Player Matchup

Hun Batz
Hun Batz
Ferjpf
Hun Batz
Level 24
God Stats
0W - 2L
1,258 SR
Queue Stats
17W - 16L
1,553 Elo+
Party 1
Anubis
Anubis
LoFiuMoRe
Anubis
Level 24
God Stats
1W - 2L
1,405 SR
Queue Stats
16W - 12L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
MyThiC-DaNi-
Cthulhu
Level 11
God Stats
30W - 32L
1,504 SR
Queue Stats
110W - 101L
1,729 Elo+
Party 2
Da Ji
Da Ji
iliagui
Da Ji
Level 81
God Stats
3W - 5L
1,396 SR
Queue Stats
109W - 103L
1,481 Elo+
Party 2
Kukulkan
Kukulkan
st1macken
Kukulkan
Level 8
God Stats
3W - 2L
1,299 SR
Queue Stats
37W - 46L
1,483 Elo+
Solo
Team Averages
Level 30
1,372 SR
1,542 Elo+

VS

Team Averages
Level 15
1,524 SR
1,455 Elo+
Thanatos
Thanatos
Kira_42
Thanatos
Level 18
God Stats
47W - 74L
1,412 SR
Queue Stats
49W - 75L
1,379 Elo+
Solo
Terra
Terra
LouFI99
Terra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 55L
1,490 Elo+
Party 3
Skadi
Skadi
Moon_Alunary
Skadi
Level 10
God Stats
7W - 5L
1,600 SR
Queue Stats
21W - 18L
1,515 Elo+
Solo
Bellona
Bellona
TISM AD3MO
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,341 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
mau33_3
Morgan Le Fay
Level 16
God Stats
10W - 9L
1,609 SR
Queue Stats
45W - 42L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ferjpf
Hun Batz
20
3 / 13 / 16
13,892
992
16,644
27,689
10,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
LoFiuMoRe
Anubis
20
6 / 11 / 17
14,733
1,052
27,804
27,290
13,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
MyThiC-DaNi-
Cthulhu
20
2 / 5 / 17
14,295
1,021
17,832
33,990
38,182
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Da Ji
iliagui
Da Ji
20
17 / 5 / 8
17,194
1,228
26,160
21,080
8,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
st1macken
Kukulkan
20
7 / 7 / 14
14,793
1,057
30,259
21,782
7,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kira_42
Thanatos
20
21 / 8 / 15
19,340
1,381
30,193
24,953
10,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
LouFI99
Terra
20
1 / 5 / 28
15,403
1,100
15,309
41,014
42,113
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 7 / 15
14,237
1,017
24,912
20,419
7,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
TISM AD3MO
Bellona
20
1 / 9 / 16
12,731
909
11,331
21,935
20,321
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
mau33_3
Morgan Le Fay
20
14 / 6 / 13
16,201
1,157
42,684
21,991
9,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
128
35
Kills
41
41
Deaths
35
72
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Ferjpf
Hun Batz
3
13
16
0.85
W
Thanatos
Kira_42
Thanatos
21
8
15
3.56
L
Anubis
LoFiuMoRe
Anubis
6
11
17
1.32
W
Terra
LouFI99
Terra
1
5
28
3
W
4
7
15
1.64
L
Cthulhu
MyThiC-DaNi-
Cthulhu
2
5
17
2.1
W
Bellona
TISM AD3MO
Bellona
1
9
16
1
L
Da Ji
iliagui
Da Ji
17
5
8
4.2
W
Morgan Le Fay
mau33_3
Morgan Le Fay
14
6
13
3.42
L
Kukulkan
st1macken
Kukulkan
7
7
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,699
Damage
124,429
131,831
Taken
130,312
79,134
Mitigated
89,826
19,900
Healing
42,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Ferjpf
Hun Batz
16,644
4,252
272
1,042
27,689
10,708
0
13,725
13,964
0
31,829
W
Thanatos
Kira_42
Thanatos
30,193
9,710
0
12,736
24,953
10,793
0
11,784
13,169
0
46,338
L
Anubis
LoFiuMoRe
Anubis
27,804
565
395
8,089
27,290
13,612
0
11,964
15,326
49,133
0
W
Terra
LouFI99
Terra
15,309
4,443
5,456
16,159
41,014
42,113
0
23,410
15,432
27,458
0
W
24,912
12,459
0
2,016
20,419
7,343
0
15,353
5,066
0
65,820
L
Cthulhu
MyThiC-DaNi-
Cthulhu
17,832
1,240
845
8,182
33,990
38,182
0
14,651
18,999
45,507
0
W
Bellona
TISM AD3MO
Bellona
11,331
3,947
0
272
21,935
20,321
0
12,938
8,997
0
21,668
L
Da Ji
iliagui
Da Ji
26,160
12,941
0
219
21,080
8,788
0
7,987
13,093
0
44,052
W
Morgan Le Fay
mau33_3
Morgan Le Fay
42,684
5,070
346
5,270
21,991
9,256
0
12,410
9,581
84,255
0
L
Kukulkan
st1macken
Kukulkan
30,259
3,480
0
856
21,782
7,844
0
9,666
12,116
66,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,907
Gold Earned
77,912
267
Minions Killed
268
6
Camps Cleared
11
1,316,272
Distance Traveled
1,281,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,892
992
18
1
2
265,587
0
W
Thanatos
19,340
1,381
40
3
9
296,009
0
L
Anubis
14,733
1,052
48
3
0
238,543
0
W
Terra
15,403
1,100
22
2
0
298,899
0
W
Skadi
14,237
1,017
96
7
0
186,531
0
L
Cthulhu
14,295
1,021
66
5
0
259,666
0
W
Bellona
12,731
909
23
2
0
233,751
0
L
Da Ji
17,194
1,228
35
3
2
276,699
0
W
Morgan Le Fay
16,201
1,157
87
6
2
266,157
0
L
Kukulkan
14,793
1,057
100
7
2
275,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role