Player Matchup

Neith
Neith
Eligah27
Neith
Level 21
God Stats
13W - 21L
1,242 SR
Queue Stats
62W - 89L
1,406 Elo+
Solo
Ra
Ra
NickleBees
Ra
Level 14
God Stats
2W - 1L
1,863 SR
Queue Stats
45W - 48L
1,647 Elo+
Solo
Mercury
Mercury
iBreadPitt
Mercury
Level 24
God Stats
14W - 15L
1,314 SR
Queue Stats
40W - 39L
1,471 Elo+
Solo
Olorun
Olorun
kenchosama
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
killerx7x7
Cu Chulainn
Level 29
God Stats
1W - 2L
1,796 SR
Queue Stats
41W - 35L
1,540 Elo+
Solo
Team Averages
Level 19
1,543 SR
1,513 Elo+

VS

Team Averages
Level 17
1,500 SR
1,619 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GagnonMedic
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,681 Elo+
Solo
Nemesis
Nemesis
SteveTheSnail
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,666 Elo+
Party 1
Apollo
Apollo
Zen387
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,850 Elo+
Party 1
Bakasura
Bakasura
pandasauce12
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eligah27
Neith
15
6 / 3 / 3
9,332
549
19,196
12,597
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 0 / 4
9,311
548
6,211
5,872
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
iBreadPitt
Mercury
18
5 / 0 / 0
10,559
621
3,822
12,004
4,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
kenchosama
Olorun
10
0 / 6 / 3
6,739
396
5,500
11,041
3,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
killerx7x7
Cu Chulainn
16
3 / 1 / 0
9,398
553
7,727
11,061
7,488
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 3 / 5
7,020
413
6,673
19,069
9,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
GagnonMedic
Kukulkan
8
0 / 1 / 0
5,990
352
1,314
2,971
1,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
11
1 / 3 / 1
6,852
403
5,814
10,082
3,527
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Zen387
Apollo
12
4 / 5 / 2
7,532
443
5,180
10,499
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
pandasauce12
Bakasura
15
4 / 3 / 2
9,100
535
6,647
15,001
5,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
15
Kills
10
10
Deaths
15
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
5
1.17
W
Neith
Eligah27
Neith
6
3
3
2.5
L
Kukulkan
GagnonMedic
Kukulkan
0
1
0
0
W
1
0
4
3
L
Nemesis
1
3
1
0.5
L
Apollo
Zen387
Apollo
4
5
2
1
W
Mercury
iBreadPitt
Mercury
5
0
0
5
W
Olorun
kenchosama
Olorun
0
6
3
0.25
W
Cu Chulainn
killerx7x7
Cu Chulainn
3
1
0
3
L
Bakasura
pandasauce12
Bakasura
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,456
Damage
25,628
52,575
Taken
57,622
22,378
Mitigated
24,127
16,842
Healing
13,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,673
436
51
6,261
19,069
9,565
0
3,108
15,961
25,970
0
W
Neith
Eligah27
Neith
19,196
8,150
0
4,644
12,597
4,534
1,994
2,814
8,933
0
59,859
L
Kukulkan
GagnonMedic
Kukulkan
1,314
495
0
250
2,971
1,056
0
1,294
1,677
16,926
0
W
6,211
632
1,368
3,409
5,872
2,201
990
1,387
4,182
65,036
0
L
Nemesis
5,814
3,030
0
642
10,082
3,527
0
2,249
7,833
0
26,343
L
Apollo
Zen387
Apollo
5,180
1,352
0
753
10,499
4,066
0
1,372
9,127
0
20,507
W
Mercury
iBreadPitt
Mercury
3,822
2,083
0
2,382
12,004
4,846
59
508
11,396
0
88,804
W
Olorun
kenchosama
Olorun
5,500
2,766
490
2,525
11,041
3,309
436
2,332
8,079
19,753
0
W
Cu Chulainn
killerx7x7
Cu Chulainn
7,727
1,369
0
2,024
11,061
7,488
765
106
10,795
8,108
48,054
L
Bakasura
pandasauce12
Bakasura
6,647
4,816
0
5,770
15,001
5,913
832
4,407
10,594
0
47,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,339
Gold Earned
36,494
521
Minions Killed
273
0
Camps Cleared
0
1,661,343
Distance Traveled
1,415,474
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,020
413
42
2
0
295,582
0
W
Neith
9,332
549
86
5
0
280,563
2
L
Kukulkan
5,990
352
31
2
0
155,183
3
W
Ra
9,311
548
137
8
0
362,951
4
L
Nemesis
6,852
403
49
3
0
342,644
2
L
Apollo
7,532
443
28
2
0
312,035
0
W
Mercury
10,559
621
152
9
0
384,833
1
W
Olorun
6,739
396
30
2
0
307,547
1
W
Cu Chulainn
9,398
553
116
7
0
325,449
0
L
Bakasura
9,100
535
123
7
0
310,030
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role