Player Matchup

Vulcan
Vulcan
AngryHercules1
Vulcan
Level 38
God Stats
7W - 4L
1,500 SR
Queue Stats
110W - 121L
1,402 Elo+
Party 1
Sol
Sol
JustPlainMatt
Sol
Level 123
God Stats
10W - 5L
1,564 SR
Queue Stats
206W - 199L
1,527 Elo+
Party 1
Thanatos
Thanatos
LegitxBusiness
Thanatos
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,659 Elo+
Party 4
Horus
Horus
RadioactiveMae
Horus
Level 86
God Stats
7W - 5L
1,637 SR
Queue Stats
77W - 75L
1,525 Elo+
Party 1
Bellona
Bellona
tgcuvfk
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,546 Elo+
Party 4
Team Averages
Level 72
1,540 SR
1,532 Elo+

VS

Team Averages
Level 66
1,487 SR
1,434 Elo+
Zhong Kui
Zhong Kui
Deathalone93
Zhong Kui
Level 27
God Stats
2W - 5L
1,392 SR
Queue Stats
119W - 118L
1,477 Elo+
Party 2
Anubis
Anubis
Dystion
Anubis
Level 32
God Stats
2W - 2L
1,520 SR
Queue Stats
375W - 346L
1,436 Elo+
Party 3
Bakasura
Bakasura
Hocusing
Bakasura
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
528W - 490L
1,398 Elo+
Party 3
Ullr
Ullr
nick-5972
Ullr
Level 141
God Stats
5W - 5L
1,329 SR
Queue Stats
182W - 174L
1,445 Elo+
Party 2
Bacchus
Bacchus
thecrushinator9k
Bacchus
Level 87
God Stats
1W - 8L
1,695 SR
Queue Stats
198W - 195L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
8,644
617
8,842
4,841
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
12 / 1 / 1
10,115
723
13,818
10,580
4,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
13
3 / 3 / 1
7,823
559
4,673
9,883
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 13
7,461
533
3,983
10,549
7,288
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
tgcuvfk
Bellona
10
0 / 2 / 3
6,475
463
4,887
10,738
6,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Deathalone93
Zhong Kui
14
3 / 2 / 0
8,028
573
9,223
8,022
5,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Dystion
Anubis
13
0 / 3 / 2
7,312
522
4,409
9,482
4,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Hocusing
Bakasura
12
2 / 2 / 1
7,312
522
4,364
10,545
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
12
3 / 7 / 2
7,157
511
3,621
11,093
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 5
6,658
476
4,388
11,561
9,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
19
Kills
9
9
Deaths
19
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Zhong Kui
Deathalone93
Zhong Kui
3
2
0
1.5
L
Anubis
Dystion
Anubis
0
3
2
0.33
L
Bakasura
Hocusing
Bakasura
2
2
1
1.25
W
12
1
1
12.5
W
Thanatos
3
3
1
1.17
W
1
3
13
2.5
L
Ullr
3
7
2
0.57
W
Bellona
tgcuvfk
Bellona
0
2
3
0.75
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,203
Damage
26,005
46,591
Taken
50,703
23,257
Mitigated
25,279
26,187
Healing
13,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,842
2,020
125
1,826
4,841
1,713
72
2,413
2,428
59,529
0
L
Zhong Kui
Deathalone93
Zhong Kui
9,223
1,819
0
3,399
8,022
5,095
642
1,632
6,060
43,068
0
L
Anubis
Dystion
Anubis
4,409
305
0
3,975
9,482
4,273
0
5,004
4,478
50,269
0
L
Bakasura
Hocusing
Bakasura
4,364
2,576
0
2,982
10,545
3,280
0
1,838
8,557
0
42,013
W
13,818
5,474
0
7,137
10,580
4,374
2,372
1,865
8,690
66,867
6,440
W
Thanatos
4,673
1,319
0
6,901
9,883
3,029
775
3,583
6,250
0
49,145
W
3,983
2,179
900
3,662
10,549
7,288
0
4,440
6,012
0
12,944
L
Ullr
3,621
2,123
111
2,157
11,093
3,041
0
7,814
3,279
0
38,926
W
Bellona
tgcuvfk
Bellona
4,887
1,730
0
5,636
10,738
6,853
455
5,719
4,994
0
25,651
L
4,388
904
0
1,156
11,561
9,590
0
5,641
5,839
13,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,518
Gold Earned
36,467
391
Minions Killed
395
0
Camps Cleared
0
1,407,016
Distance Traveled
1,253,471
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,644
617
111
8
0
281,967
3
L
Zhong Kui
8,028
573
88
6
0
226,348
3
L
Anubis
7,312
522
105
8
0
244,829
1
L
Bakasura
7,312
522
97
7
0
302,501
4
W
Sol
10,115
723
119
9
0
268,570
0
W
Thanatos
7,823
559
88
6
0
285,525
1
W
Horus
7,461
533
22
2
0
276,110
6
L
Ullr
7,157
511
86
6
0
226,762
1
W
Bellona
6,475
463
51
4
0
294,844
4
L
Bacchus
6,658
476
19
1
0
253,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role