Player Matchup

Nemesis
Nemesis
Edxiell22
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Party 1
Susano
Susano
JurassicGames91
Susano
Level 6
God Stats
7W - 17L
1,355 SR
Queue Stats
13W - 27L
1,408 Elo+
Solo
Rama
Rama
Kiwano_TV
Rama
Level 5
God Stats
0W - 1L
1,708 SR
Queue Stats
1W - 3L
1,357 Elo+
Party 1
Scylla
Scylla
XxSciro_K3NxX
Scylla
Level 27
God Stats
0W - 1L
1,507 SR
Queue Stats
17W - 16L
1,535 Elo+
Solo
Cthulhu
Cthulhu
bvmmTTV
Cthulhu
Level 8
God Stats
0W - 2L
1,363 SR
Queue Stats
1W - 4L
1,277 Elo+
Party 1
Team Averages
Level 15
1,487 SR
1,352 Elo+

VS

Team Averages
Level 23
1,486 SR
1,343 Elo+
Olorun
Olorun
InfxrnoHD
Olorun
Level 28
God Stats
8W - 5L
1,573 SR
Queue Stats
34W - 32L
1,439 Elo+
Solo
Tiamat
Tiamat
ST0NEYJ42O
Tiamat
Level 26
God Stats
5W - 2L
1,577 SR
Queue Stats
31W - 40L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
Sebxsss
Gilgamesh
Level 29
God Stats
13W - 8L
1,537 SR
Queue Stats
87W - 93L
1,399 Elo+
Party 2
Anhur
Anhur
WJoelandW
Anhur
Level 29
God Stats
5W - 4L
1,242 SR
Queue Stats
90W - 97L
1,391 Elo+
Party 2
Amaterasu
Amaterasu
edumitomarins056
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Edxiell22
Nemesis
19
8 / 12 / 5
12,880
495
12,933
28,943
14,643
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 2 / 3
7,764
299
490
4,446
1,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rama
15
5 / 19 / 4
10,739
413
15,843
28,415
9,556
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 9 / 2
10,616
408
7,138
21,240
6,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
bvmmTTV
Cthulhu
18
3 / 5 / 8
11,548
444
12,194
34,089
32,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
InfxrnoHD
Olorun
20
12 / 2 / 8
15,266
587
24,050
17,516
7,430
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
ST0NEYJ42O
Tiamat
19
4 / 5 / 10
13,843
532
9,348
14,590
9,885
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Sebxsss
Gilgamesh
20
14 / 5 / 15
14,980
576
28,819
26,745
13,959
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
WJoelandW
Anhur
20
14 / 3 / 10
15,390
592
33,614
25,010
10,227
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
17
2 / 4 / 11
12,731
490
4,878
13,133
9,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+75
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
100
17
Kills
46
47
Deaths
19
22
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Edxiell22
Nemesis
8
12
5
0.88
W
Olorun
InfxrnoHD
Olorun
12
2
8
8
L
0
2
3
0.75
L
Rama
5
19
4
0.37
W
Tiamat
ST0NEYJ42O
Tiamat
4
5
10
1.8
W
Gilgamesh
Sebxsss
Gilgamesh
14
5
15
4.3
W
Anhur
WJoelandW
Anhur
14
3
10
6.33
L
1
9
2
0.22
L
Cthulhu
bvmmTTV
Cthulhu
3
5
8
1.4
W
Amaterasu
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,598
Damage
100,709
117,133
Taken
96,994
63,931
Mitigated
50,535
10,584
Healing
42,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Edxiell22
Nemesis
12,933
7,383
195
1,597
28,943
14,643
90
8,221
20,722
0
36,618
W
Olorun
InfxrnoHD
Olorun
24,050
13,036
1,231
10,502
17,516
7,430
3,829
3,036
14,300
145,852
0
L
490
106
0
635
4,446
1,036
0
449
3,997
0
5,425
L
Rama
15,843
10,903
0
3,144
28,415
9,556
468
9,794
18,621
0
48,197
W
Tiamat
ST0NEYJ42O
Tiamat
9,348
1,784
0
5,926
14,590
9,885
4,587
2,592
11,790
61,122
0
W
Gilgamesh
Sebxsss
Gilgamesh
28,819
12,773
585
7,861
26,745
13,959
1,361
5,944
17,423
0
109,519
W
Anhur
WJoelandW
Anhur
33,614
20,978
0
12,272
25,010
10,227
3,743
5,976
18,684
0
130,742
L
7,138
1,792
0
2,274
21,240
6,435
1,205
3,912
17,328
43,927
0
L
Cthulhu
bvmmTTV
Cthulhu
12,194
828
566
2,173
34,089
32,261
26
11,022
23,067
47,325
0
W
Amaterasu
4,878
2,356
0
3,739
13,133
9,034
2,012
2,272
10,716
0
35,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,547
Gold Earned
72,210
277
Minions Killed
635
0
Camps Cleared
0
1,749,312
Distance Traveled
2,237,942
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,880
495
52
2
0
411,534
0
W
Olorun
15,266
587
191
7
0
412,384
0
L
Susano
7,764
299
20
1
0
78,019
1
L
Rama
10,739
413
75
3
0
344,410
0
W
Tiamat
13,843
532
109
4
0
470,423
0
W
Gilgamesh
14,980
576
111
4
0
518,368
0
W
Anhur
15,390
592
161
6
0
374,512
0
L
Scylla
10,616
408
82
3
0
411,953
3
L
Cthulhu
11,548
444
48
2
0
503,396
11
W
Amaterasu
12,731
490
63
2
0
462,255
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role