Player Matchup

Awilix
Awilix
TTV_UndeadSnipes
Awilix
Level 48
God Stats
1W - 1L
1,775 SR
Queue Stats
6W - 6L
1,421 Elo+
Solo
Kukulkan
Kukulkan
TheDawgDuke
Kukulkan
Level 17
God Stats
0W - 2L
1,265 SR
Queue Stats
1W - 3L
1,440 Elo+
Party 1
Tiamat
Tiamat
datdude-gibs
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,287 Elo+
Party 1
Hachiman
Hachiman
elchapin93
Hachiman
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,512 Elo+
Solo
Tyr
Tyr
ramonelpatas
Tyr
Level 68
God Stats
6W - 15L
1,336 SR
Queue Stats
100W - 109L
1,492 Elo+
Solo
Team Averages
Level 50
1,475 SR
1,430 Elo+

VS

Team Averages
Level 77
1,388 SR
1,508 Elo+
Odin
Odin
 
Odin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CTC_liljosh9936
Tsukuyomi
Level 23
God Stats
3W - 1L
1,280 SR
Queue Stats
27W - 31L
1,506 Elo+
Party 2
King Arthur
King Arthur
FaTeRelentless1
King Arthur
Level 36
God Stats
7W - 7L
1,254 SR
Queue Stats
19W - 25L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PGI-Sora_0_o
Morgan Le Fay
Level 107
God Stats
2W - 6L
1,500 SR
Queue Stats
368W - 385L
1,541 Elo+
Party 2
Thoth
Thoth
ninafo
Thoth
Level 69
God Stats
1W - 4L
1,405 SR
Queue Stats
69W - 58L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
9,728
973
12,310
17,104
6,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
TheDawgDuke
Kukulkan
16
2 / 4 / 5
10,152
1,015
11,298
9,375
3,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
14
2 / 3 / 2
8,987
899
4,381
6,967
4,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
elchapin93
Hachiman
16
1 / 6 / 6
9,610
961
9,169
15,476
5,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 8 / 4
9,603
960
6,907
20,060
14,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

153

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
1 / 1 / 13
11,072
1,107
4,637
9,224
6,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
CTC_liljosh9936
Tsukuyomi
16
8 / 4 / 10
11,123
1,112
10,650
10,425
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
FaTeRelentless1
King Arthur
16
2 / 3 / 15
10,025
1,003
14,499
13,701
10,498
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
PGI-Sora_0_o
Morgan Le Fay
18
11 / 0 / 13
12,859
1,286
20,955
9,578
4,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
ninafo
Thoth
17
5 / 1 / 16
11,019
1,102
11,882
7,576
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
94
9
Kills
27
27
Deaths
9
21
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
13
7.5
W
Tsukuyomi
CTC_liljosh9936
Tsukuyomi
8
4
10
3.25
W
King Arthur
FaTeRelentless1
King Arthur
2
3
15
3.17
W
Morgan Le Fay
PGI-Sora_0_o
Morgan Le Fay
11
0
13
17.5
L
2
6
4
0.67
L
Kukulkan
TheDawgDuke
Kukulkan
2
4
5
1.13
L
Tiamat
2
3
2
1
L
Hachiman
elchapin93
Hachiman
1
6
6
0.67
W
Thoth
ninafo
Thoth
5
1
16
13
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,065
Damage
62,623
68,982
Taken
50,504
34,574
Mitigated
27,980
5,858
Healing
10,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,637
567
840
1,503
9,224
6,863
0
1,951
7,273
0
15,470
W
Tsukuyomi
CTC_liljosh9936
Tsukuyomi
10,650
2,938
0
827
10,425
3,978
0
3,676
6,145
0
22,840
W
King Arthur
FaTeRelentless1
King Arthur
14,499
2,672
0
2,157
13,701
10,498
0
5,935
7,394
0
28,278
W
Morgan Le Fay
PGI-Sora_0_o
Morgan Le Fay
20,955
1,013
1,140
2,854
9,578
4,177
0
2,366
7,212
32,181
0
L
12,310
5,744
0
2,698
17,104
6,243
0
8,516
8,240
0
28,855
L
Kukulkan
TheDawgDuke
Kukulkan
11,298
877
0
1,190
9,375
3,901
0
3,796
5,483
41,242
0
L
Tiamat
4,381
211
0
448
6,967
4,295
0
2,377
4,525
8,495
0
L
Hachiman
elchapin93
Hachiman
9,169
5,167
0
989
15,476
5,667
0
7,563
7,673
0
27,624
W
Thoth
ninafo
Thoth
11,882
1,048
90
1,261
7,576
2,464
0
1,751
5,825
34,330
0
L
6,907
388
0
533
20,060
14,468
0
9,396
10,224
0
14,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,080
Gold Earned
56,098
151
Minions Killed
181
4
Camps Cleared
8
956,764
Distance Traveled
994,998
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,072
1,107
22
2
3
186,083
0
W
Tsukuyomi
11,123
1,112
33
3
2
184,705
1
W
King Arthur
10,025
1,003
28
3
0
207,333
0
W
Morgan Le Fay
12,859
1,286
23
2
1
208,590
0
L
Awilix
9,728
973
23
2
1
194,817
2
L
Kukulkan
10,152
1,015
68
7
0
201,452
2
L
Tiamat
8,987
899
4
0
0
154,430
0
L
Hachiman
9,610
961
42
4
2
186,074
1
W
Thoth
11,019
1,102
75
8
2
208,287
0
L
Tyr
9,603
960
14
1
1
219,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role