Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
HattrRJ
Anhur
Level 24
God Stats
3W - 6L
1,471 SR
Queue Stats
99W - 84L
1,659 Elo+
Solo
Sun Wukong
Sun Wukong
ImSean21
Sun Wukong
Level 24
God Stats
5W - 3L
1,538 SR
Queue Stats
76W - 56L
1,595 Elo+
Solo
Athena
Athena
ItsTyrfing
Athena
Level 88
God Stats
1W - 1L
1,712 SR
Queue Stats
50W - 42L
1,664 Elo+
Party 1
Mercury
Mercury
VicIsSlick
Mercury
Level 11
God Stats
16W - 8L
1,900 SR
Queue Stats
28W - 26L
1,703 Elo+
Party 1
Team Averages
Level 35
1,624 SR
1,624 Elo+

VS

Team Averages
Level 23
1,633 SR
1,724 Elo+
Ra
Ra
BigRedCrit
Ra
Level 13
God Stats
1W - 1L
1,680 SR
Queue Stats
20W - 9L
1,805 Elo+
Solo
Sobek
Sobek
Corrifa
Sobek
Level 29
God Stats
19W - 8L
1,842 SR
Queue Stats
55W - 25L
1,745 Elo+
Solo
Nemesis
Nemesis
McAfrodite
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 57L
1,643 Elo+
Solo
Tyr
Tyr
iamthesquid
Tyr
Level 26
God Stats
8W - 7L
1,640 SR
Queue Stats
103W - 82L
1,676 Elo+
Solo
Medusa
Medusa
oxoanal69
Medusa
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 28L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
6 / 2 / 6
8,512
608
11,890
8,151
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
HattrRJ
Anhur
14
6 / 0 / 0
8,615
615
8,624
7,348
2,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
ImSean21
Sun Wukong
13
1 / 3 / 3
7,513
537
9,361
9,917
5,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
ItsTyrfing
Athena
11
2 / 2 / 11
7,283
520
5,312
9,816
6,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
VicIsSlick
Mercury
15
8 / 2 / 5
9,024
645
8,952
7,972
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
7,738
553
6,898
7,961
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
Corrifa
Sobek
9
0 / 7 / 3
6,484
463
5,118
16,744
9,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
McAfrodite
Nemesis
11
2 / 5 / 0
6,678
477
3,502
10,701
3,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 2
7,767
555
6,944
14,520
11,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
oxoanal69
Medusa
12
2 / 3 / 0
6,878
491
5,042
10,223
2,825
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
23
Kills
9
9
Deaths
23
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
2
6
4.5
L
3
5
0
0.6
L
Sobek
Corrifa
Sobek
0
7
3
0.21
W
Anhur
HattrRJ
Anhur
6
0
0
6
W
Sun Wukong
ImSean21
Sun Wukong
1
3
3
0.83
W
Athena
ItsTyrfing
Athena
2
2
11
3.75
L
Nemesis
McAfrodite
Nemesis
2
5
0
0.4
W
Mercury
VicIsSlick
Mercury
8
2
5
5.25
L
2
3
2
1
L
Medusa
oxoanal69
Medusa
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,139
Damage
27,504
43,204
Taken
60,149
20,432
Mitigated
30,240
9,878
Healing
14,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,890
1,877
0
1,579
8,151
3,324
0
4,058
4,093
49,322
0
L
6,898
640
531
1,886
7,961
2,890
0
3,160
4,655
53,857
0
L
Sobek
Corrifa
Sobek
5,118
956
0
1,643
16,744
9,431
0
8,465
8,041
13,989
0
W
Anhur
HattrRJ
Anhur
8,624
3,807
0
3,565
7,348
2,384
2,596
673
6,675
0
49,650
W
Sun Wukong
ImSean21
Sun Wukong
9,361
3,096
0
2,860
9,917
5,025
0
387
9,530
0
45,105
W
Athena
ItsTyrfing
Athena
5,312
1,559
0
1,134
9,816
6,312
25
4,630
5,186
16,726
0
L
Nemesis
McAfrodite
Nemesis
3,502
827
0
1,250
10,701
3,542
0
2,298
8,327
0
37,333
W
Mercury
VicIsSlick
Mercury
8,952
4,648
0
740
7,972
3,387
0
2,268
5,704
0
62,219
L
6,944
1,445
0
6,601
14,520
11,552
0
1,062
13,418
0
48,566
L
Medusa
oxoanal69
Medusa
5,042
2,457
0
2,644
10,223
2,825
0
1,679
8,506
0
44,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,947
Gold Earned
35,545
445
Minions Killed
399
0
Camps Cleared
0
1,389,839
Distance Traveled
1,297,068
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,512
608
97
7
0
268,320
2
L
Ra
7,738
553
108
8
0
264,860
2
L
Sobek
6,484
463
14
1
0
253,494
4
W
Anhur
8,615
615
103
7
0
241,453
2
W
Sun Wukong
7,513
537
98
7
0
264,336
4
W
Athena
7,283
520
27
2
0
282,313
3
L
Nemesis
6,678
477
75
5
0
293,467
0
W
Mercury
9,024
645
120
9
0
333,417
4
L
Tyr
7,767
555
107
8
0
256,945
1
L
Medusa
6,878
491
95
7
0
228,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role