Player Matchup

Ravana
Ravana
 
Ravana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Darkest Stryker
Hel
Level 155
God Stats
4W - 1L
1,318 SR
Queue Stats
119W - 104L
1,616 Elo+
Party 3
He Bo
He Bo
Nihllation
He Bo
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 61L
1,644 Elo+
Solo
Athena
Athena
Pavone
Athena
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 78L
1,611 Elo+
Party 3
Cu Chulainn
Cu Chulainn
chase5120
Cu Chulainn
Level 148
God Stats
11W - 14L
1,613 SR
Queue Stats
381W - 384L
1,627 Elo+
Solo
Team Averages
Level 137
1,486 SR
1,600 Elo+

VS

Team Averages
Level 157
1,583 SR
1,582 Elo+
Nox
Nox
CrimsonClown
Nox
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 302L
1,556 Elo+
Party 1
Serqet
Serqet
Junii
Serqet
Level 160
God Stats
0W - 1L
1,322 SR
Queue Stats
83W - 76L
1,578 Elo+
Party 1
Zhong Kui
Zhong Kui
MaybeBrando
Zhong Kui
Level 149
God Stats
3W - 2L
1,817 SR
Queue Stats
117W - 128L
1,541 Elo+
Solo
Kumbhakarna
Kumbhakarna
PapaSobek
Kumbhakarna
Level 160
God Stats
0W - 5L
1,445 SR
Queue Stats
259W - 255L
1,647 Elo+
Party 2
Hel
Hel
TyrDaddy
Hel
Level 160
God Stats
16W - 9L
1,829 SR
Queue Stats
703W - 689L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
3 / 2 / 9
10,577
705
11,272
16,319
20,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
3 / 3 / 13
10,714
714
13,285
16,143
8,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

He Bo
19
6 / 5 / 9
11,735
782
18,147
14,556
8,591
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Pavone
Athena
17
2 / 4 / 15
10,796
720
7,559
21,688
24,608
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
chase5120
Cu Chulainn
19
6 / 3 / 11
12,535
836
21,934
20,463
23,447
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 10
10,262
684
16,725
11,468
6,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Junii
Serqet
16
7 / 5 / 7
10,104
674
15,366
13,936
7,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
MaybeBrando
Zhong Kui
15
2 / 7 / 11
9,117
608
17,935
21,200
25,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
PapaSobek
Kumbhakarna
17
0 / 3 / 13
10,010
667
5,343
21,741
22,087
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 2 / 10
10,083
672
13,999
14,409
8,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
68
20
Kills
17
17
Deaths
20
57
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
2
9
3.75
L
4
3
10
3
W
3
3
13
3.17
L
Serqet
Junii
Serqet
7
5
7
2.1
L
Zhong Kui
MaybeBrando
Zhong Kui
2
7
11
1.07
W
He Bo
6
5
9
2.1
L
Kumbhakarna
PapaSobek
Kumbhakarna
0
3
13
2.17
W
Athena
Pavone
Athena
2
4
15
2.38
L
4
2
10
4.5
W
Cu Chulainn
chase5120
Cu Chulainn
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,197
Damage
69,368
89,169
Taken
82,754
85,431
Mitigated
69,227
51,811
Healing
42,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,272
2,787
3,477
3,152
16,319
20,324
985
12,877
3,245
0
26,007
L
16,725
1,670
1,369
768
11,468
6,018
36
5,463
6,005
33,137
0
W
13,285
220
25,079
10,117
16,143
8,461
422
9,598
5,846
26,882
0
L
Serqet
Junii
Serqet
15,366
2,424
2,819
2,396
13,936
7,633
0
7,797
6,139
0
13,530
L
Zhong Kui
MaybeBrando
Zhong Kui
17,935
2,230
1,205
2,736
21,200
25,172
0
9,787
11,413
34,790
0
W
He Bo
18,147
880
3,009
1,254
14,556
8,591
1,775
8,614
4,603
38,165
0
L
Kumbhakarna
PapaSobek
Kumbhakarna
5,343
673
339
2,515
21,741
22,087
0
8,639
13,102
13,509
0
W
Athena
Pavone
Athena
7,559
2,843
2,000
1,892
21,688
24,608
590
14,337
6,763
14,083
0
L
13,999
411
19,443
9,079
14,409
8,317
0
7,305
7,104
31,579
0
W
Cu Chulainn
chase5120
Cu Chulainn
21,934
3,911
107
1,724
20,463
23,447
720
8,576
11,218
0
50,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,357
Gold Earned
49,576
159
Minions Killed
121
0
Camps Cleared
0
1,437,871
Distance Traveled
1,322,778
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,577
705
31
2
0
253,232
2
L
Nox
10,262
684
39
3
0
269,685
3
W
Hel
10,714
714
24
2
0
351,869
0
L
Serqet
10,104
674
6
0
0
272,809
0
L
Zhong Kui
9,117
608
28
2
0
243,040
0
W
He Bo
11,735
782
48
3
0
276,209
1
L
Kumbhakarna
10,010
667
8
1
0
272,926
1
W
Athena
10,796
720
3
0
0
276,695
0
L
Hel
10,083
672
40
3
0
264,318
0
W
Cu Chulainn
12,535
836
53
4
0
279,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role