Player Matchup

Vamana
Vamana
Gold II
BillKapri10
Vamana
Gold II
Level 99
God Stats
14W - 5L
2,020 SR
Queue Stats
58W - 52L
1,571 MMR
Party 1
Fenrir
Fenrir
Gold II
Nicky2k
Fenrir
Gold II
Level 106
God Stats
16W - 6L
1,855 SR
Queue Stats
77W - 71L
1,504 MMR
Party 1
Agni
Agni
Silver I
Weedboii420
Agni
Silver I
Level 64
God Stats
14W - 6L
1,479 SR
Queue Stats
382W - 249L
1,290 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 90
1,785 SR
1,455 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,546 SR
1,473 MMR
Cupid
Cupid
Silver II
 
Cupid
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver II
Steryroids
Tyr
Silver II
Level 106
God Stats
2W - 4L
1,637 SR
Queue Stats
28W - 37L
1,476 MMR
Party 2
Kukulkan
Kukulkan
Silver II
picksix
Kukulkan
Silver II
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,442 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
6 / 4 / 9
12,898
806
10,923
21,305
17,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Nicky2k
Fenrir
14
5 / 6 / 9
11,516
720
11,646
16,432
13,254
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 1 / 10
11,779
736
11,332
6,313
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
PersephoneAthenaGilgameshSobekThoth

VS

Bans
AphroditeAnhurDiscordiaIzanamiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 7 / 5
10,770
673
6,096
14,512
5,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 6 / 1
9,447
590
8,274
13,496
12,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
picksix
Kukulkan
16
7 / 3 / 3
11,546
722
11,916
9,511
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
16
Kills
11
11
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
7
5
0.64
W
Vamana
6
4
9
2.63
W
Fenrir
Nicky2k
Fenrir
5
6
9
1.58
L
2
6
1
0.42
W
5
1
10
10
L
Kukulkan
picksix
Kukulkan
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,901
Damage
26,286
44,050
Taken
37,519
33,628
Mitigated
22,326
8,898
Healing
6,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,096
3,025
766
2,403
14,512
5,720
428
3,919
10,193
0
29,861
W
Vamana
10,923
5,120
0
6,830
21,305
17,733
469
5,193
16,112
223
47,426
W
Fenrir
Nicky2k
Fenrir
11,646
3,620
0
1,699
16,432
13,254
637
5,012
11,420
168
30,941
L
8,274
1,286
0
1,500
13,496
12,459
0
4,243
8,933
0
21,641
W
11,332
526
0
369
6,313
2,641
1,451
1,711
4,602
51,506
0
L
Kukulkan
picksix
Kukulkan
11,916
1,037
0
1,368
9,511
4,147
196
2,531
6,734
60,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,193
Gold Earned
31,763
192
Minions Killed
190
0
Camps Cleared
0
928,455
Distance Traveled
834,074
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,770
673
55
3
0
241,634
5
W
Vamana
12,898
806
77
5
0
323,397
3
W
Fenrir
11,516
720
29
2
0
297,193
3
L
Tyr
9,447
590
31
2
0
295,224
3
W
Agni
11,779
736
86
5
0
307,865
2
L
Kukulkan
11,546
722
104
7
0
297,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role