Player Matchup

Kukulkan
Kukulkan
JossDx
Kukulkan
Level 21
God Stats
17W - 7L
1,709 SR
Queue Stats
161W - 148L
1,554 Elo+
Party 2
Izanami
Izanami
Liasha
Izanami
Level 21
God Stats
44W - 26L
1,605 SR
Queue Stats
137W - 156L
1,357 Elo+
Party 2
Sun Wukong
Sun Wukong
Mustbgiggles
Sun Wukong
Level 24
God Stats
2W - 5L
1,303 SR
Queue Stats
76W - 98L
1,383 Elo+
Solo
Cerberus
Cerberus
PowningNoobs567
Cerberus
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,498 Elo+
Party 1
Ravana
Ravana
Zelnograd
Ravana
Level 26
God Stats
1W - 2L
1,245 SR
Queue Stats
13W - 6L
1,469 Elo+
Party 1
Team Averages
Level 25
1,472 SR
1,452 Elo+

VS

Team Averages
Level 19
1,445 SR
1,409 Elo+
Vulcan
Vulcan
InnerFlyer97740
Vulcan
Level 22
God Stats
27W - 28L
1,495 SR
Queue Stats
65W - 98L
1,408 Elo+
Solo
Terra
Terra
KhurtMarquinez
Terra
Level 27
God Stats
3W - 5L
1,418 SR
Queue Stats
11W - 15L
1,359 Elo+
Solo
Bakasura
Bakasura
Mythdar8720
Bakasura
Level 15
God Stats
0W - 2L
1,264 SR
Queue Stats
10W - 12L
1,457 Elo+
Solo
Thoth
Thoth
Squashelberg
Thoth
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,430 Elo+
Solo
Olorun
Olorun
elheartmangler
Olorun
Level 21
God Stats
7W - 6L
1,549 SR
Queue Stats
22W - 26L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JossDx
Kukulkan
19
10 / 0 / 17
12,068
1,097
27,723
7,238
2,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Liasha
Izanami
18
4 / 0 / 16
11,208
1,019
8,373
6,860
2,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Mustbgiggles
Sun Wukong
18
3 / 1 / 19
11,092
1,008
10,790
7,473
5,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
18
10 / 2 / 18
12,163
1,106
16,594
14,729
7,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Zelnograd
Ravana
19
10 / 2 / 21
12,252
1,114
20,763
10,813
5,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

313

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 4
9,783
889
12,904
15,046
5,105
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
1 / 7 / 3
10,624
966
8,662
21,267
20,269
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
Mythdar8720
Bakasura
15
0 / 2 / 3
9,244
840
1,421
10,465
8,781
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 11 / 3
9,661
878
5,362
21,078
7,852
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
4 / 9 / 1
11,267
1,024
12,794
21,461
8,387
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
19
37
Kills
5
5
Deaths
37
91
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
Kukulkan
JossDx
Kukulkan
10
0
17
18.5
L
1
7
3
0.36
W
Izanami
Liasha
Izanami
4
0
16
12
W
Sun Wukong
Mustbgiggles
Sun Wukong
3
1
19
12.5
L
Bakasura
Mythdar8720
Bakasura
0
2
3
0.75
W
Cerberus
10
2
18
9.5
L
0
11
3
0.14
W
Ravana
Zelnograd
Ravana
10
2
21
10.25
L
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,243
Damage
41,143
47,113
Taken
89,317
23,901
Mitigated
50,394
10,056
Healing
11,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,904
5,885
0
190
15,046
5,105
0
5,724
9,169
36,279
0
W
Kukulkan
JossDx
Kukulkan
27,723
827
0
205
7,238
2,653
0
6,537
701
49,014
0
L
8,662
1,679
2,715
2,605
21,267
20,269
0
10,852
10,265
25,967
0
W
Izanami
Liasha
Izanami
8,373
6,610
0
1,304
6,860
2,401
0
6,131
729
0
40,889
W
Sun Wukong
Mustbgiggles
Sun Wukong
10,790
1,564
0
285
7,473
5,813
0
5,543
1,532
0
22,583
L
Bakasura
Mythdar8720
Bakasura
1,421
822
0
427
10,465
8,781
0
5,490
4,857
74
4,311
W
Cerberus
16,594
577
0
6,648
14,729
7,217
0
12,234
2,459
26,752
0
L
5,362
870
0
0
21,078
7,852
0
10,690
10,182
18,350
0
W
Ravana
Zelnograd
Ravana
20,763
5,970
0
1,614
10,813
5,817
0
9,351
1,462
0
34,956
L
12,794
7,169
2,067
3,205
21,461
8,387
0
11,561
9,720
22,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,783
Gold Earned
50,579
240
Minions Killed
142
7
Camps Cleared
3
1,111,106
Distance Traveled
891,048
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,783
889
60
5
1
160,209
0
W
Kukulkan
12,068
1,097
55
5
1
245,583
1
L
Terra
10,624
966
32
3
0
239,759
0
W
Izanami
11,208
1,019
94
9
3
208,926
0
W
Sun Wukong
11,092
1,008
29
3
0
244,747
3
L
Bakasura
9,244
840
14
1
0
126,671
0
W
Cerberus
12,163
1,106
29
3
2
188,138
0
L
Thoth
9,661
878
21
2
0
195,396
0
W
Ravana
12,252
1,114
33
3
1
223,712
2
L
Olorun
11,267
1,024
15
1
2
169,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role