Player Matchup

Gilgamesh
Gilgamesh
DouglasSantos13
Gilgamesh
Level 107
God Stats
3W - 4L
1,494 SR
Queue Stats
34W - 21L
1,589 Elo+
Party 1
Danzaburou
Danzaburou
SlipperyPoosack
Danzaburou
Level 89
God Stats
1W - 6L
1,452 SR
Queue Stats
20W - 26L
1,382 Elo+
Party 2
Da Ji
Da Ji
TartanRyan
Da Ji
Level 103
God Stats
15W - 13L
1,554 SR
Queue Stats
201W - 221L
1,513 Elo+
Solo
Ymir
Ymir
Vini_Lokao93
Ymir
Level 89
God Stats
8W - 9L
1,608 SR
Queue Stats
35W - 22L
1,588 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
d4rkest_timel1ne
Morgan Le Fay
Level 139
God Stats
0W - 1L
1,201 SR
Queue Stats
22W - 35L
1,378 Elo+
Party 2
Team Averages
Level 105
1,462 SR
1,490 Elo+

VS

Team Averages
Level 111
1,566 SR
1,519 Elo+
Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ASPECIALKID1352
Gilgamesh
Level 106
God Stats
5W - 1L
1,564 SR
Queue Stats
17W - 13L
1,586 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
IXI MELLO IMI
Morgan Le Fay
Level 101
God Stats
2W - 1L
1,577 SR
Queue Stats
77W - 65L
1,517 Elo+
Party 3
Danzaburou
Danzaburou
Kyky746
Danzaburou
Level 85
God Stats
3W - 1L
1,672 SR
Queue Stats
25W - 23L
1,479 Elo+
Party 4
Cerberus
Cerberus
xKruse
Cerberus
Level 119
God Stats
14W - 13L
1,514 SR
Queue Stats
100W - 96L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DouglasSantos13
Gilgamesh
15
3 / 5 / 4
8,347
696
8,449
14,721
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
SlipperyPoosack
Danzaburou
14
3 / 4 / 7
8,699
725
10,210
12,817
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
13
2 / 7 / 6
8,037
670
5,852
10,736
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 4 / 8
9,246
771
9,345
23,187
13,961
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
d4rkest_timel1ne
Morgan Le Fay
14
1 / 4 / 10
8,036
670
14,256
11,199
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
5 / 2 / 13
10,011
834
11,649
11,615
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ASPECIALKID1352
Gilgamesh
16
4 / 5 / 12
10,002
834
12,026
14,863
6,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
IXI MELLO IMI
Morgan Le Fay
17
6 / 1 / 11
10,513
876
16,564
8,319
4,116
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Kyky746
Danzaburou
15
0 / 4 / 13
8,711
726
7,253
11,936
4,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
xKruse
Cerberus
17
9 / 2 / 11
11,527
961
14,358
13,371
11,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
84
13
Kills
24
24
Deaths
14
35
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
2
13
5.75
W
Gilgamesh
ASPECIALKID1352
Gilgamesh
4
5
12
2
L
Gilgamesh
DouglasSantos13
Gilgamesh
3
5
4
1
W
Morgan Le Fay
IXI MELLO IMI
Morgan Le Fay
6
1
11
11.5
W
Danzaburou
Kyky746
Danzaburou
0
4
13
1.63
L
Danzaburou
SlipperyPoosack
Danzaburou
3
4
7
1.63
L
Da Ji
2
7
6
0.71
L
4
4
8
2
L
Morgan Le Fay
d4rkest_timel1ne
Morgan Le Fay
1
4
10
1.5
W
Cerberus
xKruse
Cerberus
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,112
Damage
61,850
72,660
Taken
60,104
31,856
Mitigated
30,472
15,532
Healing
25,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,649
1,584
5,142
5,013
11,615
4,292
330
4,593
6,770
33,081
0
W
Gilgamesh
ASPECIALKID1352
Gilgamesh
12,026
3,050
1,392
2,927
14,863
6,552
561
4,949
9,610
450
32,884
L
Gilgamesh
DouglasSantos13
Gilgamesh
8,449
2,507
0
773
14,721
4,915
0
8,493
6,156
0
22,997
W
Morgan Le Fay
IXI MELLO IMI
Morgan Le Fay
16,564
2,046
0
2,913
8,319
4,116
125
3,115
5,058
39,980
0
W
Danzaburou
Kyky746
Danzaburou
7,253
3,293
573
3,134
11,936
4,349
38
6,420
5,232
0
27,707
L
Danzaburou
SlipperyPoosack
Danzaburou
10,210
5,362
76
4,433
12,817
4,319
0
6,811
5,960
0
22,854
L
Da Ji
5,852
756
0
16
10,736
4,887
0
5,878
4,712
0
14,184
L
9,345
955
1,284
7,680
23,187
13,961
0
14,286
8,732
18,066
0
L
Morgan Le Fay
d4rkest_timel1ne
Morgan Le Fay
14,256
1,016
0
1,270
11,199
3,774
0
6,772
4,353
33,332
0
W
Cerberus
xKruse
Cerberus
14,358
880
709
4,086
13,371
11,163
398
3,920
9,252
29,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,365
Gold Earned
50,764
173
Minions Killed
282
3
Camps Cleared
12
1,068,884
Distance Traveled
1,171,625
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,011
834
60
5
4
237,549
4
W
Gilgamesh
10,002
834
49
4
3
247,980
3
L
Gilgamesh
8,347
696
43
4
2
223,674
2
W
Morgan Le Fay
10,513
876
68
6
0
230,796
0
W
Danzaburou
8,711
726
49
4
1
212,008
0
L
Danzaburou
8,699
725
40
3
0
198,632
0
L
Da Ji
8,037
670
19
2
1
213,621
1
L
Ymir
9,246
771
25
2
0
206,083
3
L
Morgan Le Fay
8,036
670
46
4
0
226,874
0
W
Cerberus
11,527
961
56
5
4
243,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role