Player Matchup

Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Kashellhound
Fafnir
Level 147
God Stats
9W - 6L
1,688 SR
Queue Stats
641W - 548L
1,502 Elo+
Party 1
Hercules
Hercules
LINHSANITY319
Hercules
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,370 Elo+
Party 1
Chernobog
Chernobog
coaltair
Chernobog
Level 107
God Stats
8W - 11L
1,507 SR
Queue Stats
415W - 338L
1,539 Elo+
Party 1
Persephone
Persephone
mylilcuz
Persephone
Level 60
God Stats
3W - 3L
1,665 SR
Queue Stats
137W - 132L
1,516 Elo+
Party 1
Team Averages
Level 93
1,572 SR
1,485 Elo+

VS

Team Averages
Level 114
1,606 SR
1,463 Elo+
Skadi
Skadi
GodSphinxus
Skadi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,459 Elo+
Solo
Hercules
Hercules
ItJustLooksSmal
Hercules
Level 95
God Stats
0W - 1L
1,829 SR
Queue Stats
19W - 25L
1,429 Elo+
Solo
Rama
Rama
MrAz928
Rama
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 91L
1,505 Elo+
Solo
Sylvanus
Sylvanus
RedDeadArcher
Sylvanus
Level 108
God Stats
1W - 1L
1,703 SR
Queue Stats
199W - 184L
1,449 Elo+
Solo
Ne Zha
Ne Zha
Strawbrry_Shawty
Ne Zha
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 91L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
3 / 2 / 29
12,650
744
21,965
25,233
16,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fafnir
18
8 / 4 / 16
12,051
709
12,815
25,373
42,962
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
LINHSANITY319
Hercules
18
0 / 0 / 24
10,929
643
7,479
17,444
16,265
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chernobog
coaltair
Chernobog
20
16 / 3 / 17
13,815
813
35,803
20,021
11,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
mylilcuz
Persephone
20
10 / 4 / 20
13,387
787
21,659
21,095
11,071
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 7
10,899
641
14,420
19,586
9,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
18
2 / 4 / 6
11,125
654
20,710
35,276
34,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
MrAz928
Rama
20
5 / 8 / 3
12,069
710
22,037
21,054
11,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
RedDeadArcher
Sylvanus
19
2 / 6 / 7
10,894
641
17,975
24,763
33,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 10 / 4
9,921
584
12,158
19,258
9,748
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
40
37
Kills
13
13
Deaths
37
106
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
29
8.75
L
3
9
7
0.72
L
Hercules
2
4
6
1.25
W
Fafnir
8
4
16
4
W
Hercules
LINHSANITY319
Hercules
0
0
24
12
L
Rama
MrAz928
Rama
5
8
3
0.81
L
Sylvanus
RedDeadArcher
Sylvanus
2
6
7
0.92
L
1
10
4
0.3
W
Chernobog
coaltair
Chernobog
16
3
17
8.17
W
Persephone
mylilcuz
Persephone
10
4
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,721
Damage
87,300
109,166
Taken
119,937
97,979
Mitigated
97,767
57,038
Healing
47,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
21,965
949
11,093
11,252
25,233
16,236
835
5,187
19,866
52,582
0
L
14,420
6,749
959
3,609
19,586
9,615
490
7,831
11,575
0
27,759
L
Hercules
20,710
3,607
2,097
18,421
35,276
34,091
140
13,139
21,897
5,525
27,853
W
Fafnir
12,815
4,170
5,549
9,647
25,373
42,962
604
4,357
20,896
17,495
0
W
Hercules
LINHSANITY319
Hercules
7,479
908
2,069
4,503
17,444
16,265
595
4,648
12,586
0
12,349
L
Rama
MrAz928
Rama
22,037
11,630
870
2,936
21,054
11,254
1,482
11,926
8,798
0
50,587
L
Sylvanus
RedDeadArcher
Sylvanus
17,975
3,384
7,030
7,754
24,763
33,059
253
10,633
13,800
26,356
0
L
12,158
2,743
1,220
2,521
19,258
9,748
432
11,650
7,428
0
33,966
W
Chernobog
coaltair
Chernobog
35,803
21,744
2,219
5,392
20,021
11,445
3,779
3,200
16,710
0
58,910
W
Persephone
mylilcuz
Persephone
21,659
1,016
1,242
4,072
21,095
11,071
211
3,235
17,796
44,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,832
Gold Earned
54,908
189
Minions Killed
133
0
Camps Cleared
0
1,532,233
Distance Traveled
1,153,753
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,650
744
64
4
0
325,847
2
L
Skadi
10,899
641
22
1
0
180,915
0
L
Hercules
11,125
654
17
1
0
293,667
0
W
Fafnir
12,051
709
11
1
0
290,710
1
W
Hercules
10,929
643
12
1
0
343,252
0
L
Rama
12,069
710
53
3
0
193,115
0
L
Sylvanus
10,894
641
8
0
0
231,804
0
L
Ne Zha
9,921
584
33
2
0
254,252
0
W
Chernobog
13,815
813
56
3
0
284,765
4
W
Persephone
13,387
787
46
3
0
287,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role