Player Matchup

Bacchus
Bacchus
NWB_Fr0zon3
Bacchus
Level 28
God Stats
33W - 32L
1,509 SR
Queue Stats
452W - 505L
1,286 Elo+
Solo
Anubis
Anubis
RevengeMiracle
Anubis
Level 29
God Stats
33W - 36L
1,498 SR
Queue Stats
118W - 140L
1,344 Elo+
Solo
Apollo
Apollo
SabbaNucle
Apollo
Level 22
God Stats
6W - 3L
1,248 SR
Queue Stats
146W - 163L
1,236 Elo+
Solo
Xbalanque
Xbalanque
lelprimol
Xbalanque
Level 27
God Stats
2W - 2L
1,709 SR
Queue Stats
44W - 57L
1,322 Elo+
Solo
Sun Wukong
Sun Wukong
swampysardine
Sun Wukong
Level 1
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Solo
Team Averages
Level 21
1,493 SR
1,338 Elo+

VS

Team Averages
Level 24
1,355 SR
1,373 Elo+
Ymir
Ymir
CatboiDual
Ymir
Level 29
God Stats
82W - 89L
1,603 SR
Queue Stats
263W - 298L
1,372 Elo+
Solo
Izanami
Izanami
KidZega
Izanami
Level 27
God Stats
62W - 50L
1,499 SR
Queue Stats
76W - 78L
1,340 Elo+
Solo
Artemis
Artemis
flip4276
Artemis
Level 18
God Stats
0W - 1L
1,235 SR
Queue Stats
2W - 2L
1,642 Elo+
Solo
Loki
Loki
iShrek6215
Loki
Level 28
God Stats
0W - 4L
1,138 SR
Queue Stats
31W - 41L
1,307 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iSlide8087
Morgan Le Fay
Level 19
God Stats
6W - 11L
1,298 SR
Queue Stats
14W - 29L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NWB_Fr0zon3
Bacchus
16
5 / 2 / 9
11,208
509
10,635
15,529
17,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 2 / 3
12,424
565
17,024
20,726
12,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
SabbaNucle
Apollo
19
8 / 0 / 7
12,540
570
9,943
10,783
4,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
lelprimol
Xbalanque
19
8 / 2 / 5
12,667
576
8,824
12,300
6,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
swampysardine
Sun Wukong
18
8 / 3 / 7
12,140
552
15,166
15,121
15,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,647
393
5,242
18,736
13,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
KidZega
Izanami
16
3 / 12 / 3
10,289
468
15,588
23,493
8,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
flip4276
Artemis
11
0 / 10 / 1
7,159
325
6,893
13,015
4,054
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 4 / 1
10,184
463
10,458
17,695
6,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
iSlide8087
Morgan Le Fay
7
0 / 4 / 1
6,506
296
3,204
5,715
1,455
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
35
Kills
9
9
Deaths
35
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Izanami
KidZega
Izanami
3
12
3
0.38
W
Bacchus
NWB_Fr0zon3
Bacchus
5
2
9
4.75
W
6
2
3
3.75
W
Apollo
SabbaNucle
Apollo
8
0
7
11.5
L
Artemis
flip4276
Artemis
0
10
1
0.05
L
6
4
1
1.63
L
Morgan Le Fay
iSlide8087
Morgan Le Fay
0
4
1
0.13
W
Xbalanque
lelprimol
Xbalanque
8
2
5
5.25
W
Sun Wukong
swampysardine
Sun Wukong
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,592
Damage
41,385
74,459
Taken
78,654
56,442
Mitigated
33,139
26,878
Healing
12,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,242
888
0
3,593
18,736
13,075
165
8,133
10,603
36,053
0
L
Izanami
KidZega
Izanami
15,588
11,388
0
5,005
23,493
8,420
748
5,627
17,866
0
75,713
W
Bacchus
NWB_Fr0zon3
Bacchus
10,635
1,770
171
2,037
15,529
17,169
1,111
3,522
12,007
28,038
0
W
17,024
2,074
0
14,481
20,726
12,875
2,422
2,129
18,597
91,587
0
W
Apollo
SabbaNucle
Apollo
9,943
5,893
0
5,966
10,783
4,750
417
999
9,784
0
92,132
L
Artemis
flip4276
Artemis
6,893
2,706
0
188
13,015
4,054
210
7,006
6,009
0
30,505
L
10,458
3,600
0
3,661
17,695
6,135
0
7,307
10,388
0
49,798
L
Morgan Le Fay
iSlide8087
Morgan Le Fay
3,204
249
35
382
5,715
1,455
0
2,020
3,695
10,100
0
W
Xbalanque
lelprimol
Xbalanque
8,824
5,242
0
3,211
12,300
6,098
5,261
934
11,366
0
75,543
W
Sun Wukong
swampysardine
Sun Wukong
15,166
2,686
0
1,012
15,121
15,550
1,720
862
14,259
11,763
63,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,979
Gold Earned
42,785
598
Minions Killed
320
0
Camps Cleared
0
1,930,219
Distance Traveled
1,591,368
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,647
393
49
2
0
368,273
2
L
Izanami
10,289
468
126
6
0
274,743
0
W
Bacchus
11,208
509
25
1
0
416,817
2
W
Anubis
12,424
565
163
7
0
343,721
0
W
Apollo
12,540
570
161
7
0
405,621
1
L
Artemis
7,159
325
45
2
0
276,904
0
L
Loki
10,184
463
80
4
0
438,967
1
L
Morgan Le Fay
6,506
296
20
1
0
232,481
0
W
Xbalanque
12,667
576
142
6
0
382,886
0
W
Sun Wukong
12,140
552
107
5
0
381,174
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role