Player Matchup

Ra
Ra
Silver I
 
Ra
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Silver II
 
Guan Yu
Silver II
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
 
Neith
Silver I
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze IV
ZeitGeis
Sobek
Bronze IV
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 92L
1,262 MMR
Solo
Ravana
Ravana
Bronze III
iLastJoker
Ravana
Bronze III
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 51L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,500 SR
1,452 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,608 SR
1,366 MMR
Fenrir
Fenrir
Silver V
HelpfulStepBro
Fenrir
Silver V
Level 125
God Stats
5W - 6L
1,667 SR
Queue Stats
31W - 34L
1,199 MMR
Solo
Geb
Geb
Silver I
Newdfo1
Geb
Silver I
Level 123
God Stats
21W - 12L
1,688 SR
Queue Stats
466W - 516L
1,218 MMR
Solo
Medusa
Medusa
Gold V
SDfarva
Medusa
Gold V
Level 37
God Stats
14W - 17L
1,500 SR
Queue Stats
262W - 254L
1,601 MMR
Solo
Vamana
Vamana
Silver II
Tsuntsunbats
Vamana
Silver II
Level 122
God Stats
1W - 1L
1,637 SR
Queue Stats
34W - 58L
1,206 MMR
Solo
Zeus
Zeus
Gold II
Whyufoaminbrah
Zeus
Gold II
Level 142
God Stats
7W - 3L
1,549 SR
Queue Stats
264W - 248L
1,608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
8 / 0 / 6
9,102
700
9,664
5,812
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
 
Guan Yu
13
3 / 3 / 3
7,736
595
5,744
10,608
7,517
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
 
Neith
13
1 / 1 / 4
7,673
590
5,833
6,558
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
ZeitGeis
Sobek
12
4 / 1 / 8
7,421
571
5,142
9,686
6,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
iLastJoker
Ravana
15
8 / 1 / 7
9,160
705
10,182
5,030
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
TiamatAthenaGilgameshAnhurChiron

VS

Bans
SetApolloTsukuyomiYmirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 0
7,195
553
4,355
10,098
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
8
0 / 4 / 1
5,500
423
2,119
11,579
6,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
SDfarva
Medusa
12
2 / 4 / 1
7,180
552
6,384
8,258
2,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
10
1 / 4 / 1
6,071
467
5,136
13,005
10,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 7 / 0
6,157
474
6,861
7,613
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
24
Kills
6
6
Deaths
24
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
0
6
11
W
Guan Yu
 
Guan Yu
3
3
3
1.5
W
Neith
 
Neith
1
1
4
3
L
3
5
0
0.6
L
Geb
0
4
1
0.13
L
Medusa
SDfarva
Medusa
2
4
1
0.63
L
Vamana
1
4
1
0.38
L
0
7
0
0
W
Sobek
ZeitGeis
Sobek
4
1
8
8
W
Ravana
iLastJoker
Ravana
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,565
Damage
24,855
37,694
Taken
50,553
21,121
Mitigated
24,225
16,462
Healing
11,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,664
649
1,641
3,009
5,812
2,099
80
2,390
3,204
72,035
0
W
Guan Yu
 
Guan Yu
5,744
1,689
342
2,810
10,608
7,517
151
1,275
8,757
0
41,894
W
Neith
 
Neith
5,833
2,234
0
2,444
6,558
2,294
1,644
734
5,824
0
51,562
L
4,355
1,138
0
1,621
10,098
3,132
0
3,408
6,690
0
27,012
L
Geb
2,119
228
0
3,122
11,579
6,064
0
3,815
7,764
13,937
0
L
Medusa
SDfarva
Medusa
6,384
2,546
0
1,120
8,258
2,205
0
1,201
7,057
0
51,365
L
Vamana
5,136
2,204
0
5,694
13,005
10,409
0
2,833
10,172
0
25,419
L
6,861
138
0
247
7,613
2,415
0
3,549
4,064
41,039
0
W
Sobek
ZeitGeis
Sobek
5,142
383
0
3,675
9,686
6,865
0
2,896
6,664
18,633
0
W
Ravana
iLastJoker
Ravana
10,182
3,138
0
2,541
5,030
2,346
0
1,273
3,611
0
63,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,092
Gold Earned
32,103
486
Minions Killed
311
0
Camps Cleared
0
1,316,649
Distance Traveled
1,192,246
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,102
700
136
10
0
277,356
6
W
Guan Yu
7,736
595
95
7
0
262,564
2
W
Neith
7,673
590
112
9
0
216,273
0
L
Fenrir
7,195
553
58
4
0
279,006
3
L
Geb
5,500
423
18
1
0
231,933
4
L
Medusa
7,180
552
98
8
0
221,843
4
L
Vamana
6,071
467
56
4
0
247,346
0
L
Zeus
6,157
474
81
6
0
212,118
2
W
Sobek
7,421
571
13
1
0
251,702
6
W
Ravana
9,160
705
130
10
0
308,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role