Player Matchup

Amaterasu
Amaterasu
Okneesama
Amaterasu
Level 27
God Stats
9W - 18L
1,232 SR
Queue Stats
468W - 490L
1,435 Elo+
Party 1
Heimdallr
Heimdallr
Safee_11
Heimdallr
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
469W - 507L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
SlinkierPro
Baron Samedi
Level 23
God Stats
7W - 13L
1,430 SR
Queue Stats
27W - 33L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
Zavyohn-
Sun Wukong
Level 25
God Stats
1W - 2L
1,683 SR
Queue Stats
3W - 2L
1,703 Elo+
Party 1
Fenrir
Fenrir
kellstacks
Fenrir
Level 30
God Stats
6W - 4L
1,683 SR
Queue Stats
597W - 622L
1,414 Elo+
Party 1
Team Averages
Level 26
1,505 SR
1,477 Elo+

VS

Team Averages
Level 23
1,527 SR
1,393 Elo+
Kuzenbo
Kuzenbo
Dummkap
Kuzenbo
Level 18
God Stats
7W - 4L
1,739 SR
Queue Stats
102W - 102L
1,299 Elo+
Solo
Cthulhu
Cthulhu
GroupHades
Cthulhu
Level 27
God Stats
77W - 59L
1,532 SR
Queue Stats
78W - 61L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
SWD--Scoob
Gilgamesh
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,345 Elo+
Party 2
Medusa
Medusa
kanbarumky
Medusa
Level 43
God Stats
2W - 2L
1,315 SR
Queue Stats
58W - 78L
1,384 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
straightman0
Morgan Le Fay
Level 13
God Stats
11W - 13L
1,551 SR
Queue Stats
35W - 41L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Okneesama
Amaterasu
20
2 / 5 / 5
12,217
470
8,872
20,386
16,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Safee_11
Heimdallr
18
4 / 10 / 12
12,056
464
14,116
23,695
9,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
SlinkierPro
Baron Samedi
19
6 / 10 / 9
12,333
474
14,197
29,998
12,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Zavyohn-
Sun Wukong
17
9 / 13 / 10
12,239
471
11,416
21,565
10,068
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
kellstacks
Fenrir
19
11 / 11 / 10
13,525
520
20,140
31,041
12,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dummkap
Kuzenbo
18
6 / 8 / 28
12,951
498
12,320
21,934
28,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
GroupHades
Cthulhu
20
7 / 4 / 5
14,776
568
19,038
16,847
12,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
SWD--Scoob
Gilgamesh
14
1 / 9 / 9
10,388
400
6,798
18,611
9,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
kanbarumky
Medusa
20
23 / 6 / 11
15,708
604
35,104
25,455
12,584
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
straightman0
Morgan Le Fay
20
12 / 7 / 6
14,333
551
31,896
24,055
12,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
108
32
Kills
49
49
Deaths
34
46
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Dummkap
Kuzenbo
6
8
28
2.5
W
Cthulhu
GroupHades
Cthulhu
7
4
5
2.38
L
Amaterasu
Okneesama
Amaterasu
2
5
5
0.9
W
Gilgamesh
SWD--Scoob
Gilgamesh
1
9
9
0.61
L
Heimdallr
Safee_11
Heimdallr
4
10
12
1
L
Baron Samedi
SlinkierPro
Baron Samedi
6
10
9
1.05
L
Sun Wukong
Zavyohn-
Sun Wukong
9
13
10
1.08
W
Medusa
kanbarumky
Medusa
23
6
11
4.75
L
Fenrir
kellstacks
Fenrir
11
11
10
1.45
W
Morgan Le Fay
straightman0
Morgan Le Fay
12
7
6
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,741
Damage
105,156
126,685
Taken
106,902
60,358
Mitigated
75,743
22,083
Healing
28,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Dummkap
Kuzenbo
12,320
4,006
0
1,787
21,934
28,987
1,408
1,942
19,992
35,596
0
W
Cthulhu
GroupHades
Cthulhu
19,038
521
130
4,952
16,847
12,312
4,117
2,456
14,391
105,320
0
L
Amaterasu
Okneesama
Amaterasu
8,872
4,579
0
1,831
20,386
16,198
0
12,515
7,871
0
50,772
W
Gilgamesh
SWD--Scoob
Gilgamesh
6,798
2,285
0
943
18,611
9,304
239
2,093
16,518
0
30,248
L
Heimdallr
Safee_11
Heimdallr
14,116
7,264
0
2,125
23,695
9,024
721
7,585
16,110
0
61,666
L
Baron Samedi
SlinkierPro
Baron Samedi
14,197
1,493
1,089
8,795
29,998
12,722
735
18,523
11,475
67,717
0
L
Sun Wukong
Zavyohn-
Sun Wukong
11,416
4,974
0
919
21,565
10,068
1,025
9,675
11,890
0
32,132
W
Medusa
kanbarumky
Medusa
35,104
21,893
1,594
10,998
25,455
12,584
5,796
2,030
23,422
0
98,096
L
Fenrir
kellstacks
Fenrir
20,140
7,984
0
7,324
31,041
12,346
0
14,956
16,085
0
51,089
W
Morgan Le Fay
straightman0
Morgan Le Fay
31,896
2,944
303
8,106
24,055
12,556
1,848
5,676
18,379
115,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,370
Gold Earned
68,156
409
Minions Killed
543
0
Camps Cleared
0
2,002,994
Distance Traveled
2,432,710
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,951
498
31
1
0
502,517
1
W
Cthulhu
14,776
568
182
7
0
486,677
3
L
Amaterasu
12,217
470
93
4
0
415,696
0
W
Gilgamesh
10,388
400
46
2
0
526,460
0
L
Heimdallr
12,056
464
99
4
0
396,299
0
L
Baron Samedi
12,333
474
93
4
0
371,394
5
L
Sun Wukong
12,239
471
53
2
0
395,562
0
W
Medusa
15,708
604
139
5
0
501,208
0
L
Fenrir
13,525
520
71
3
0
424,043
0
W
Morgan Le Fay
14,333
551
145
6
0
415,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role