Player Matchup

Bellona
Bellona
Alpha_Q_Harrd
Bellona
Level 27
God Stats
22W - 21L
1,543 SR
Queue Stats
55W - 68L
1,401 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Oldetown
Ah Muzen Cab
Level 30
God Stats
8W - 11L
1,532 SR
Queue Stats
129W - 147L
1,491 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StrangNightGho
Morgan Le Fay
Level 30
God Stats
5W - 10L
1,498 SR
Queue Stats
86W - 105L
1,408 Elo+
Party 1
Mercury
Mercury
TOTB_ZiplocB
Mercury
Level 22
God Stats
6W - 8L
1,587 SR
Queue Stats
68W - 71L
1,410 Elo+
Party 3
Yemoja
Yemoja
theskitzopsycho_
Yemoja
Level 25
God Stats
2W - 5L
1,303 SR
Queue Stats
226W - 232L
1,414 Elo+
Party 3
Team Averages
Level 27
1,493 SR
1,425 Elo+

VS

Team Averages
Level 32
1,467 SR
1,580 Elo+
He Bo
He Bo
Elleptical
He Bo
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 22L
1,709 Elo+
Party 2
Horus
Horus
LordPrinceFarkas
Horus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,557 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ReMoores
Morgan Le Fay
Level 22
God Stats
1W - 1L
1,276 SR
Queue Stats
19W - 6L
1,717 Elo+
Party 2
Athena
Athena
lastCOCOpuff
Athena
Level 24
God Stats
18W - 13L
1,558 SR
Queue Stats
120W - 106L
1,417 Elo+
Solo
Thor
Thor
xd Bush 7086
Thor
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 219L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
8 / 6 / 0
11,205
623
13,780
19,869
14,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Oldetown
Ah Muzen Cab
16
9 / 3 / 0
10,021
557
14,238
13,161
4,404
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
StrangNightGho
Morgan Le Fay
13
0 / 10 / 6
8,327
463
7,177
13,435
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
TOTB_ZiplocB
Mercury
13
0 / 6 / 2
7,748
430
2,226
15,209
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
0 / 4 / 4
8,389
466
2,207
9,880
5,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
19
12 / 2 / 5
12,017
668
17,487
12,673
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 3 / 6
10,357
575
10,132
11,132
8,584
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
ReMoores
Morgan Le Fay
13
3 / 5 / 3
8,222
457
8,393
8,955
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
14
5 / 5 / 10
9,485
527
8,173
16,959
13,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 6
9,861
548
6,055
12,651
5,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
17
Kills
29
29
Deaths
17
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
8
6
0
1.33
W
He Bo
12
2
5
7.25
W
5
3
6
2.67
L
Ah Muzen Cab
Oldetown
Ah Muzen Cab
9
3
0
3
W
Morgan Le Fay
ReMoores
Morgan Le Fay
3
5
3
0.9
L
Morgan Le Fay
StrangNightGho
Morgan Le Fay
0
10
6
0.3
L
Mercury
TOTB_ZiplocB
Mercury
0
6
2
0.17
W
Athena
5
5
10
2
L
0
4
4
0.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,628
Damage
50,240
71,554
Taken
62,370
32,892
Mitigated
35,294
15,140
Healing
12,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
13,780
4,531
0
2,902
19,869
14,083
276
7,300
12,569
11,190
44,687
W
He Bo
17,487
1,252
311
3,294
12,673
5,018
0
4,966
7,707
84,709
0
W
10,132
3,135
1,144
3,781
11,132
8,584
174
1,930
9,202
0
65,901
L
Ah Muzen Cab
Oldetown
Ah Muzen Cab
14,238
7,452
0
4,193
13,161
4,404
666
6,721
6,440
0
70,148
W
Morgan Le Fay
ReMoores
Morgan Le Fay
8,393
749
0
1,105
8,955
3,013
469
1,597
7,358
34,186
0
L
Morgan Le Fay
StrangNightGho
Morgan Le Fay
7,177
1,779
0
1,095
13,435
4,540
1,029
8,754
4,681
37,481
0
L
Mercury
TOTB_ZiplocB
Mercury
2,226
555
99
5,567
15,209
4,856
0
3,937
11,272
0
45,947
W
Athena
8,173
993
489
1,448
16,959
13,453
339
1,993
14,966
36,630
0
L
2,207
547
1,019
265
9,880
5,009
0
7,341
2,539
12,812
0
W
6,055
2,211
0
450
12,651
5,226
0
1,935
10,716
0
57,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,690
Gold Earned
49,942
393
Minions Killed
506
0
Camps Cleared
0
1,497,041
Distance Traveled
1,699,328
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,205
623
87
5
0
328,539
0
W
He Bo
12,017
668
151
8
0
348,971
0
W
Horus
10,357
575
112
6
0
315,837
0
L
Ah Muzen Cab
10,021
557
113
6
0
330,299
5
W
Morgan Le Fay
8,222
457
60
3
0
303,444
0
L
Morgan Le Fay
8,327
463
80
4
0
259,697
2
L
Mercury
7,748
430
84
5
0
248,183
1
W
Athena
9,485
527
68
4
0
365,172
0
L
Yemoja
8,389
466
29
2
0
330,323
0
W
Thor
9,861
548
115
6
0
365,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role