Player Matchup

Pele
Pele
Heber_2105
Pele
Level 18
God Stats
8W - 9L
1,522 SR
Queue Stats
20W - 33L
1,307 Elo+
Party 1
Neith
Neith
Tenor12notesoff
Neith
Level 7
God Stats
0W - 4L
1,316 SR
Queue Stats
3W - 10L
981 Elo+
Solo
Ymir
Ymir
TheCran38
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Fenrir
Fenrir
Tumanurico69
Fenrir
Level 17
God Stats
3W - 9L
1,265 SR
Queue Stats
15W - 26L
1,264 Elo+
Party 1
Kukulkan
Kukulkan
omacphantom
Kukulkan
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 9
1,421 SR
1,311 Elo+

VS

Team Averages
Level 13
1,460 SR
1,296 Elo+
Neith
Neith
AsianAF101
Neith
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,068 Elo+
Solo
Skadi
Skadi
Draconianjade
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,152 Elo+
Party 2
Kukulkan
Kukulkan
GanjjaGhost
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 33L
1,500 Elo+
Solo
Odin
Odin
ITupI
Odin
Level 14
God Stats
1W - 0L
1,243 SR
Queue Stats
2W - 2L
1,219 Elo+
Party 2
Artio
Artio
Major505
Artio
Level 26
God Stats
13W - 5L
1,558 SR
Queue Stats
262W - 205L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,504
550
2,459
7,371
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
5,090
509
1,293
2,394
637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
8
1 / 3 / 0
5,229
523
1,540
6,076
2,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
7
1 / 1 / 0
4,821
482
647
4,479
1,248
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Kukulkan
omacphantom
Kukulkan
1
0 / 0 / 0
3,621
362
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
4 / 0 / 1
6,709
671
4,657
3,616
1,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 0 / 2
5,148
515
1,935
4,308
1,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
GanjjaGhost
Kukulkan
9
2 / 2 / 3
5,527
553
3,324
3,325
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Odin
ITupI
Odin
8
0 / 0 / 2
4,798
480
211
710
205
Artio
Major505
Artio
10
3 / 0 / 2
5,746
575
2,000
4,661
2,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
10
11
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
4
0
1
4.5
W
1
0
2
2
W
Kukulkan
GanjjaGhost
Kukulkan
2
2
3
1.75
L
0
5
0
0
W
Odin
ITupI
Odin
0
0
2
1
W
Artio
Major505
Artio
3
0
2
4
L
0
2
1
0.25
L
Ymir
1
3
0
0.33
L
Fenrir
1
1
0
1
L
Kukulkan
omacphantom
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,939
Damage
12,127
20,320
Taken
16,620
6,862
Mitigated
5,305
2,854
Healing
3,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,657
2,166
0
1,132
3,616
1,122
471
0
3,616
0
28,183
W
1,935
1,138
0
750
4,308
1,005
0
425
3,883
0
20,196
W
Kukulkan
GanjjaGhost
Kukulkan
3,324
661
0
250
3,325
948
819
88
3,237
24,824
0
L
2,459
405
0
1,516
7,371
2,084
144
0
7,371
0
27,973
W
Odin
ITupI
Odin
211
112
0
0
710
205
213
0
710
0
8,947
W
Artio
Major505
Artio
2,000
362
151
1,376
4,661
2,025
544
1,027
3,634
14,761
0
L
1,293
710
0
164
2,394
637
1,911
1,220
1,174
0
18,589
L
Ymir
1,540
79
0
325
6,076
2,893
326
2,891
3,185
17,307
0
L
Fenrir
647
76
0
849
4,479
1,248
0
1,213
3,266
0
13,339
L
Kukulkan
omacphantom
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,265
Gold Earned
27,928
156
Minions Killed
199
0
Camps Cleared
0
670,754
Distance Traveled
858,457
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,709
671
69
7
0
181,279
0
W
Skadi
5,148
515
40
4
0
177,434
2
W
Kukulkan
5,527
553
49
5
0
177,818
1
L
Pele
5,504
550
56
6
0
181,582
0
W
Odin
4,798
480
15
2
0
147,016
0
W
Artio
5,746
575
26
3
0
174,910
2
L
Neith
5,090
509
50
5
0
169,475
1
L
Ymir
5,229
523
31
3
0
142,639
0
L
Fenrir
4,821
482
19
2
0
174,610
1
L
Kukulkan
3,621
362
0
0
0
2,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role