Player Matchup

Fenrir
Fenrir
Platinum V
 
Fenrir
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum V
AgeofSteam
Ao Kuang
Platinum V
Level 159
God Stats
23W - 10L
1,779 SR
Queue Stats
54W - 41L
1,735 MMR
Party 1
Sol
Sol
Platinum IV
allim
Sol
Platinum IV
Level 158
God Stats
45W - 39L
1,717 SR
Queue Stats
128W - 146L
1,749 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,665 SR
1,661 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 93
1,668 SR
1,441 MMR
Eset
Eset
Bronze III
Bdrag45
Eset
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 MMR
Party 2
Yemoja
Yemoja
Bronze III
CalmaAlma
Yemoja
Bronze III
Level 115
God Stats
0W - 1L
1,852 SR
Queue Stats
3W - 4L
1,448 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
ZoroIsNumber2
Tsukuyomi
Bronze III
Level 40
God Stats
0W - 1L
1,651 SR
Queue Stats
3W - 5L
1,375 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
0 / 1 / 8
11,195
700
5,730
16,132
15,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
AgeofSteam
Ao Kuang
15
3 / 2 / 5
11,404
713
7,439
16,950
15,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sol
allim
Sol
16
7 / 2 / 3
11,319
707
21,943
11,713
4,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
TiamatPersephoneGilgameshZeus

VS

Bans
ThothAresHou YiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Bdrag45
Eset
13
2 / 4 / 2
9,604
600
12,132
11,071
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
CalmaAlma
Yemoja
13
1 / 1 / 4
10,310
644
6,157
16,805
19,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
ZoroIsNumber2
Tsukuyomi
14
2 / 5 / 3
9,489
593
10,997
13,223
5,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
10
Kills
5
5
Deaths
10
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
1
8
4
W
Ao Kuang
AgeofSteam
Ao Kuang
3
2
5
2.75
L
Eset
Bdrag45
Eset
2
4
2
0.75
L
Yemoja
CalmaAlma
Yemoja
1
1
4
3
L
Tsukuyomi
ZoroIsNumber2
Tsukuyomi
2
5
3
0.7
W
Sol
allim
Sol
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,112
Damage
29,286
44,795
Taken
41,099
35,033
Mitigated
29,538
16,027
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,730
741
0
4,460
16,132
15,521
314
6,141
9,991
0
27,151
W
Ao Kuang
AgeofSteam
Ao Kuang
7,439
1,634
0
5,119
16,950
15,050
471
7,329
9,621
22,663
0
L
Eset
Bdrag45
Eset
12,132
1,293
1,481
2,625
11,071
4,186
82
7,283
3,448
53,754
0
L
Yemoja
CalmaAlma
Yemoja
6,157
2,064
2,557
2,074
16,805
19,523
138
12,193
4,078
17,227
0
L
Tsukuyomi
ZoroIsNumber2
Tsukuyomi
10,997
2,953
0
588
13,223
5,829
77
8,567
4,191
0
28,328
W
Sol
allim
Sol
21,943
6,507
0
6,448
11,713
4,462
2,393
4,819
6,894
71,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,918
Gold Earned
29,403
175
Minions Killed
146
0
Camps Cleared
0
861,781
Distance Traveled
837,192
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,195
700
33
2
0
314,841
1
W
Ao Kuang
11,404
713
19
1
0
285,143
4
L
Eset
9,604
600
99
6
0
271,402
5
L
Yemoja
10,310
644
18
1
0
279,851
2
L
Tsukuyomi
9,489
593
29
2
0
285,939
3
W
Sol
11,319
707
123
8
0
261,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role