Player Matchup

Gilgamesh
Gilgamesh
Chingonious
Gilgamesh
Level 21
God Stats
38W - 46L
1,409 SR
Queue Stats
163W - 166L
1,360 Elo+
Party 1
Chang'e
Chang'e
GmMyNamelsT0KY0
Chang'e
Level 50
God Stats
5W - 3L
1,313 SR
Queue Stats
432W - 426L
1,491 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SadBoiSinceBirth
Morgan Le Fay
Level 28
God Stats
12W - 9L
1,873 SR
Queue Stats
91W - 97L
1,407 Elo+
Party 1
Rama
Rama
TTs_FrozenPlayz
Rama
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,582 Elo+
Party 1
Arachne
Arachne
TheSabreHD
Arachne
Level 27
God Stats
6W - 5L
1,717 SR
Queue Stats
105W - 93L
1,506 Elo+
Party 1
Team Averages
Level 30
1,562 SR
1,469 Elo+

VS

Team Averages
Level 24
1,453 SR
1,377 Elo+
Ullr
Ullr
 
Ullr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
NIZTAXXII
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,168 Elo+
Solo
Horus
Horus
RubyChaosDragon
Horus
Level 29
God Stats
3W - 12L
1,268 SR
Queue Stats
41W - 62L
1,405 Elo+
Party 2
Kukulkan
Kukulkan
Vaporeonsshadow
Kukulkan
Level 28
God Stats
14W - 18L
1,530 SR
Queue Stats
40W - 61L
1,408 Elo+
Party 2
Fenrir
Fenrir
articwolf817
Fenrir
Level 29
God Stats
6W - 14L
1,465 SR
Queue Stats
41W - 62L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chingonious
Gilgamesh
16
4 / 4 / 3
9,781
489
6,658
14,632
6,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 0 / 16
11,204
560
10,195
12,812
4,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Morgan Le Fay
SadBoiSinceBirth
Morgan Le Fay
17
3 / 3 / 6
10,371
519
10,822
12,838
5,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
13 / 0 / 9
11,445
572
14,258
10,657
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
TheSabreHD
Arachne
18
7 / 2 / 7
10,872
544
6,246
12,759
6,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 7 / 0
7,297
365
5,762
12,466
4,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
10
0 / 8 / 0
6,484
324
501
9,986
4,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 3 / 0
10,235
512
10,533
16,947
18,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
15
3 / 5 / 1
9,474
474
10,673
7,842
2,672
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
13
1 / 7 / 3
8,301
415
9,588
15,643
6,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
13
30
Kills
9
9
Deaths
30
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
7
0
0
W
Gilgamesh
Chingonious
Gilgamesh
4
4
3
1.38
W
3
0
16
11
L
Ares
0
8
0
0
L
5
3
0
1.67
W
Morgan Le Fay
SadBoiSinceBirth
Morgan Le Fay
3
3
6
2
W
13
0
9
17.5
W
Arachne
TheSabreHD
Arachne
7
2
7
5.25
L
Kukulkan
3
5
1
0.7
L
Fenrir
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,179
Damage
37,057
63,698
Taken
62,884
28,361
Mitigated
36,645
26,230
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,762
744
0
175
12,466
4,597
0
4,390
8,064
0
45,785
W
Gilgamesh
Chingonious
Gilgamesh
6,658
1,227
0
2,311
14,632
6,584
705
2,746
11,886
0
42,307
W
10,195
1,424
3,112
6,776
12,812
4,477
428
990
11,822
47,925
0
L
Ares
501
95
54
102
9,986
4,333
224
4,837
5,083
8,014
0
L
10,533
5,757
683
5,769
16,947
18,244
376
2,889
14,006
0
52,790
W
Morgan Le Fay
SadBoiSinceBirth
Morgan Le Fay
10,822
1,146
0
2,774
12,838
5,871
1,117
5,474
7,364
67,047
0
W
14,258
10,181
0
6,030
10,657
4,471
2,945
682
9,975
0
70,032
W
Arachne
TheSabreHD
Arachne
6,246
3,617
0
5,227
12,759
6,958
958
1,282
11,477
0
72,470
L
Kukulkan
10,673
657
0
180
7,842
2,672
56
4,695
2,897
57,421
0
L
Fenrir
9,588
1,820
0
3,703
15,643
6,799
0
3,696
11,817
0
45,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,673
Gold Earned
41,791
512
Minions Killed
404
0
Camps Cleared
0
1,910,615
Distance Traveled
1,662,978
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,297
365
78
4
0
304,109
0
W
Gilgamesh
9,781
489
76
4
0
363,675
1
W
Chang'e
11,204
560
59
3
0
384,506
2
L
Ares
6,484
324
12
1
0
299,612
3
L
Horus
10,235
512
113
6
0
369,637
0
W
Morgan Le Fay
10,371
519
118
6
0
363,201
0
W
Rama
11,445
572
134
7
0
333,115
1
W
Arachne
10,872
544
125
6
0
466,118
0
L
Kukulkan
9,474
474
129
6
0
344,450
1
L
Fenrir
8,301
415
72
4
0
345,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role