Player Matchup

Sol
Sol
Gold V
Lo4Lyf3
Sol
Gold V
Level 55
God Stats
2W - 3L
1,705 SR
Queue Stats
15W - 19L
1,541 MMR
Party 2
Ares
Ares
Gold II
ManOWar2Red
Ares
Gold II
Level 126
God Stats
230W - 214L
1,577 SR
Queue Stats
565W - 567L
1,561 MMR
Solo
Guan Yu
Guan Yu
Gold III
MrKfcrules
Guan Yu
Gold III
Level 130
God Stats
2W - 0L
1,584 SR
Queue Stats
110W - 112L
1,544 MMR
Solo
Danzaburou
Danzaburou
Gold V
PiNkNaStY6
Danzaburou
Gold V
Level 115
God Stats
7W - 4L
1,589 SR
Queue Stats
30W - 35L
1,603 MMR
Party 2
Fenrir
Fenrir
Silver I
SlamRod
Fenrir
Silver I
Level 128
God Stats
8W - 6L
1,500 SR
Queue Stats
111W - 112L
1,588 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,591 SR
1,567 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,605 SR
1,553 MMR
Xbalanque
Xbalanque
Gold III
 
Xbalanque
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
MessYouUp
Achilles
Gold IV
Level 108
God Stats
18W - 12L
1,673 SR
Queue Stats
163W - 158L
1,449 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum V
NeonJamJar
Tsukuyomi
Platinum V
Level 128
God Stats
35W - 33L
1,724 SR
Queue Stats
1,086W - 1,084L
1,688 MMR
Party 1
Scylla
Scylla
Gold II
RiskyHeil
Scylla
Gold II
Level 147
God Stats
9W - 12L
1,628 SR
Queue Stats
480W - 477L
1,584 MMR
Solo
Sylvanus
Sylvanus
Bronze III
moosnk
Sylvanus
Bronze III
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
12 / 4 / 8
16,713
576
26,816
27,437
12,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 9 / 15
13,462
464
13,534
38,515
56,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Guan Yu
MrKfcrules
Guan Yu
20
8 / 3 / 11
17,173
592
26,647
34,044
48,678
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
PiNkNaStY6
Danzaburou
20
3 / 4 / 13
15,817
545
19,081
22,691
9,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
SlamRod
Fenrir
20
9 / 6 / 12
16,930
584
15,912
30,170
17,350
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AthenaGilgameshSetPersephoneChiron

VS

Bans
TiamatAnhurCu ChulainnSobekKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
3 / 5 / 12
15,731
542
20,250
22,563
8,373
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
MessYouUp
Achilles
20
4 / 5 / 10
14,237
491
17,702
40,109
53,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
NeonJamJar
Tsukuyomi
20
4 / 9 / 8
13,774
475
27,656
27,992
13,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
RiskyHeil
Scylla
20
11 / 5 / 7
15,873
547
28,163
19,152
7,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
moosnk
Sylvanus
15
4 / 10 / 5
11,342
391
9,084
24,860
26,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
68
34
Kills
26
26
Deaths
34
59
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
5
12
1.8
W
Sol
12
4
8
4
W
2
9
15
1.06
L
Achilles
MessYouUp
Achilles
4
5
10
1.8
W
Guan Yu
MrKfcrules
Guan Yu
8
3
11
4.5
L
Tsukuyomi
NeonJamJar
Tsukuyomi
4
9
8
0.89
W
Danzaburou
PiNkNaStY6
Danzaburou
3
4
13
2.38
L
Scylla
RiskyHeil
Scylla
11
5
7
2.9
W
Fenrir
SlamRod
Fenrir
9
6
12
2.5
L
Sylvanus
moosnk
Sylvanus
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,990
Damage
102,855
152,857
Taken
134,676
145,167
Mitigated
109,148
61,102
Healing
38,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
20,250
11,119
0
8,030
22,563
8,373
383
4,273
18,290
0
151,320
W
Sol
26,816
7,649
0
14,847
27,437
12,420
6,573
9,248
18,189
127,941
0
W
13,534
689
0
5,896
38,515
56,902
394
10,804
27,711
25,767
0
L
Achilles
MessYouUp
Achilles
17,702
3,531
0
10,643
40,109
53,698
0
12,075
28,034
0
86,270
W
Guan Yu
MrKfcrules
Guan Yu
26,647
4,353
5,529
17,624
34,044
48,678
956
8,366
25,678
1,537
110,721
L
Tsukuyomi
NeonJamJar
Tsukuyomi
27,656
4,294
0
4,096
27,992
13,399
105
10,080
17,832
0
121,042
W
Danzaburou
PiNkNaStY6
Danzaburou
19,081
9,323
0
8,119
22,691
9,817
3,587
6,123
16,568
0
143,435
L
Scylla
RiskyHeil
Scylla
28,163
2,122
0
5,959
19,152
7,178
300
7,044
12,108
116,198
0
W
Fenrir
SlamRod
Fenrir
15,912
2,264
0
9,087
30,170
17,350
0
9,412
20,758
0
106,458
L
Sylvanus
moosnk
Sylvanus
9,084
1,774
4,104
5,455
24,860
26,500
74
9,750
15,110
23,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,095
Gold Earned
70,957
710
Minions Killed
719
0
Camps Cleared
0
2,805,492
Distance Traveled
2,694,146
41
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
15,731
542
236
8
0
508,575
2
W
Sol
16,713
576
179
6
0
544,353
11
W
Ares
13,462
464
22
1
0
554,012
9
L
Achilles
14,237
491
145
5
0
612,568
6
W
Guan Yu
17,173
592
188
6
0
581,841
4
L
Tsukuyomi
13,774
475
154
5
0
563,564
5
W
Danzaburou
15,817
545
176
6
0
542,555
10
L
Scylla
15,873
547
160
6
0
548,051
6
W
Fenrir
16,930
584
145
5
0
582,731
7
L
Sylvanus
11,342
391
24
1
0
461,388
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role