Player Matchup

Bellona
Bellona
Cyber2100Dragon
Bellona
Level 155
God Stats
8W - 6L
1,482 SR
Queue Stats
115W - 114L
1,361 Elo+
Party 1
Kukulkan
Kukulkan
ElEnYis
Kukulkan
Level 160
God Stats
3W - 2L
1,598 SR
Queue Stats
271W - 192L
1,683 Elo+
Party 1
Yemoja
Yemoja
Sopaipipalta
Yemoja
Level 16
God Stats
5W - 7L
1,306 SR
Queue Stats
159W - 106L
1,224 Elo+
Party 1
Loki
Loki
eldesmontado
Loki
Level 5
God Stats
5W - 1L
1,305 SR
Queue Stats
6W - 3L
1,448 Elo+
Party 1
Set
Set
sosegado439
Set
Level 26
God Stats
1W - 1L
1,196 SR
Queue Stats
9W - 7L
1,435 Elo+
Party 1
Team Averages
Level 72
1,377 SR
1,430 Elo+

VS

Team Averages
Level 37
1,541 SR
1,464 Elo+
Ymir
Ymir
IAmASmurfAccount
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,712 Elo+
Party 3
Hades
Hades
M3M3DADDYTTV
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,316 Elo+
Party 2
Hun Batz
Hun Batz
Rhythmicjump
Hun Batz
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 113L
1,298 Elo+
Party 2
King Arthur
King Arthur
SSFernando
King Arthur
Level 20
God Stats
34W - 39L
1,500 SR
Queue Stats
379W - 354L
1,478 Elo+
Party 3
Apollo
Apollo
VictorBelmont99
Apollo
Level 99
God Stats
18W - 17L
1,704 SR
Queue Stats
608W - 566L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 6
13,093
623
15,809
23,064
14,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
ElEnYis
Kukulkan
20
15 / 5 / 6
14,316
682
33,355
14,948
6,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
15
1 / 2 / 8
10,060
479
3,729
5,880
2,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 5 / 8
10,559
503
3,051
13,353
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 6 / 6
10,780
513
6,129
11,438
4,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 7
10,812
515
8,219
21,353
23,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 9 / 4
8,556
407
4,687
13,700
7,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Rhythmicjump
Hun Batz
15
1 / 6 / 3
9,432
449
5,922
16,969
6,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
SSFernando
King Arthur
13
0 / 6 / 4
8,485
404
4,627
20,022
10,307
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
13 / 5 / 2
11,019
525
13,088
16,051
6,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
38
29
Kills
18
20
Deaths
29
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
Kukulkan
ElEnYis
Kukulkan
15
5
6
3.6
L
3
3
7
2.17
L
1
9
4
0.33
L
Hun Batz
Rhythmicjump
Hun Batz
1
6
3
0.42
L
King Arthur
SSFernando
King Arthur
0
6
4
0.33
W
Yemoja
1
2
8
2.5
L
13
5
2
2.8
W
3
5
8
1.4
W
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,073
Damage
36,543
68,683
Taken
88,095
32,326
Mitigated
54,595
23,561
Healing
12,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,809
6,957
0
12,703
23,064
14,943
2,166
3,117
19,947
0
114,740
W
Kukulkan
ElEnYis
Kukulkan
33,355
5,220
0
3,528
14,948
6,226
1,630
4,928
10,020
117,866
0
L
8,219
2,470
0
3,658
21,353
23,899
0
9,576
11,310
43,216
0
L
4,687
1,112
0
2,617
13,700
7,185
0
7,416
6,284
32,009
0
L
Hun Batz
Rhythmicjump
Hun Batz
5,922
2,001
0
600
16,969
6,615
192
3,707
13,262
0
84,741
L
King Arthur
SSFernando
King Arthur
4,627
806
0
3,462
20,022
10,307
0
6,968
13,054
0
35,466
W
Yemoja
3,729
588
1,929
932
5,880
2,854
578
2,027
3,853
18,638
0
L
13,088
5,657
0
1,718
16,051
6,589
726
8,950
7,101
0
66,841
W
3,051
862
0
3,934
13,353
4,271
464
2,849
10,504
0
39,585
W
6,129
2,417
0
535
11,438
4,032
438
4,001
7,294
0
52,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,808
Gold Earned
48,304
554
Minions Killed
404
0
Camps Cleared
0
1,998,091
Distance Traveled
1,885,218
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,093
623
186
9
0
409,855
3
W
Kukulkan
14,316
682
161
8
0
399,815
2
L
Ymir
10,812
515
63
3
0
411,128
4
L
Hades
8,556
407
50
2
0
334,255
3
L
Hun Batz
9,432
449
125
6
0
340,875
4
L
King Arthur
8,485
404
73
3
0
389,294
0
W
Yemoja
10,060
479
41
2
0
372,007
8
L
Apollo
11,019
525
93
4
0
409,666
1
W
Loki
10,559
503
76
4
0
400,730
2
W
Set
10,780
513
90
4
0
415,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role