Player Matchup

Baron Samedi
Baron Samedi
AJNIGHTMARE
Baron Samedi
Level 26
God Stats
1W - 2L
1,648 SR
Queue Stats
55W - 33L
1,418 Elo+
Party 1
Zeus
Zeus
ArchAngelsupreme
Zeus
Level 52
God Stats
4W - 5L
1,332 SR
Queue Stats
91W - 115L
1,399 Elo+
Party 1
Scylla
Scylla
LordStickyIcky
Scylla
Level 56
God Stats
3W - 6L
1,382 SR
Queue Stats
145W - 156L
1,379 Elo+
Party 1
Team Averages
Level 45
1,454 SR
1,399 Elo+

VS

Team Averages
Level 44
1,436 SR
1,367 Elo+
Hel
Hel
AquaticRhyme001
Hel
Level 65
God Stats
5W - 9L
1,183 SR
Queue Stats
151W - 242L
1,236 Elo+
Solo
Chaac
Chaac
tN Reptar
Chaac
Level 24
God Stats
24W - 14L
1,596 SR
Queue Stats
28W - 17L
1,421 Elo+
Party 2
Hercules
Hercules
tN Saiyan
Hercules
Level 44
God Stats
10W - 9L
1,529 SR
Queue Stats
445W - 463L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AJNIGHTMARE
Baron Samedi
13
3 / 4 / 3
9,140
609
8,881
13,298
5,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 3
8,823
588
11,876
8,759
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 5
8,769
585
13,346
8,988
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
9,710
647
5,194
15,042
5,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
tN Reptar
Chaac
14
3 / 3 / 3
9,486
632
10,298
12,515
7,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
tN Saiyan
Hercules
14
3 / 2 / 6
9,693
646
11,088
20,736
17,235
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
6
Kills
9
9
Deaths
6
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AJNIGHTMARE
Baron Samedi
3
4
3
1.13
W
3
1
5
5.5
L
2
3
3
1.17
L
1
2
5
1.75
W
Chaac
tN Reptar
Chaac
3
3
3
1.5
W
Hercules
tN Saiyan
Hercules
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,103
Damage
26,580
31,045
Taken
48,293
10,704
Mitigated
30,399
6,760
Healing
23,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AJNIGHTMARE
Baron Samedi
8,881
697
859
1,676
13,298
5,645
0
2,859
10,439
26,426
0
W
5,194
0
8,866
8,516
15,042
5,229
0
11,425
3,339
21,109
0
L
11,876
1,054
922
1,604
8,759
2,585
0
922
7,837
34,594
0
L
13,346
1,117
0
1,699
8,988
2,474
0
1,413
7,575
38,726
0
W
Chaac
tN Reptar
Chaac
10,298
860
1,011
2,573
12,515
7,935
296
7,978
4,291
0
41,081
W
Hercules
tN Saiyan
Hercules
11,088
1,757
0
2,046
20,736
17,235
215
13,656
6,560
0
42,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,732
Gold Earned
28,889
136
Minions Killed
143
0
Camps Cleared
0
711,574
Distance Traveled
842,653
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,140
609
38
3
0
246,228
0
W
Hel
9,710
647
30
2
0
296,730
3
L
Zeus
8,823
588
50
3
0
222,362
0
L
Scylla
8,769
585
48
3
0
242,984
0
W
Chaac
9,486
632
45
3
0
285,081
0
W
Hercules
9,693
646
68
5
0
260,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role