Player Matchup

Chernobog
Chernobog
IOnikage-
Chernobog
Level 28
God Stats
15W - 5L
1,786 SR
Queue Stats
239W - 149L
1,621 Elo+
Party 3
Raijin
Raijin
TiamatOrTroll
Raijin
Level 25
God Stats
6W - 1L
1,880 SR
Queue Stats
171W - 86L
1,710 Elo+
Party 2
Erlang Shen
Erlang Shen
ZhaaoYun
Erlang Shen
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 36L
1,684 Elo+
Party 3
Ymir
Ymir
nerfcrit
Ymir
Level 22
God Stats
8W - 3L
1,727 SR
Queue Stats
167W - 112L
1,601 Elo+
Party 2
Nemesis
Nemesis
p_o_b
Nemesis
Level 15
God Stats
8W - 1L
1,845 SR
Queue Stats
27W - 37L
1,450 Elo+
Solo
Team Averages
Level 23
1,748 SR
1,613 Elo+

VS

Team Averages
Level 20
1,379 SR
1,298 Elo+
Olorun
Olorun
HoleyMoleyy
Olorun
Level 15
God Stats
0W - 2L
1,301 SR
Queue Stats
4W - 12L
1,212 Elo+
Party 1
Apollo
Apollo
SanAbey
Apollo
Level 28
God Stats
2W - 4L
1,171 SR
Queue Stats
20W - 22L
1,214 Elo+
Party 1
Athena
Athena
SlapHappyMcPeppy
Athena
Level 17
God Stats
30W - 51L
1,318 SR
Queue Stats
78W - 98L
1,229 Elo+
Party 1
Odin
Odin
XRedEnergy
Odin
Level 14
God Stats
1W - 2L
1,533 SR
Queue Stats
19W - 26L
1,253 Elo+
Party 1
Artemis
Artemis
babylubear
Artemis
Level 26
God Stats
4W - 2L
1,572 SR
Queue Stats
66W - 69L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
IOnikage-
Chernobog
17
12 / 2 / 14
11,462
603
18,734
13,533
6,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
12 / 3 / 12
12,359
650
19,022
15,235
7,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
ZhaaoYun
Erlang Shen
15
3 / 3 / 11
10,014
527
11,159
17,759
12,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
17
12 / 3 / 12
12,215
643
15,189
22,325
17,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
p_o_b
Nemesis
14
4 / 2 / 5
9,272
488
3,471
11,213
5,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
5 / 14 / 5
10,890
573
12,300
21,654
9,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
SanAbey
Apollo
9
0 / 10 / 3
6,465
340
6,144
12,875
4,308
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 8 / 4
7,847
413
4,511
22,584
13,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 1
6,088
320
1,439
5,630
1,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
babylubear
Artemis
17
7 / 8 / 5
12,039
634
15,806
17,591
6,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
31
43
Kills
13
13
Deaths
43
54
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
5
14
5
0.54
W
Chernobog
IOnikage-
Chernobog
12
2
14
9.5
L
Apollo
SanAbey
Apollo
0
10
3
0.15
L
1
8
4
0.38
W
12
3
12
6
L
0
3
1
0.17
W
Erlang Shen
ZhaaoYun
Erlang Shen
3
3
11
2.83
L
Artemis
babylubear
Artemis
7
8
5
1.19
W
Ymir
12
3
12
6
W
Nemesis
p_o_b
Nemesis
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,575
Damage
40,200
80,065
Taken
80,334
49,004
Mitigated
34,760
23,687
Healing
9,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
12,300
7,138
753
4,717
21,654
9,256
0
12,331
9,091
41,384
2,513
W
Chernobog
IOnikage-
Chernobog
18,734
10,795
0
4,651
13,533
6,264
2,375
2,929
10,604
0
87,529
L
Apollo
SanAbey
Apollo
6,144
3,649
381
1,873
12,875
4,308
0
5,019
7,690
0
24,735
L
4,511
677
0
576
22,584
13,408
0
7,592
14,862
16,675
0
W
19,022
1,083
449
4,772
15,235
7,325
465
3,083
12,152
88,437
0
L
1,439
793
0
0
5,630
1,759
117
1,930
3,626
0
10,722
W
Erlang Shen
ZhaaoYun
Erlang Shen
11,159
5,800
0
6,790
17,759
12,796
1,337
2,084
15,675
0
65,187
L
Artemis
babylubear
Artemis
15,806
7,815
0
825
17,591
6,029
0
6,477
10,854
0
51,832
W
Ymir
15,189
4,133
0
6,228
22,325
17,313
417
6,654
15,671
53,214
0
W
Nemesis
p_o_b
Nemesis
3,471
1,237
0
797
11,213
5,306
1,761
1,376
9,837
0
45,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,322
Gold Earned
43,329
520
Minions Killed
249
0
Camps Cleared
0
1,758,321
Distance Traveled
1,223,381
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,890
573
73
4
0
254,618
0
W
Chernobog
11,462
603
132
7
0
348,244
1
L
Apollo
6,465
340
45
2
0
225,714
1
L
Athena
7,847
413
22
1
0
351,328
0
W
Raijin
12,359
650
151
8
0
328,604
8
L
Odin
6,088
320
27
1
0
138,460
2
W
Erlang Shen
10,014
527
91
5
0
373,305
4
L
Artemis
12,039
634
82
4
0
253,261
6
W
Ymir
12,215
643
59
3
0
335,994
6
W
Nemesis
9,272
488
87
5
0
372,174
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role