Player Matchup

Gilgamesh
Gilgamesh
AndyKaijuWarrior
Gilgamesh
Level 117
God Stats
4W - 7L
1,492 SR
Queue Stats
1,088W - 980L
1,533 Elo+
Party 1
Ares
Ares
Jonnywah
Ares
Level 106
God Stats
7W - 9L
1,713 SR
Queue Stats
850W - 739L
1,530 Elo+
Party 1
Da Ji
Da Ji
JustAxiom1
Da Ji
Level 29
God Stats
7W - 9L
1,636 SR
Queue Stats
262W - 191L
1,499 Elo+
Party 1
Neith
Neith
Quinnith90
Neith
Level 123
God Stats
15W - 19L
1,655 SR
Queue Stats
1,205W - 1,120L
1,515 Elo+
Party 1
Anubis
Anubis
Soletinho69
Anubis
Level 35
God Stats
69W - 84L
1,575 SR
Queue Stats
172W - 220L
1,409 Elo+
Solo
Team Averages
Level 82
1,614 SR
1,497 Elo+

VS

Team Averages
Level 95
1,641 SR
1,696 Elo+
Neith
Neith
CerontiRino
Neith
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 8L
1,788 Elo+
Party 2
Mulan
Mulan
Dace
Mulan
Level 144
God Stats
6W - 0L
1,815 SR
Queue Stats
94W - 52L
1,742 Elo+
Party 2
Janus
Janus
Erunamon
Janus
Level 127
God Stats
15W - 10L
1,746 SR
Queue Stats
90W - 36L
1,785 Elo+
Party 2
Ne Zha
Ne Zha
Glaciel
Ne Zha
Level 158
God Stats
6W - 2L
1,646 SR
Queue Stats
243W - 196L
1,722 Elo+
Party 2
Horus
Horus
Luccanoir98
Horus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
9
0 / 1 / 0
4,763
476
479
3,924
1,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
8
2 / 4 / 2
5,021
502
2,251
7,630
3,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Da Ji
8
1 / 3 / 0
4,881
488
1,987
5,869
1,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
8
1 / 5 / 3
4,851
485
2,595
5,463
1,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
9
1 / 3 / 1
4,934
493
1,250
5,315
2,143
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 4
6,623
662
7,988
4,819
1,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Dace
Mulan
11
1 / 0 / 0
6,382
638
1,573
2,780
1,487
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Erunamon
Janus
11
5 / 0 / 4
6,455
646
3,259
2,812
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
Glaciel
Ne Zha
11
3 / 0 / 5
6,022
602
3,769
4,667
1,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 3 / 8
5,695
570
1,676
4,739
2,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
16
16
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
0
1
0
0
W
6
2
4
4
W
Mulan
Dace
Mulan
1
0
0
1
W
Janus
Erunamon
Janus
5
0
4
7
W
Ne Zha
Glaciel
Ne Zha
3
0
5
5.5
L
Ares
2
4
2
0.75
L
Da Ji
1
3
0
0.33
W
1
3
8
1.67
L
Neith
1
5
3
0.5
L
Anubis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,562
Damage
18,265
28,201
Taken
19,817
9,900
Mitigated
7,574
7,127
Healing
5,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
479
156
0
1,163
3,924
1,692
0
0
3,894
0
18,087
W
7,988
3,654
0
1,004
4,819
1,446
268
728
4,091
0
45,440
W
Mulan
Dace
Mulan
1,573
534
0
1,576
2,780
1,487
668
0
2,780
0
34,549
W
Janus
Erunamon
Janus
3,259
729
0
403
2,812
780
90
878
1,934
28,683
0
W
Ne Zha
Glaciel
Ne Zha
3,769
979
0
744
4,667
1,404
76
392
4,275
0
39,557
L
Ares
2,251
123
210
1,683
7,630
3,199
0
682
6,924
9,366
0
L
Da Ji
1,987
711
0
2,028
5,869
1,603
0
779
5,059
0
17,987
W
1,676
1,110
417
1,417
4,739
2,457
0
1,503
3,236
0
4,168
L
Neith
2,595
639
0
485
5,463
1,263
0
56
5,407
0
22,397
L
Anubis
1,250
59
0
1,558
5,315
2,143
0
1,603
3,598
22,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,450
Gold Earned
31,177
204
Minions Killed
347
0
Camps Cleared
0
841,481
Distance Traveled
978,483
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,763
476
46
5
0
168,862
4
W
Neith
6,623
662
93
9
0
171,259
2
W
Mulan
6,382
638
98
10
0
176,432
2
W
Janus
6,455
646
86
9
0
213,136
5
W
Ne Zha
6,022
602
64
6
0
203,667
4
L
Ares
5,021
502
12
1
0
182,146
3
L
Da Ji
4,881
488
45
5
0
158,809
1
W
Horus
5,695
570
6
1
0
213,989
3
L
Neith
4,851
485
48
5
0
178,414
1
L
Anubis
4,934
493
53
5
0
153,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role