17,720
914
61,712
L
Anubis
25,268
1,116
0
12,360
30,026
17,933
87
9,666
20,200
105,974
0
W
Hachiman
Mojoman-56
Hachiman
24,517
12,691
0
11,185
28,516
18,105
2,168
1,780
26,736
0
122,929
L
Izanami
Mr Wafool
Izanami
41,002
30,520
0
21,922
38,492
18,886
6,763
8,958
29,454
0
256,139
W
13,034
1,212
0
5,589
36,820
43,763
391
7,791
29,029
45,535
0
W
Achilles
21,369
4,737
0
10,457
35,826
65,417
736
4,629
31,197
0
91,495
L
Nemesis
Y0urGxyUncle
Nemesis
18,412
9,953
0
4,353
32,436
21,507
2,525
10,117
22,319
0
211,396
L
Chaac
buzz3434
Chaac
29,872
7,239
0
19,566
41,750
59,756
1,459
10,905
30,765
0
138,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,488
Gold Earned
98,644
726
Minions Killed
973
0
Camps Cleared
0
3,136,964
Distance Traveled
3,197,815
47
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
18,501
529
100
3
0
568,967
7
W
Agni
18,485
528
262
7
0
630,760
15
L
Ne Zha
18,014
515
62
2
0
680,798
12
L
Anubis
17,319
495
157
4
0
535,214
6
W
Hachiman
17,023
486
151
4
0
547,054
8
L
Izanami
23,505
672
330
9
0
599,537
2
W
Geb
16,473
471
46
1
0
669,826
10
W
Achilles
18,006
514
167
5
0
720,357
7
L
Nemesis
19,947
570
219
6
0
727,955
2
L
Chaac
19,859
567
205
6
0
654,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role