Player Matchup

Thor
Thor
Silver III
DEVASTATOR 6666
Thor
Silver III
Level 105
God Stats
1W - 0L
1,297 SR
Queue Stats
42W - 40L
1,244 MMR
Solo
Merlin
Merlin
Silver I
Hiharet
Merlin
Silver I
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,597 MMR
Party 2
Chaac
Chaac
Silver II
asaplildick
Chaac
Silver II
Level 35
God Stats
1W - 0L
1,217 SR
Queue Stats
18W - 16L
1,407 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 58
1,338 SR
1,416 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,429 SR
1,321 MMR
Hou Yi
Hou Yi
Gold II
Anufur
Hou Yi
Gold II
Level 99
God Stats
1W - 1L
1,781 SR
Queue Stats
31W - 31L
1,522 MMR
Solo
Horus
Horus
Bronze III
Iamthehunter14_
Horus
Bronze III
Level 61
God Stats
0W - 2L
1,184 SR
Queue Stats
2W - 9L
1,192 MMR
Party 1
Hera
Hera
Bronze III
xXLil_RiceXx
Hera
Bronze III
Level 73
God Stats
1W - 3L
1,321 SR
Queue Stats
2W - 10L
1,249 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 8 / 5
15,267
664
13,725
17,445
6,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Hiharet
Merlin
20
8 / 5 / 6
15,989
695
25,429
19,465
9,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
1 / 2 / 14
16,055
698
15,231
28,788
32,855
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bans
AthenaGilgameshCthulhuCabrakanTiamat

VS

Bans
PersephoneSobekCupidYmirNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Anufur
Hou Yi
19
7 / 5 / 4
14,947
650
20,522
23,393
9,017
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
2 / 3 / 11
14,337
623
9,578
24,503
19,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
6 / 9 / 3
14,878
647
21,068
18,473
6,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
17
Kills
15
15
Deaths
17
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Anufur
Hou Yi
7
5
4
1.8
W
8
8
5
1.31
W
Merlin
Hiharet
Merlin
8
5
6
2.2
L
2
3
11
2.5
W
1
2
14
4
L
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,385
Damage
51,168
65,698
Taken
66,369
48,456
Mitigated
34,817
18,385
Healing
19,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Anufur
Hou Yi
20,522
10,327
0
2,585
23,393
9,017
1,927
9,903
13,490
0
71,580
W
13,725
2,457
0
0
17,445
6,561
0
6,336
10,899
0
43,816
W
Merlin
Hiharet
Merlin
25,429
2,440
0
6,677
19,465
9,040
1,454
6,325
12,990
113,798
0
L
9,578
5,634
4,092
7,872
24,503
19,142
640
10,328
14,175
0
34,032
W
15,231
3,165
0
11,708
28,788
32,855
614
8,407
19,888
993
44,566
L
21,068
3,853
0
4,592
18,473
6,658
592
6,129
12,344
87,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,311
Gold Earned
44,162
245
Minions Killed
240
0
Camps Cleared
0
1,218,993
Distance Traveled
1,227,276
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
14,947
650
82
4
0
385,346
7
W
Thor
15,267
664
60
3
0
387,104
3
W
Merlin
15,989
695
149
6
0
377,988
1
L
Horus
14,337
623
37
2
0
456,783
3
W
Chaac
16,055
698
36
2
0
453,901
4
L
Hera
14,878
647
121
5
0
385,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role