Player Matchup

Medusa
Medusa
Amаtеrаsu
Medusa
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 17L
1,956 Elo+
Party 2
Thor
Thor
JaradHiggins
Thor
Level 12
God Stats
4W - 0L
1,791 SR
Queue Stats
63W - 5L
1,973 Elo+
Party 2
Anubis
Anubis
Kаgutsuchi
Anubis
Level 8
God Stats
9W - 1L
1,500 SR
Queue Stats
178W - 44L
1,875 Elo+
Party 2
Team Averages
Level 15
1,597 SR
1,934 Elo+

VS

Team Averages
Level 49
1,436 SR
1,429 Elo+
Izanami
Izanami
Camaelle
Izanami
Level 55
God Stats
2W - 1L
1,402 SR
Queue Stats
39W - 43L
1,372 Elo+
Solo
Agni
Agni
Gospon
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,418 Elo+
Party 1
Geb
Geb
MatejZupanic
Geb
Level 87
God Stats
0W - 1L
1,404 SR
Queue Stats
23W - 18L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
7 / 6 / 15
10,584
882
9,350
10,180
2,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 5 / 12
9,956
830
9,916
12,456
6,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
14
13 / 5 / 8
10,726
894
14,403
8,838
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Camaelle
Izanami
14
12 / 9 / 2
11,898
992
10,372
13,574
4,024
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
Gospon
Agni
11
0 / 8 / 9
7,851
654
5,334
9,720
2,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 9 / 11
9,384
782
7,949
14,980
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
26
Kills
16
16
Deaths
26
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
6
15
2.42
L
Izanami
Camaelle
Izanami
12
9
2
1.44
L
Agni
Gospon
Agni
0
8
9
0.56
W
6
5
12
2.4
W
Anubis
13
5
8
3.4
L
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,669
Damage
23,655
31,474
Taken
38,274
13,392
Mitigated
10,896
4,426
Healing
3,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,350
4,532
0
45
10,180
2,975
1,303
5,698
4,482
0
27,449
L
Izanami
Camaelle
Izanami
10,372
6,731
0
2,001
13,574
4,024
0
3,208
10,080
153
31,099
L
Agni
Gospon
Agni
5,334
730
0
746
9,720
2,370
37
4,311
5,137
25,753
0
W
9,916
2,743
0
2,098
12,456
6,342
300
4,522
7,934
0
28,315
W
Anubis
14,403
1,031
0
2,283
8,838
4,075
651
3,216
5,622
30,693
0
L
7,949
1,753
0
942
14,980
4,502
0
5,910
8,654
20,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,266
Gold Earned
29,133
113
Minions Killed
106
0
Camps Cleared
0
574,243
Distance Traveled
516,714
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,584
882
33
3
0
193,047
0
L
Izanami
11,898
992
35
3
0
178,499
4
L
Agni
7,851
654
51
4
0
180,650
0
W
Thor
9,956
830
39
3
0
197,440
0
W
Anubis
10,726
894
41
3
0
183,756
1
L
Geb
9,384
782
20
2
0
157,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role