Player Matchup

Nemesis
Nemesis
AsianAF101
Nemesis
Level 8
God Stats
0W - 2L
1,232 SR
Queue Stats
5W - 6L
1,100 Elo+
Solo
Neith
Neith
CindyLou13
Neith
Level 17
God Stats
56W - 86L
1,367 SR
Queue Stats
129W - 172L
1,265 Elo+
Solo
Ares
Ares
Secor10
Ares
Level 14
God Stats
3W - 2L
1,519 SR
Queue Stats
56W - 59L
1,283 Elo+
Solo
Ao Kuang
Ao Kuang
proyec7
Ao Kuang
Level 28
God Stats
22W - 27L
1,411 SR
Queue Stats
254W - 315L
1,315 Elo+
Solo
Ra
Ra
rubenshadow123
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,411 Elo+
Solo
Team Averages
Level 17
1,406 SR
1,275 Elo+

VS

Team Averages
Level 21
1,589 SR
1,395 Elo+
Fenrir
Fenrir
Bradderall
Fenrir
Level 28
God Stats
5W - 4L
1,762 SR
Queue Stats
83W - 75L
1,635 Elo+
Party 2
Cupid
Cupid
Dexout
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,272 Elo+
Party 2
Pele
Pele
Heber_2105
Pele
Level 18
God Stats
8W - 9L
1,493 SR
Queue Stats
20W - 33L
1,294 Elo+
Party 1
Ra
Ra
Rehaven
Ra
Level 13
God Stats
2W - 0L
1,687 SR
Queue Stats
16W - 14L
1,527 Elo+
Party 2
Mercury
Mercury
Tumanurico69
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AsianAF101
Nemesis
9
4 / 1 / 1
5,667
567
4,129
6,656
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Neith
6
0 / 4 / 0
4,182
418
1,136
5,464
1,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Secor10
Ares
7
1 / 2 / 0
4,762
476
1,828
6,180
2,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
proyec7
Ao Kuang
9
1 / 2 / 3
5,294
529
2,402
6,805
2,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 6 / 1
4,593
459
1,812
6,431
2,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bradderall
Fenrir
9
5 / 1 / 6
6,433
643
4,534
5,432
2,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
Dexout
Cupid
10
5 / 2 / 2
6,136
614
7,446
5,662
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 3 / 1
5,521
552
1,950
4,780
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
4 / 0 / 3
6,716
672
8,042
5,248
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Tumanurico69
Mercury
6
0 / 2 / 2
4,388
439
716
5,056
1,058
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
15
15
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AsianAF101
Nemesis
4
1
1
4.5
W
Fenrir
Bradderall
Fenrir
5
1
6
8
L
Neith
0
4
0
0
W
Cupid
Dexout
Cupid
5
2
2
3
W
1
3
1
0.5
W
4
0
3
5.5
L
Ares
Secor10
Ares
1
2
0
0.5
W
Mercury
Tumanurico69
Mercury
0
2
2
0.5
L
Ao Kuang
proyec7
Ao Kuang
1
2
3
1.25
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,307
Damage
22,688
31,536
Taken
26,178
10,951
Mitigated
8,584
7,648
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AsianAF101
Nemesis
4,129
2,359
0
1,918
6,656
2,583
0
2,224
4,432
0
24,134
W
Fenrir
Bradderall
Fenrir
4,534
1,773
0
2,664
5,432
2,436
336
821
4,611
0
14,102
L
Neith
1,136
245
0
1,172
5,464
1,174
0
0
5,464
0
10,731
W
Cupid
Dexout
Cupid
7,446
4,628
154
2,810
5,662
1,837
395
1,398
4,264
0
28,053
W
1,950
325
0
1,165
4,780
1,358
422
1,513
3,267
0
25,490
W
8,042
1,514
379
3,604
5,248
1,895
0
1,699
3,549
47,935
0
L
Ares
Secor10
Ares
1,828
318
0
1,011
6,180
2,750
0
0
6,180
11,050
0
W
Mercury
Tumanurico69
Mercury
716
276
0
309
5,056
1,058
0
611
4,445
0
15,543
L
Ao Kuang
proyec7
Ao Kuang
2,402
718
0
2,215
6,805
2,088
0
1,199
5,606
17,849
0
L
1,812
508
24
1,308
6,431
2,356
168
4,619
1,812
19,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,498
Gold Earned
29,194
163
Minions Killed
228
0
Camps Cleared
0
969,320
Distance Traveled
954,352
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,667
567
56
6
0
231,646
0
W
Fenrir
6,433
643
18
2
0
225,712
3
L
Neith
4,182
418
23
2
0
159,092
2
W
Cupid
6,136
614
52
5
0
159,248
0
W
Pele
5,521
552
42
4
0
169,450
1
W
Ra
6,716
672
91
9
0
205,397
2
L
Ares
4,762
476
19
2
0
195,632
0
W
Mercury
4,388
439
25
3
0
194,545
1
L
Ao Kuang
5,294
529
40
4
0
195,468
3
L
Ra
4,593
459
25
3
0
187,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role