Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JHONF99
Neith
Level 29
God Stats
1W - 1L
1,323 SR
Queue Stats
46W - 42L
1,501 Elo+
Solo
Nemesis
Nemesis
Smok3yMcPuff
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 41L
1,296 Elo+
Solo
Loki
Loki
Ty-and-Kristen
Loki
Level 17
God Stats
2W - 3L
1,145 SR
Queue Stats
28W - 31L
1,351 Elo+
Solo
Gilgamesh
Gilgamesh
aDaMtHeRiOt
Gilgamesh
Level 29
God Stats
9W - 6L
1,500 SR
Queue Stats
61W - 68L
1,114 Elo+
Solo
Team Averages
Level 23
1,394 SR
1,353 Elo+

VS

Team Averages
Level 14
1,607 SR
1,485 Elo+
Neith
Neith
Cubanachica
Neith
Level 4
God Stats
1W - 6L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TheLostOne95
Cthulhu
Level 5
God Stats
4W - 3L
1,771 SR
Queue Stats
10W - 14L
1,560 Elo+
Solo
Persephone
Persephone
TrippyKittt
Persephone
Level 17
God Stats
0W - 1L
1,855 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Vyko Edwards
Nu Wa
Level 20
God Stats
358W - 276L
1,412 SR
Queue Stats
917W - 862L
1,353 Elo+
Solo
Fenrir
Fenrir
korylon
Fenrir
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 52L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
3 / 2 / 28
12,500
1,042
19,395
14,548
5,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
JHONF99
Neith
20
16 / 0 / 13
13,730
1,144
25,084
10,908
5,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Smok3yMcPuff
Nemesis
17
2 / 2 / 10
10,829
902
7,525
11,534
5,154
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
10 / 2 / 15
12,497
1,041
17,797
12,642
5,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
aDaMtHeRiOt
Gilgamesh
19
7 / 0 / 21
13,061
1,088
20,916
13,905
9,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 12 / 6
10,369
864
13,397
21,490
8,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TheLostOne95
Cthulhu
17
1 / 7 / 3
11,052
921
12,219
30,121
29,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
TrippyKittt
Persephone
16
3 / 3 / 0
10,926
911
12,411
12,515
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 3 / 1
9,657
805
4,996
4,259
1,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
korylon
Fenrir
17
1 / 13 / 4
10,634
886
13,221
29,341
16,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
20
38
Kills
6
6
Deaths
38
87
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
2
28
8.5
L
0
12
6
0.25
W
Neith
JHONF99
Neith
16
0
13
22.5
W
Nemesis
Smok3yMcPuff
Nemesis
2
2
10
3.5
L
Cthulhu
TheLostOne95
Cthulhu
1
7
3
0.36
L
Persephone
TrippyKittt
Persephone
3
3
0
1
W
10
2
15
8.75
L
1
3
1
0.5
W
Gilgamesh
aDaMtHeRiOt
Gilgamesh
7
0
21
17.5
L
Fenrir
korylon
Fenrir
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,717
Damage
56,244
63,537
Taken
97,726
30,904
Mitigated
59,427
22,784
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
19,395
3,988
4,656
8,051
14,548
5,836
0
7,152
7,254
46,747
0
L
13,397
8,501
0
1,166
21,490
8,403
0
4,597
16,893
0
30,087
W
Neith
JHONF99
Neith
25,084
16,469
0
5,736
10,908
5,376
0
3,920
6,894
0
50,111
W
Nemesis
Smok3yMcPuff
Nemesis
7,525
2,827
0
1,045
11,534
5,154
0
6,299
4,992
0
23,683
L
Cthulhu
TheLostOne95
Cthulhu
12,219
1,841
0
1,212
30,121
29,238
0
8,734
21,387
51,065
0
L
Persephone
TrippyKittt
Persephone
12,411
980
0
2,081
12,515
4,160
0
2,089
10,423
16,446
0
W
17,797
5,620
103
1,306
12,642
5,212
0
5,747
6,659
0
32,435
L
4,996
2,162
159
159
4,259
1,182
0
300
3,959
11,456
0
W
Gilgamesh
aDaMtHeRiOt
Gilgamesh
20,916
9,073
0
1,887
13,905
9,326
0
5,497
8,112
0
33,228
L
Fenrir
korylon
Fenrir
13,221
4,354
0
1,092
29,341
16,444
0
3,675
25,666
0
29,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,617
Gold Earned
52,638
231
Minions Killed
186
8
Camps Cleared
5
1,092,516
Distance Traveled
874,622
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,500
1,042
73
6
0
207,306
2
L
Neith
10,369
864
31
3
0
164,881
0
W
Neith
13,730
1,144
68
6
0
198,712
0
W
Nemesis
10,829
902
32
3
3
248,647
0
L
Cthulhu
11,052
921
92
8
1
225,258
0
L
Persephone
10,926
911
17
1
0
195,826
1
W
Loki
12,497
1,041
37
3
3
195,082
0
L
Nu Wa
9,657
805
9
1
1
89,823
1
W
Gilgamesh
13,061
1,088
21
2
2
242,769
0
L
Fenrir
10,634
886
37
3
3
198,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role