Player Matchup

Morgan Le Fay
Morgan Le Fay
BurstJammer
Morgan Le Fay
Level 91
God Stats
2W - 5L
1,272 SR
Queue Stats
117W - 129L
1,455 Elo+
Party 1
Fenrir
Fenrir
Hallow_inside777
Fenrir
Level 62
God Stats
16W - 17L
1,445 SR
Queue Stats
42W - 59L
1,436 Elo+
Party 1
Neith
Neith
MachTails
Neith
Level 22
God Stats
22W - 19L
1,533 SR
Queue Stats
65W - 79L
1,348 Elo+
Party 1
Yemoja
Yemoja
Pirate_Hunter_33
Yemoja
Level 89
God Stats
7W - 4L
1,492 SR
Queue Stats
191W - 193L
1,461 Elo+
Party 1
Gilgamesh
Gilgamesh
the_Dumpler
Gilgamesh
Level 104
God Stats
18W - 9L
1,698 SR
Queue Stats
222W - 249L
1,464 Elo+
Party 1
Team Averages
Level 74
1,488 SR
1,433 Elo+

VS

Team Averages
Level 59
1,456 SR
1,336 Elo+
Xbalanque
Xbalanque
Aimbucket123
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 71L
1,186 Elo+
Party 3
Skadi
Skadi
FluffyHunter1
Skadi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 277L
1,343 Elo+
Party 3
Amaterasu
Amaterasu
Sc1f1v3
Amaterasu
Level 118
God Stats
11W - 14L
1,439 SR
Queue Stats
165W - 177L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
janiel36
Nu Wa
Level 24
God Stats
32W - 26L
1,479 SR
Queue Stats
129W - 105L
1,443 Elo+
Party 2
Cerberus
Cerberus
zanderzone2007
Cerberus
Level 66
God Stats
12W - 20L
1,362 SR
Queue Stats
274W - 375L
1,251 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BurstJammer
Morgan Le Fay
18
11 / 1 / 3
11,826
622
11,474
11,201
4,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 2 / 5
10,699
563
6,405
14,361
5,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
MachTails
Neith
16
5 / 0 / 12
10,332
544
9,552
9,761
3,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 4 / 13
8,829
465
4,751
13,627
8,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
the_Dumpler
Gilgamesh
16
4 / 2 / 5
10,018
527
10,947
11,159
6,123
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aimbucket123
Xbalanque
2
0 / 0 / 0
5,420
285
0
0
0
13
3 / 8 / 1
8,369
440
10,634
14,393
4,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Sc1f1v3
Amaterasu
17
5 / 4 / 0
10,580
557
11,782
16,438
13,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
janiel36
Nu Wa
14
1 / 8 / 1
8,689
457
11,876
10,791
3,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
12
0 / 9 / 3
7,982
420
5,543
15,234
6,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
28
Kills
9
9
Deaths
29
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Aimbucket123
Xbalanque
0
0
0
0
W
Morgan Le Fay
BurstJammer
Morgan Le Fay
11
1
3
12.5
L
3
8
1
0.44
W
8
2
5
5.25
W
Neith
MachTails
Neith
5
0
12
11
W
0
4
13
1.63
L
Amaterasu
Sc1f1v3
Amaterasu
5
4
0
1.25
L
Nu Wa
janiel36
Nu Wa
1
8
1
0.19
W
Gilgamesh
the_Dumpler
Gilgamesh
4
2
5
3.25
L
Cerberus
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,129
Damage
39,835
60,109
Taken
56,856
28,542
Mitigated
29,442
24,376
Healing
11,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Aimbucket123
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
BurstJammer
Morgan Le Fay
11,474
1,415
0
4,881
11,201
4,591
4,651
3,839
6,874
73,933
0
L
10,634
4,912
0
2,021
14,393
4,848
1,993
2,103
12,282
0
59,221
W
6,405
1,317
0
5,639
14,361
5,829
1,086
2,380
11,633
0
63,937
W
Neith
MachTails
Neith
9,552
3,689
0
3,430
9,761
3,502
1,243
2,280
7,267
0
54,223
W
4,751
756
2,485
4,537
13,627
8,497
1,135
5,596
7,643
24,496
0
L
Amaterasu
Sc1f1v3
Amaterasu
11,782
5,261
0
6,167
16,438
13,965
720
3,961
12,378
0
57,415
L
Nu Wa
janiel36
Nu Wa
11,876
2,202
0
365
10,791
3,943
117
6,783
3,745
46,756
0
W
Gilgamesh
the_Dumpler
Gilgamesh
10,947
4,494
0
3,404
11,159
6,123
0
1,958
8,661
0
60,955
L
Cerberus
5,543
280
301
2,618
15,234
6,686
1,367
2,954
12,226
23,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,704
Gold Earned
41,040
523
Minions Killed
354
0
Camps Cleared
0
1,689,456
Distance Traveled
1,272,124
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,420
285
0
0
0
0
0
W
Morgan Le Fay
11,826
622
161
8
0
315,595
0
L
Skadi
8,369
440
91
5
0
309,210
0
W
Fenrir
10,699
563
120
6
0
399,358
0
W
Neith
10,332
544
109
6
0
342,369
0
W
Yemoja
8,829
465
33
2
0
345,369
1
L
Amaterasu
10,580
557
131
7
0
328,707
3
L
Nu Wa
8,689
457
81
4
0
325,512
0
W
Gilgamesh
10,018
527
100
5
0
286,765
1
L
Cerberus
7,982
420
51
3
0
308,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role